| https://akurasu.net/downloads/Mazin_head.png | Come hang out with us in the Discord server.
Account creation is disabled due to spam. If you want to help out on the Wiki, poke us in on our Discord server in #wiki. Please consider supporting the site with the PlayAsia referral links here or via the donate buttons in the sidebar, it really does help. | https://akurasu.net/downloads/Flonne_cheer.png |
Super Robot Wars/Z3.2/Info Dump
New D-Trader Items
Micro ZONE: Restores 5000 HP and 50 EN to ALL friendly units. Can only use once per map. 35000 Chips. (Upgrade any mech's HP and EN to 10)
Revive Cell: +100 Weapon/Song power, +50 Armor for every 10 levels on the equipped pilot (i.e. the effect increases at level 10, 20, 30, etc). The effect is NOT cumulative with several Revive Cells equipped. 5500 Chips. (Use the "Valor" Spirit Command)
DEC Magazine: At the start of the Player Phase, fully restores all friendly units' ammo. 3500 Chips. (Use "Renew" Spirit Command)
Trans-Dimensional Target Lock: Increases the range of all weapons by 2, including point-blank attacks. 4000 Chips. (Hit an enemy from over range 12)
Firebug Membership Card: +5 morale whenever unit deals over 5k damage, +5 SP whenever it takes over 2k damage. 3000 Chips. (One pilot learns both Support Attack & Defend L3)
Fox Mask: equipped main pilot deploys at max SP. 3000 Chips. (Upgrade the Z-Crystal to grade 3)
DMJ Collection: Cast Exhaust/Daunt on all enemy units. Can only use once per map. 2500 Chips. (Purchase 5 special D-Trader items (not the regular, cheap ones))
Z-Crystal
For grades 4 and 5, players may only choose to buy ONE of the perks in each grade.
Grade 1: all enemy units have Seishin "Scan" autocast on them (meaning you don't have to battle any enemies to see their stats anymore)
Grade 2: at start of Ally Phase, Combo Gauge gets a +1
Grade 3: Sub orders effect is multiplied by 1.5. Strictly speaking, PP gain is now +30 instead of +20, kills are +3 instead of +2, Experience is now +750 instead of +500, funds is now 450 instead of 300
Grade 4:
- Number of Enemies Defeat x5 in Z-Chips upon map completion. For your information, it'll take 320 enemies killed before this option pays for itself.
-1/20th of your damage converted to money upon stage clear
-1/4th of enemy count converted to PP upon stage clear
Grade 5:
-All pilots get +5 will and +1 Tag Tension at the start of the map
-Cast Persistence on all allies at the start of the map
-All pilots gain 20 SP at the start of the map
Unit Acquisition
I don't want to make any edits on the actual page yet until we have the flowchart finished so I'll just dump the info here as I play.
Link Bonuses
Upon starting a new game, you have the option of using previous clear data from BOTH SRWZ3.1 and SRWZ3-R(engoku) to gain some free bonuses. The 2nd option must be selected during the new game menu to take advantage of your clear data. If for some reason your data is uploaded onto the JP cloud via the networking option, the game is capable of reading that data as well. Each bonus adds up although multiple clear bonuses may only stack up to 5 times. The maximum total bonuses a player may get for starting a new game with Jigoku and Rengoku data are:
- 2,000,000 credits
- 3,500 Z Chips
- 250 PP to all pilots
- 15 kills to all pilots
- Crest of Jigoku
- Barrier Field
- A-Adapter
- Repair Kit
- Crest of Rengoku
- DG Fang
SRWZ3.1 Bonus
- Game Clear - 500000 credits, 1000 Z Chips, 150 PP, 5 kills (for each pilot), Crest of Jigoku, Barrier Field
- Scenario Chart Complete - 500000 credits, 1000 Z Chips, 50 PP, 5 kills (for each pilot), A-Adapter, Repair Kit
- Multiple Clear Bonus (up to x5 clears) - 500000 credits per clear, 1000 Z Chips per clear, 50 PP per clear, 1 kill for each pilot per clear
SRWZ3-R Bonus
While players are able to continuously play on cleared Rengoku data, having consecutive completed runs does not factor into any extra link bonuses.
- Game Clear - 500000 credits, 500 Z Chips, Crest of Rengoku, DG Fang
Hidden Pilots/Units
from the seesaawiki page...
Jason Beck (Beck Victory Deluxe)
- On Scenario 19, Tuatha de Danaan route (怒りのナムサク/"Raging Namusaku"), have Roger fight and defeat Beck.
- On Scenario 41 (ずっと、スタンド・バイ・ミー/"Always Stand By Me"), deploy Roger in a team. Use the "Convince" (説得) command on Beck with Roger, then defeat Beck with Roger. Beck will join the team after scenario 55.
- per the ds-can wiki page, this may also be tied to Roger's kill score (confirm?)
- per the seesaawiki page, taking the Danaan route may not be necessary (confirm?)
- I can confirm, I received Beck without taking the Danaan route. Still convinced Beck on stage 41 and killed with Roger.
Gyunei Guss (Jagd Doga)
- Gyunei's recruitment is based on a point system. You need around 2-3 points total to recruit him.
- On Scenario 6, Blue Earth Japan route, use the "Convince" (説得) command on Gyunei with Kamille. (+1 point)
- On Scenario 7, Blue Earth America route, use the "Convince" (説得) command on Gyunei with Kamille. (+1 point)
- On Scenario 10, