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Super Robot Wars/J/Puzzle

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Level 1

Player Units:

  • Aphrodite A (Sayaka)

Enemy Units: Batta x 1

Money : 3000

Item : Cartridge

Objective :

  • Win: Let Sayaka survive for 1 turn
  • Loss: Sayaka is destroyed after 1 turn

Guide :

    • 1- Move Sayaka to the mountain area
    • 2- End turn
    • 3- Choose defend

Notes :This level shows you that mountain areas are good for defense

Level 2

Player Units: Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)

Enemy Units: Katonbo x 1

Money : 3000

Item : Propellant Tank

Objective : Don't let the enemy go into the area

  • Win: Protect the target area until turn 2
  • Loss: Enemy reaches the target area

Guide :

  • Move Combattler V 4 tiles left and 1 down
  • Do anything

Notes : The reason for playing this level is to know that when you move in front of an enemy your enemy can't pass

Level 3

Player Units: Layzner (Eiji)

Enemy Units: Batta x2

Money : 3000

Item : Repair Kit

Objective : Destroy 1 Enemy

  • Win: Destroy 1 enemy unit
  • Loss: Layzner shot down, enter enemy phase 1

Guide : Use Knuckle Shot on the Batta sitting in the crater

Notes : Teaches about defensive terrain.


Level 4

Player Units: Aphrodite A (Sayaka), Mazinger Z (Koji)

Enemy Units: Batta x 2

Money : 3000

Item : Emergency Rations

Objective : Let Sayaka go to the point

  • Win: Move Aphrodite A onto the target area
  • Loss: Unit shot down, enter enemy phase 1

Guide : Move Mazinger Z far to the left and use Breast Fire on the Batta, and then move Aphrodite A to the target area.

Notes : -


Level 5

Player Units: Aestivalis-0G (Ryoko), Aestivalis-0G (Akito)

Enemy Units: Radam Beast (walker) x 1

Money : 5000

Item : Module, Defense + 1

Objective : Destroy the Radam Beast

  • Win: see above
  • Loss: Unit shot down, enter enemy phase 1

Guide : Move Aestevalis-0G Ryoko onto the colony and fire Rapid Rifle and the move Aestevalis-0G Akito and use Rapid Rifle.

Notes : -


Level 6

Player Units: Buldy (Roanne)

Enemy Units: Skullgunner (walker) x 3

Money : 5000

Item : Module, Hit Rate + 1

Objective : Destroy one enemy unit

  • Win: see above
  • Loss: Unit shot down, enter enemy phase 1

Guide : Attack the southernmost Skullgunner with Buldy's Shoulder Cannon

Notes : -


Level 7

Player Units: Buldy (Roanne), Baybull (David)

Enemy Units: Katonbo x 1

Money : 5000

Item : Module, Ability + 1

Objective : Guard the target area until turn 2

  • Win: see above
  • Loss: Unit shot down, enemy enters target area

Guide : Move Buldy to the to the left of the Katonbo and Baybull to the south of it, then end your turn

Notes : -


Level 8

Player Units: Aphrodite A (Sayaka), Mazinger Z (Koji)

Enemy Units: Batta x 1

Money : 5000

Item : Module, Evade + 1

Objective : Destroy the Batta

  • Win: see above
  • Loss: Unit shot down, enter enemy phase 1

Guide : Move Aphrodite A south and use Melee on the Batta, and then move Mazinger Z south and use Rocket Punch on the Batta

Notes : -


Level 9

Player Units: Aphrodite A (Sayaka), Mazinger Z (Koji)

Enemy Units: Batta x 1

Money : 5000

Item : High-Efficiency OS

Objective : Destroy the Batta, it escapes at 1200 HP or lower

  • Win: see above
  • Loss: Unit shot down, enter enemy phase 1

Guide : Move Mazinger Z southwest and use Photon Beam on the Batta, and then move Aphrodite A up and use Melee on the Batta

Notes : -


Level 10

Player Units: Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)

Enemy Units: Batta x 2

Money : 7000

Item : Module, Potential/Prevail + 1

Objective : Destroy 1 Batta

  • Win: see above
  • Loss: Unit shot down, enter enemy phase 1

Guide : Let Juzo use Accel and Daisaku use Spirit, then move Combattler V 2 places under the upper Batta. Then, attack the Lower Batta with Twin Lancer

Notes : -


Level 11

Player Units: Aestivalis-0G (Gai), Aestivalis-0G (Akito)

Enemy Units: Batta x 5

Money : 7000

Item : Multi Lock-On System

Objective : Move 1 unit into the target area

  • Win: see above
  • Loss: Unit shot down, enter enemy phase 1

Guide : Move Aestivalis-0G Akito 1 tile below Aestivalis-0G Gai and use Rapid Rifle on the Batta directly below Gai while Gai Support Attacks Afterwards, Move Aestivalis-0G Gai onto the area

Notes : -


Level 12

Player Units: Aestivalis-GF (Ryoko)

Enemy Units: Radam Beast(walker) x 2

Money : 7000

Item : HE Thrusters

Objective : Destroy 1 Radam Beast

  • Win: see above
  • Loss: Unit shot down, enter enemy phase 1

Guide : Let Ryoko use Spirit, and then move her to the right and attack the Radam beast in range with Distortion Punch


Level 13

Player Units: Strike Gundam (Kira), Mobius Zero (Mwu)

Enemy Units: DINN x 1

Money : 7000

Item : Apogee Motor

Objective : Survive until turn 2

  • Win: see above
  • Loss: Unit shot down

Guide : Move the Strike Gundam 4 tiles left and 1 tile up. then, move the Mobius Zero 5 tiles right and 1 tile down. When the DINN attacks, make sure Mwu Support Defends Kira


Level 14

Player Units: Layzner (Eiji)

Enemy Units: Dimage (Karla) x 1, Greimkaiser (Gale) x 1

Money : 7000

Item : HE Radar

Objective : Eiji reaches the target area

  • Win: see above
  • Loss: Unit shot down, enter turn 2 enemy phase, Karla reaches the target area

Guide : Let Eiji use Accel, and Move Layzner up 8 tiles. Then, attack the Dimage with Lasered Rifle. After that, move Layzner to the target area


More guides coming soon!