Mobile Suit Gundam
Gundam
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 3000 |
4000 |
80 |
130 |
5 |
Ground |
- |
A |
C |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 65 |
90 |
800 |
1050 |
260 |
310 |
M |
1600 |
Shield
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Vulcan |
Range |
P |
700 |
???? |
1 |
- |
20 |
- |
+30 |
-20 |
A A B A |
-
|
| Beam Saber |
Melee |
P |
1100 |
???? |
1 |
- |
- |
- |
+15 |
±0 |
- A A A |
-
|
| Beam Rifle |
Range |
B |
1100 |
???? |
1~5 |
- |
10 |
- |
-10 |
+10 |
A A - A |
-
|
| Hyper Bazooka |
Range |
- |
1200 |
???? |
3~5 |
- |
4 |
- |
-20 |
-10 |
A A A A |
-
|
| Hyper Hammer |
Melee |
P |
1200 |
???? |
1 |
- |
- |
- |
-10 |
+20 |
- A B A |
-
|
Guncannon
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 3200 |
4200 |
90 |
140 |
5 |
Ground |
- |
A |
B |
B
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 50 |
75 |
850 |
1100 |
220 |
270 |
M |
1200 |
-
|
| Type |
Weapon |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Vulcan |
Range |
P |
700 |
???? |
1 |
- |
20 |
- |
+30 |
-20 |
A A B A |
-
|
| 240mm Cannon |
Range |
- |
1000 |
???? |
3~7 |
- |
12 |
- |
-10 |
+10 |
A A B A |
-
|
| Beam Rifle |
Range |
B |
1100 |
???? |
1~5 |
- |
10 |
- |
-10 |
+10 |
A A - A |
-
|
Guntank
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 3100 |
4100 |
80 |
130 |
4 |
Ground |
- |
A |
B |
B
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 40 |
65 |
800 |
1050 |
200 |
250 |
M |
1000 |
-
|
| Type |
Weapon |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Bop Missile |
Range |
P |
600 |
???? |
1~2 |
- |
10 |
- |
+10 |
±0 |
A A A A |
-
|
| 120mm Cannon |
Range |
- |
1050 |
???? |
5~8 |
- |
15 |
- |
-15 |
+10 |
A A B A |
-
|
Mobile Suit Gundam 0080: War in the Pocket
Mobile Suit Gundam 0083: Stardust Memory
Mobile Suit Zeta Gundam
Argama (Baloon Dummy)
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 100 |
???? |
50 |
???? |
4 |
Space |
- |
- |
- |
B
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 10 |
???? |
10 |
???? |
10 |
???? |
2L |
0 |
-
|
| Type |
Weapon |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Vulcan |
Range |
P |
700 |
???? |
1 |
- |
20 |
- |
+30 |
-20 |
A A B A |
-
|
Mobile Suit ZZ Gundam
Mobile Suit Gundam: Char's Counterattack
Mobile Fighter G Gundam
Master Asia
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 220 |
???? |
20 |
???? |
4 |
Ground |
- |
A |
A |
-
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 200 |
???? |
100 |
???? |
999 |
???? |
S |
0 |
-
|
| Type |
Weapon |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Punch |
Melee |
P |
1300 |
???? |
1 |
- |
- |
- |
+15 |
+10 |
- A A - |
-
|
| Kick |
Melee |
P |
1500 |
???? |
1 |
- |
- |
- |
+10 |
+10 |
- A A - |
-
|
| Master Cloth |
Melee |
P |
1700 |
???? |
1 |
- |
- |
- |
+5 |
+20 |
- A A - |
-
|
New Mobile Report Gundam Wing
New Mobile Report Gundam Wing Endless Waltz
Aura Battler Dunbine
Heavy Metal L-Gaim
Mazinger Z
Mazinger Z
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 4500 |
5500 |
120 |
170 |
4 |
Ground |
- |
A |
B |
B
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 40 |
65 |
1400 |
1650 |
200 |
250 |
M |
6000 |
-
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Reitou Beam |
Melee |
P |
700 |
???? |
1 |
5 |
- |
- |
+30 |
-20 |
A A - A |
-
|
| Koshiryuoku Beam |
Melee |
P |
1100 |
???? |
1 |
10 |
- |
- |
+25 |
±0 |
A A - A |
-
|
| Missile Punch |
Range |
- |
1300 |
???? |
1~5 |
- |
100 |
- |
±0 |
±0 |
A A A A |
-
|
| Rocket Punch |
Melee |
P |
1500 |
???? |
1~3 |
- |
- |
- |
-5 |
+20 |
A A B A |
-
|
| Rust Hurricane |
Melee |
P |
1500 |
???? |
1 |
20 |
- |
- |
+20 |
-10 |
A A - - |
-
|
| Breast Fire |
Melee |
P |
2100 |
???? |
1 |
40 |
- |
- |
+10 |
±0 |
A A B A |
-
|
Aphrodite A
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 3500 |
4500 |
100 |
150 |
4 |
Ground |
- |
A |
B |
B
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 40 |
65 |
1200 |
1450 |
190 |
240 |
M |
3600 |
-
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Repair Module |
N/A |
P |
0 |
0 |
1 |
- |
- |
- |
N/A |
N/A |
N/A |
Repair
|
| Melee |
Melee |
P |
1100 |
???? |
1 |
- |
- |
- |
+30 |
±0 |
- A A A |
Carries Over to Melee (?)
|
| Oppai Missile |
Range |
- |
1100 |
???? |
1~5 |
- |
10 |
- |
±0 |
±0 |
A A A A |
Carries Over to Oppai Missile
|
Carries Over To: Diana A
Boss Borot
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 3500 |
4500 |
80 |
130 |
4 |
Ground |
- |
A |
C |
-
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 35 |
60 |
800 |
1050 |
180 |
230 |
M |
10 |
-
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Resupply Module |
N/A |
- |
0 |
0 |
1 |
- |
- |
- |
N/A |
N/A |
N/A |
Resupply
|
| Borot Punch |
Melee |
P |
900 |
???? |
1 |
- |
- |
- |
+15 |
-20 |
- A A A |
Carries over to Borot Punch
|
| Special Borot Punch |
Melee |
P |
1700 |
???? |
1 |
- |
- |
- |
-10 |
10 |
- A A A |
Carries over to Special Borot Punch
|
| Special Deluxe Golden Delicious Hi Power Magnum Borot Punch |
Melee |
P |
2700 |
???? |
1 |
- |
- |
- |
-30 |
20 |
- A A A |
Carries over to Special Deluxe Golden Delicious Hi Power Magnum Borot Punch
|
Carries Over To: Boss Borot (Space)
Getter Robo
Getter 1
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 4000 |
5000 |
100 |
150 |
5 |
Fly/Ground |
A |
B |
D |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 50 |
75 |
900 |
1150 |
230 |
280 |
M |
4000 |
Open Get, Transform (Getter-2, Getter 3)
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Getter Razor |
Melee |
P |
900 |
???? |
1 |
- |
- |
- |
+30 |
+10 |
A A A A |
Carries over to Spin Cutter (?)
|
| Tomahawk Boomerang |
Melee |
P |
1500 |
???? |
1-3 |
- |
- |
- |
-5 |
±0 |
A A C A |
Carries over to Double Tomahawk Boomerang (?)
|
| Getter Tomahawk |
Melee |
P |
1600 |
???? |
1 |
- |
- |
- |
+15 |
+10 |
A A A A |
Carries over to Double Tomahawk (?)
|
| Getter Beam |
Melee |
P |
2200 |
???? |
1 |
- |
- |
- |
±0 |
±0 |
A A - A |
Carries over to Getter Beam (?)
|
Carries Over To: Getter Dragon
Getter 2
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 4000 |
5000 |
100 |
150 |
8 |
Ground |
- |
A |
D |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 60 |
85 |
900 |
1150 |
240 |
290 |
M |
4000 |
Open Get, Getter Vision, Transform (Getter-2, Getter 3)
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Getter Arm |
Melee |
P |
1300 |
???? |
1 |
- |
- |
- |
+30 |
±0 |
- A A A |
Carries over to Chain Attack (?)
|
| Drill Storm |
Melee |
P |
1400 |
???? |
1-2 |
20 |
- |
- |
±0 |
-10 |
A A - - |
Carryover Unknown
|
| Getter Drill |
Melee |
P |
1500 |
???? |
1 |
- |
- |
- |
+10 |
+20 |
- A A A |
Carries over to Getter Drill (?)
|
| Drill Missile |
Melee |
- |
1700 |
???? |
1-6 |
- |
4 |
- |
-10 |
+20 |
A A A A |
Carries over to Liger Missile (?)
|
Carries Over To: Getter Liger
Getter 3
Texas Mack
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 4500 |
5500 |
130 |
180 |
6 |
Fly/Ground |
A |
A |
A |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 60 |
85 |
1000 |
1250 |
240 |
290 |
M |
4400 |
Sword, Shield.
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| Mack Revolver |
Range |
P |
1300 |
???? |
1 |
- |
6 |
- |
+10 |
+10 |
A A A A |
-
|
| Mack Riot |
Range |
- |
1300 |
???? |
1-3 |
- |
2 |
- |
+20 |
-10 |
A A A A |
-
|
| Texas |
Melee |
P |
1400 |
???? |
1 |
- |
- |
- |
+15 |
±0 |
A A A A |
-
|
| Mack Rifle |
Range |
- |
1700 |
???? |
1-6 |
- |
8 |
- |
±0 |
+10 |
A A A A |
-
|
Getter Robo G
Super Electromagnetic Robot Combattler V
Warring Demon God Goshogun
Super Bestial Machine God Dancouga
Eagle Fighter (N)
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 2900 |
3900 |
80 |
130 |
7 |
Fly |
A |
- |
- |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 65 |
09 |
800 |
1050 |
270 |
320 |
S |
2400 |
Transform (Eagle Fighter H/A), Combine (Dancouga)
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| 27mm Autocannon |
Range |
P |
700 |
???? |
1 |
- |
10 |
- |
+30 |
±0 |
A A B A |
Shared with other forms
|
| Bombs |
Range |
P |
900 |
???? |
1 |
- |
5 |
- |
+20 |
±0 |
A A A A |
Shared with A form
|
| 4x Missiles |
Range |
- |
1100 |
???? |
1-4 |
- |
5 |
- |
±0 |
±0 |
A A A A |
Shared with other forms
|
Eagle Fighter (H)
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 2900 |
3900 |
80 |
130 |
5 |
Ground |
- |
A |
B |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 75 |
100 |
800 |
1050 |
270 |
320 |
S |
2400 |
Transform (Eagle Fighter N/A), Combine (Dancouga)
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| 27mm Autocannon |
Range |
P |
700 |
???? |
1 |
- |
10 |
- |
+30 |
±0 |
A A B A |
Shared with other forms
|
| 4x Missiles |
Range |
- |
1100 |
???? |
1-4 |
- |
5 |
- |
±0 |
±0 |
A A A A |
Shared with other forms
|
| Melee |
Melee |
P |
1200 |
???? |
1 |
- |
- |
- |
+25 |
±0 |
- A A A |
-
|
| Cannon |
Range |
P |
1300 |
???? |
1 |
- |
6 |
- |
-10 |
±0 |
A A B A |
-
|
Eagle Fighter (A)
| HP |
HP (5 bars) |
EN |
EN (5 bars) |
Movement |
Type |
Air |
Ground |
Water |
Space
|
| 2900 |
3900 |
80 |
130 |
7 |
Air |
A |
- |
- |
A
|
| Mobility |
Mobility (5 bars) |
Armor |
Armor (5 bars) |
Limit |
Limit (5 Bars) |
Size |
Repair Cost |
Special Abilities
|
| 75 |
100 |
800 |
1050 |
270 |
320 |
S |
2400 |
Transform (Eagle Fighter N/H), Combine (Dancouga)
|
| Name |
Range/Melee |
Attribute |
Power |
Power (at 5) |
Range |
EN |
Ammo |
Morale |
Hit |
Critical |
Terrain |
Ability
|
| 27mm Autocannon |
Range |
P |
700 |
???? |
1 |
- |
10 |
- |
+30 |
±0 |
A A B A |
Shared with other forms
|
| Bombs |
Range |
P |
900 |
???? |
1 |
- |
5 |
- |
+20 |
±0 |
A A A A |
Shared with N form
|
| 4x Missiles |
Range |
- |
1100 |
???? |
1-4 |
- |
5 |
- |
±0 |
±0 |
A A A A |
Shared with other forms
|
| Assault |
Melee |
P |
1400 |
???? |
1 |
- |
- |
- |
+15 |
+20 |
A A A A |
-
|
Neon Genesis Evangelion
Original Generation