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Super Robot Wars/Compact/Spirits
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| Self-Destruct 自爆 |
Vigor 根性 |
Sense 見切り |
Daunt 脱力 |
Renew 補給 |
| Scan 偵察 |
Snipe 狙撃 |
Substitute みがわり |
Valor 熱血 |
Love 愛 |
| Accel 加速 |
Strike 必中 |
Spirit 気合 |
Disturb かく乱 |
Rouse 激励 |
| Mercy てかげん |
Trust 信頼 |
Luck 幸運 |
Inspire 鼓舞 |
Enable 再動 |
| Alert ひらめき |
Guard 鉄壁 |
Taunt 挑発 |
Zeal 覚醒 |
Revive 復活 |
| Focus 集中 |
Gain 努力 |
Guts ド根性 |
Soul 魂 |
Miracle 奇跡 |
Effects
| Japanese | English | Cost | Effect |
|---|---|---|---|
| 自爆 | Self-Destruct | 1 | The unit is destroyed. Damage is dealt to surrounding spaces equaling the unit's remaining HP. |
| 偵察 | Scan | 1 | The target enemy's information is revealed. |
| 加速 | Accel | 5 | The unit gains +3 movement range. Remains active until the unit moves. |
| てかげん | Mercy | 10 | The unit's next attack will leave the enemy with at least 10 HP if the unit's Skill rating exceeds the enemy's. |
| ひらめき | Alert | 10 | The next enemy attack has a 0% chance of hitting the unit. |
| 集中 | Focus | 15 | Until the next player phase, the unit has a 30% increase in accuracy and evasion. |
| 根性 | Vigor | 20 | The unit recovers 30% of its maximum HP. |
| 狙撃 | Snipe | 20 | All of the unit's attacks (except MAP weapons and weapons with a range of 1) gain +2 range. |
| 必中 | Strike | 25 | The unit has 100% accuracy until the next player phase, unless the enemy has Alert active. |
| 信頼 | Trust | 30 | The target unit recovers 30% of its maximum HP. |
| 鉄壁 | Guard | 30 | Until the next player phase, the unit's armor rating is doubled. |
| 努力 | Gain | 30 | The unit receives twice as much EXP from its next encounter. |
| 見切り | Sense | 30 | Casts Alert and Strike. Cannot be used if either command is active. |
| みがわり | Substitute | 35 | The next time that the target unit is attacked, the casting unit receives the damage instead. |
| 気合 | Spirit | 40 | The unit gains 10 Will. |
| 幸運 | Luck | 40 | The unit receives twice as much money from its next encounter. |
| 挑発 | Taunt | 40 | The target enemy is compelled to attack the casting unit. |
| ド根性 | Guts | 40 | The unit recovers all of its HP. |
| 脱力 | Daunt | 40 | The target enemy loses 10 will. |
| 熱血 | Valor | 40 | The unit's next attack will deal x2 damage. |
| かく乱 | Disturb | 50 | All enemies have their accuracy rates halved until the next player phase. Strike overrides this effect. |
| 鼓舞 | Inspire | 90 | All allied units receive 5 Will. |
| 覚醒 | Zeal | 50 | The unit may perform an extra action this turn. |
| 魂 | Soul | 60 | The unit's next attack will deal x3 damage. |
| 補給 | Renew | 80 | The target recovers all ammo and EN, but loses 10 Will. |
| 愛 | Love | 70 | All allied units recover 100% of their HP. |
| 激励 | Rouse | 70 | The target unit receives 10 Will. |
| 再動 | Enable | 90 | The target unit that has already moved this turn may perform another action. |
| 復活 | Revive | 100 | A destroyed allied unit is revived. |
| 奇跡 | Miracle | 120 | Casts Spirit x3, Soul, Strike, Alert, Guts, Gain, and Luck. |