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Super Robot Wars/UX/Pilot Skills
From Akurasu
< Super Robot Wars | UX
Unique Pilot Skills
| Skill | Japanese | Description | |||
|---|---|---|---|---|---|
| Double Action | 2回行動 | After completing one action, can act again. | |||
| Aura Power | オーラ力 | Evasion rate, specific weapons's Attack Power, Barrier negate increases. Effect increases with Skill Level. | |||
| Holy Warrior | 聖戦士 | Damage dealt to enemy becomes +10%. Activates at 130+. | |||
| Ninja | 忍者 | Increases Hit, Evasion and Critical Rate. | |||
| Ninja Awaken | 忍者覚醒 | Damage dealt to enemy becomes +10%. Activates at 130+. | Innovator | イノベイター | Increases Hit, Evasion and Special Evasion rate with Will, activates at 130. |
| Factor | ファクター | Increases Nanomachine activity percentage for Machina's Self Recovery Ability. | |||
| Soul of The Three Seasons | 三候の魂 | Damage dealt to enemies becomes +10% and taken damage from enemies -10%, activates at 130 Will. | |||
| Top Ace | トップエース | Money gained from combat becomes x1.2 (only for top three). |
Learned with Parts Pilot Skills
| Skill | Japanese | Description |
|---|---|---|
| Prevail | 底力 | When HP is low, Hit/Evade/Armour/Crit stats will be raised. |
| Support Attack | 援護攻撃 | Allows the pilot to provide offensive support to an adjacent ally. Each level increases Attack Power, Hit Rate and allows an additional support attack in a single turn. |
| Support Defense | 援護防御 | Allows the pilot to provide defensive support to an adjacent ally. Each level allows an additional support defense in a single turn. |
| Resolve | 闘争心 | Will+5 at beginning of stage. |
| Will Limit Break | 気力限界突破 | Break Will Limit (MAX = 170). |
| EN Save | Eセーブ | Weapon EN cost becomes 80%. |
| Bullet Save | Bセーブ | Weapon Bullet amount becomes x1.5. |
| Counter | カウンター | Allows the pilot to attack first when targeted by the enemy. Activation percentage is increased by Skill stat. |
| Predict | 見切リ | +10% to Dodge & Hit when Will is 130 or above |
| Guard | ガード | Damage taken reduced by 20% activates at 130 Will. |
| Dash | ダッシュ | Embarkation unit's Movement +1. +2 at 130+ Will. |
| Continuous Action | 連続行動 | When enemy unit is shot down allows unit to act again. Single unit only, activates at 130 Will. Can only be activated once a Player Phase. |
| Entirety Attack | 全体攻撃 | Damages enemy Partner Unit once, the higher Skill Level the more attack power. Single unit only. |
| Hit&Away | ヒット&アウェイ | Enables movement after attacking. |
| Ignore Size Difference | サイズ差無視 | The Hit Rate decrease and damage dealt by Size Difference is negated. |
| Infight | インファイト | Increases melee weapon Attack Power and Crit rate, the higher level the higher effect. |
| Gunfight | ガンファイト | Increases shooting weapon Attack Power and Hit rate, the higher level the higher effect. |
| Repair Skill | 修理スキル | The amount of Repair Command becomes x1.5 when used. |
| Resupply Skill | 補給スキル | Enables Resupply Command Post-Movement. |
| SP Up | SPアップ | Increases Spirit Points, the higher level the higher effect. 5+/1Lv |
| Mental (Focus) | 集中力 | Decreases Spirit Command Point cost, the higher level the higher effect. -5%/1Lv |
| Commander | 指揮官 | Increases nearby ally's Hit/Evade stats, the higher level the closer ally is the higher effect. Does not effect self. |
| Mental Resistance | 精神耐性 | Stat Decrease, Action Disable, Will Decrease and SP Decrease are negated. |
| Attacker | アタッカー | Attack Power becomes x1.2, activates at 130+ Will. |
| Supporter | スボーター | Support Attack's power becomes x1.2 against defending enemy, Support Defense power becomes x1.2. |
| SP Regen | SP回復 | Regenerates 10 Spirit Points each turn. |
| Remodel Skill | 改造スキル | Unit and weapon upgrading becomes 20% cheaper. |
| Distance Compensation Negation | 距離補正無効 | Attack range's Hit Rate penalty is negated. |
| Movement + Funds | 移動+資金 | When you move one square each, 100 credit gained. |
| Movement + Spirit | 移動+精神 | When you move one square each, 1 Spirit Points recovered. |
| Perfect Defend | 完全防御 | Shield Defend becomes 100% activation. |
| Master Fencer | 剣奢 | Sword Cut becomes 100% activation. |
| Gun Expert | 銃の名手 | Shoot Down becomes 100% activation. |
| First Move | 先手必勝 | Counter becomes 100% activation. |
| Willpower Awaken | 気力覚醒 | Will limitation becomes 200. |
| Precise Attack | 精密攻撃 | When activating Critical hit, damage becomes x1.5. |
| Will+Attack | 気力+攻撃 | When Will increases, maximum damage increases. |
| Will+Defense | 気力+防卿 | When Will increases, Defense Power increases. |
| Fortune | 強運 | Credit gain becomes x1.5. |
| Circumstance Battler | ガンバリ屋 | Experience gain becomes x1.5. |
| Terrain Adaption Rise | 地形適応上昇 | Terrain adaption increases by 1 rank. |
| Repair Mechanism Load | 修理装置搭載 | Units without Repair Mechanism can load Repair Mechanism as well. |
| Resupply Mechanism Load | 補給装置搭載 | Units without Resupply Mechanism can load Resupply Mechanism as well. |
| Continuous Target Negate | 連続ターゲット無効 | Continuous Target Penalty negated. |
| Violent Attack | 強襲 | Each turn, cast Assault Spirit Command on self. |
| Foresight | 予知 | Each turn, cast Flash Spirit Command on self. |