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Super Robot Wars/T/Parts
From Akurasu
< Super Robot Wars | T
| English | Japanese | Buy | Sell | Description |
|---|---|---|---|---|
| Booster | 100 | 20 | Movement +1. | |
| Megabooster | 500 | 100 | Movement +2. | |
| Supercond. Motor | 250 | 50 | Movement +1 and Mobility +10. | |
| Magnetic Coating | 100 | 20 | Mobility +10. | |
| Reinforced Aura Mars | 250 | 50 | Mobility +20. | |
| Precision Scope | 100 | 20 | Sight +10. | |
| Quentian Sensor | 250 | 50 | Sight +20. | |
| Sniper Kit | 100 | 50 | CRT +20. | |
| High-Fidelity Radar | 250 | 50 | Range +1 for all non-MAP, non-Range 1 weapons. | |
| High Precision Sensors | 500 | 100 | Sight +20; Range +1 for all non-MAP, non-Range 1 weapons. | |
| Haro | 1000 | 200 | Movement +2, Mobility and Sight +20; Range +1 for all non-MAP, non-Range 1 weapons. | |
| Fairy's Amulet | - | 200 | Max SP +20, Max Morale +10; Morale +10 when sortied. Max Morale effecct does not stack with other parts. | |
| Chobham Armor | 100 | 20 | Max HP +500 and Armor +100. | |
| Hybrid Armor | 250 | 50 | Max HP +1000 and Armor +150. | |
| G-ER Fluid | 1000 | 100 | Max HP +1500, Armor +200, and Movement +1. | |
| Chogokin Z | - | 100 | Max HP +1200, Armor +250; recovers 10% Max EN at the start of Player Phase. | |
| Chogokin New Z | - | 100 | Max HP +1700, Armor +350; recovers 10% Max EN at the start of Player Phase. | |
| Support GS-Ride | 350 | 50 | Max EN +150; recovers 20% Max EN at the start of Player Phase. | |
| Small Aster Panel | - | 50 | Recovers 20% Max EN at the start of Player Phase. | |
| Barrier Field | - | 100 | Equips a barrier that reduces damage from all attacks by 1000. Barrier consumes 5 EN when in use. | |
| Autozam Goggles | - | 200 | Automatically triggers Spirit Command Bullseye at the start of Player Phase when Morale is above 130. | |
| Hero's Mark | - | 200 | Mobility +25, Armor +250. Spirit Command Bravery can be used once per map. | |
| Soul of Steel | - | 200 | Mobility +25, Armor +250. Spirit Command Soul can be used once per map. | |
| Miracle Mark | - | 200 | Wpn damage +200 and Movement +2. Range +1 for all non-MAP, non-Range 1 weapons. Spirit Command Miracle can be used once per map. Miracle applies the following effects : Bravery, Love, Soul, Focus, Zeal and Snipe. | |
| Prairie Oyster | 350 | 200 | Morale +5 when sortied. Removes all main pilot's statuses once per map. | |
| Bionic Armor | - | 200 | Max HP +1500, Armor +300; recovers 10% of Max EN/HP at the start of Player Phase. | |
| Cyclone Booster | - | 200 | Movement +2; equips a barrier that reduces damage from all attacks by 1000. Barrier consumes 5 EN when in use. | |
| Topological Scope | - | 200 | Sight and Critical +20. Changes terrain handling for all types of terrain for units / weapons to A. | |
| Maxwell Motor | - | 200 | Mobility +20; Range +1 for all non-MAP, non-Range 1 weapons. Changes terrain handling for all types of terrain for units / weapons to A. | |
| T-Ignition | - | 200 | Movement +2, ExC +2; Morale +10 when sortied | |
| T-Riser | - | 200 | Weapon damage +200. Changes terrain handling for all types of terrain for units / weapons to A. | |
| V Crystal | - | 200 | Weapon damage +200. Changes terrain handling for all types of terrain for units / weapons to A. | |
| Quark Boost | 1000 | 200 | Movement +1, weapon damage +200; Range +1 for all non-MAP, non-Range 1 weapons. | |
