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Super Robot Wars/Z2.2/Info Dump

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Japanese Wikia

New Parts

破界の紋章 - Crest of Hakai - Movement +1, Weapon power +200, Weapon Range +1 Save import bonus. May not be acquired otherwise. "Hakai" left in Japanese, as it's likely a reference to the game, like the "Spirit Of" parts from W. Sort into parts list when order is determined.

Upgrade Carryover

Upgrades to Brasta ES carry over to the original Brasta when Crowe joins in stage 15

Zero System

For those of you who are wondering, Wing Gundam Zero's Zero System increases the pilot's stats gradually as the pilot's will increases. It activates at 130 will (or 110 with Heero's Ace Bonus). Fully upgrading Wing Zero also improves the effects of Zero System.

The following are the maximum stat gains possible at 170 will and with the FUB:

Melee +16

Ranged +16

Skill +40

Defense +26

Dodge +26

Accuracy +26

Mission Info

Mission 3

SR point: By the end of turn 5, defeat the middle Tetsujin enemy (Retreats at 5000 HP). I can't read its name or it's pilot's.

Choice at the end:

First choice: See Kallen's group off

Second choice: Go with Kallen's group

Mission 11 (Middle East Route?)

Victory Condition

Have Setsuna, Kallen, and Chirico arrive at the destination point by your Turn 3

Defeat Condition

1. Destruction of any of your carriers

2. Destruction of any of Setsuna, Chirico, and Kallen's Units

3. Fail to achieve the Victory Condition

SR Point

Destroy 20 enemy Units or more AND achieve the Victory Condition

Possible Secrets?

Notice:

Note any confirmations, when there is 2-3 and no issues, add to secrets page.

Convince Lorelei with Tetsujin 28, defeat with Mazinger Z => Runs, no explosion?
>I convinced, defeated the Liver F9 with Kouji, got the skill point, and didn't even move my team, and she blew up rather than retreating. Fighting her at all during the stage may death-flag her.
>> I convinced, never attacked Lorelei during the main stage, defeated Liver F9 with Mazinger, and defeated Lorelei in the third turn of the duel. She moved to the top of the map and escaped after being defeated.

Terada says on the pre-release special that players who want to get a secret unit should raise Alto to 70 kills as quickly as they can.

>Probably YF-29 Durandal. I didn't use Alto but it traded my Tornado Pack for an Armored Pack.

Items

A Super Repair Kit on Stage 31 if Crowe lands on - when starting from the bottom left - up 6, right 13, or so.

A Hyper Jammer by landing on the Kabuto House with Mazinger Z on stage 41.

Nyan Nyan Buns - Scenario 15, move Esther 3 right and nine up from the lower left corner.

Anew Returner

On stage 34, Space route, defeat Mister Bushido and Ali Al Saachez, then defeat her with Cherudim (Lockon).

One confirmation.

IF Route

According to the Japanese wikia, the current theory is:

In stage 17, deploy C.C. and have her fight Anya for an event.

In stage 18, Anya, Gino and Suzaku possibly need to defeat a number of enemies?

In stage 27, Kallen fights Wufei, Kallen fights Heero, Zero fights Wufei, and Zero fights Heero

Zero, Kallen, and C.C. may possibly need to be Aces, OR Zero, Kallen and C.C. need a total number of kills exceeding 200, but not necessarily need to be Aces. They see no correlation with SR points or route choices.

Full Upgrade Bonuses

Stilva (Shin Getter Robo Armageddon): Movement range +1, mobility +40.

Eternal: Recovery rate is now 100% when Units dock

God Sigma: All terrain ranks (except Space) are S

Nirvash specV: Bit Laser attack power +500

Big O: Take 0.3x damage when Defending

Baldios: Warp Space ability has no morale requirement

X-Divider: All non MAP/1 range weapons Range +1

Leopard Destroy: All ammo are 1.5x

Air Master Burst: Movement +1, Air Ranking is now S

Hyaku Shiki: Mega Bazooka Launcher attack power +400

Black Ox: Armor +400, Mobility +30, Accuracy +30

Jenius Kai Ennil Custom: HP +500, Armor +200, Mobility +20, Accuracy +20

Nu Gundam: Fin Funnel attack power +400, Range +1, Ammo +4

Yoko M Tank: All weapons are usable Post-Movement

King Kittan: HP +1000, Armor +400

Shen-Hu: All weapons attack power +300

God Sigma Gravion: HP +500, EN +100

Boss Borot: Resupply Range +1

VF-19 Kai: Movement +2, Mobility +40

Daitarn 3: Mobility +50

Dragon's Hive: EN +150

Sumo: IF Bunker attack power +400, Range +1, Critical +20

Wing Gundam Zero: Increases the strength of the 'Zero System' ability. (After playing with the Zero System some more, it gives an initial boost at the 130 morale mark, and then gives additional stats with increased morale. Will record numbers soon.)

Bugs and Glitches

Stacked Bonus Cash Bug: When you start the game, press start to enter where it asks you to start the game or link data and start. Cancel, then press start to go to that screen again and if you keep repeating, you can actually stack up on bonus cash.