| Rescue Unit | 1000 | 200 | Equips Repair Device and Resupply Device. | |
| Full Armor Coating | 500 | 200 | Max HP +1500, Armor +300, and renders effects from all special attack weapons (such as Armor Down) ineffective. | |
| CQB Supporter | 1200 | 200 | CQB weapon damage +300 and Movement +2. | |
| Gunfight Sipporter | 1200 | 200 | RNG weapon damage +300. Range +2 for all non-MAP, non-Range 1 weapons. | |
| Omnidefensor | 800 | 200 | Renders repeated target correction and placement ineffective. Grants Barrier Field and Spirit Endurance. | |
| Spiral Effector | 1000 | 200 | Damage of all weapons +300. Grants effcts Ignore Size and Barrier Piercing. | |
| Range Extender | 1200 | 200 | Range +2 for all non-MAP, including weapons with a Range of 1. | |
| Turbo Overclock | 800 | 200 | Movement +3. Ignore EN consumption and terrain effects when moving. | |
| Hyper Generator | 1000 | 200 | Restores EN to Max at the start of Player Phase. | |
| Hyper Reloader | 1000 | 200 | Restores ammo to Max at the start of Player Phase. | |
| Wizard Operator | - | 200 | Mobility and Sight +25; EXP, funds and TacP +25%. Funds and TacP effects do not stack with other parts. | |
| Flight Module | - | 100 | Changes terrain handling for units / weapons to Air-S. All non-exclusive units move as if in Air. | |
| Thurster Module | 500 | 100 | Changes terrain handling for units / weapons to Spc-S. | |
| Land Module | 250 | 100 | Changes terrain handling for units / weapons to Grd-S. All non-exclusive units move as if in Grd. | |
| Aqua Module | 100 | 50 | Changes terrain handling for units / weapons to Wtr-S. All non-exclusive units move as if in Wtr. | |
| Minovsky Drive | - | 200 | Changes terrain handling for units / weapons to Air-S; Movement +2. All non-exclusive units move as if in Air. | |
| A-Adapter | 100 | 100 | Changes terrain handling for all types of terrain for units / weapons to A. | |
| S-Adapter | 1000 | 200 | Changes terrain handling for all types of terrain for units / weapons to S. | |
| Propellant Tank | 250 | 100 | Recovers 250 EN to unit. Can only be used once per map. | |
| Cartridge | 250 | 100 | Recovers all ammo to unit. Can only be used once per map. | |
| Repairkit | 250 | 100 | Recovers 6000 HP to unit. Can only be used once per map. | |
| Super Repairkit | 500 | 100 | Fully recovers unit's HP, EN, and ammo. Can only be used once per map. | |
| Ikue's Snack | - | 100 | Recovers 20 SP one of the unit's pilots. Can only be used once per map. | |
| Mars Bowl | 250 | 150 | Recovers 60 SP one of the unit's pilots. Can only be used once per map. | |
| Boss Ramen | - | 200 | Recovers 100 SP one of the unit's pilots. Can only be used once per map. | |
| St. Valkyrie's Fire | - | 200 | All ally units recover 50% of Max EN. Can only be used once per map. | |
| Zone Recover | 800 | 200 | Recovers 5000 HP and 100 EN to unit and all adjacent allies. Can only be used once per map. | |
| Vitality Down | 800 | 200 | Grants the use of Spirit Command Daunt on all enemies. Can only be used once per map. | |
| Golden Legacy | 1200 | 200 | Grants the use of Spirit Command Wish. Can only be used once per map. | |
| Victory Turn | 1200 | 200 | Damage dealt +30%, damage taken -30% for one turn. Can only be used once per map. | |
| ExC Boost | 1500 | 200 | ExC +5 in the map. Can only be used once per map. | |
| Adrenaline Ampoule | 100 | 50 | Morale +5 when sortied. | |
| Force Reactor | 250 | 100 | Morale +10 when sortied. | |
| Soul of Gekiganger | - | 200 | Max Morale +10; Morale +10 when sortied. Max Morale effects do not stack with other parts. | |
| Shuffle Union Soul | - | 200 | Max Morale +20; Morale +5 when sortied. Max Morale effects do not stack with other parts. | |
| Gravity Wave Antenna | - | 100 | Allows you to receive a Gravity Wave Beam. Units equipped with the special ability Gravity Wave Beam are not affected. | |
| Life-Size Chum Doll | - | 100 | Main pilot recovers 1 SP for each space moved. | |
| Causality Manipulator | - | 200 | Will hit all enemies if HIT is above 70%, and evade all attacks if HIT is below 30%. | |
| Skull and Crossbones Flag | - | 100 | Main pilot recovers 10 SP each turn. | |
| Backup Calculator | - | 100 | All actions success rate +10%. | |
| Striker-T | - | 100 | Weapon damage +100, Hit +20, and CRT +20. | |
| Defender-T | - | 100 | Max HP +500, Max EN +50, Armor +100, and Mobility +15. | |
| VTX Business Manual | 1000 | 200 | TacP from defeated enemies +50%; Sight and Mobility +15. TacP effct does not stack with other parts. | |
| VTX Strategy Manual | 1000 | 200 | Weapon damage +200, Mobility +20, and weapon EN consumption -10%. | |
| Extra Arms | - | 200 | Weapon with highest damage will deal 5500. No effect if equipped to a unit with weapon damage above 5500. | |
| Extra Arms+ | - | 200 | Weapon with highest damage will deal 6000. No effect if equipped to a unit with weapon damage above 6000. | |
| Dynamic Armor | - | 200 | Damage +555, Max HP +555, Armor +555, Max EN +55; Morale +5 when sortied. | |
| Escudo Shard | - | 200 | Damage +100 for every ExC, up to a maximum of damage +500. | |
| Photon Power 3D Printer | - | 200 | Recovers all ammo if EN is above 60% at the start of Player Phase. | |
| VTX Employee Guidlines | - | 200 | Max SP +20. Main pilot recovers 10 SP each turn. | |
| Iron Emblem | - | 300 | Doubles EXP from battle. Stacks with Spirit Command Gain. | |
| Bronze Emblem | - | 300 | Main pilot recovers 15 SP each turn. Stacks with special skills. | |
| Silver Emblem | - | 300 | Doubles TacP gained from defeating enemies. TacP effect does not stack with other parts. | |
| Gold Emblem | - | 300 | Doubles funds gained from defeating enemies. Stacks with Spirit Command Fortune but not with other parts. | |
| Platinum Emblem | - | 500 | Number of actions +1. | |
| Voyage Amulet | - | 200 | Max SP +20. Main pilot recovers 10 SP each turn. | |
| X-Treasured Sword | - | 100 | Weapon damage +100, Hit +20, and CRT +20. | |
| X-Treasured Shield | - | 100 | Max HP +500, Max EN +50, Armor +100, and Mobility +15. | |
| Soldier's Medallion | 800 | 200 | Max Morale +30. Effect does not stack with other parts. | |
| Commander's Terminal | 1000 | 200 | Grants level 4 effect of the Skill Set Commander. | |
| Gain Meter | 800 | 200 | Gains 500 funds for each space moved on the map. | |
| Prana Converter | 1000 | 200 | Doubles funds and TacP gained from defeating enemies when Morale is above 150. Effect does not stack with other parts. | |
| SP Collector | 1200 | 200 | Main pilot recovers 10 SP when defeating and enemy. Effect does not stack with multiple defeats. | |
| Mind Regain | 1000 | 200 | Main pilot fully recovers SP when sortied. | |
| Long-Range Impact | 1200 | 100 | Damage dealt +10% on units 7 or more spaces away. Does not apply for MAP weapons. |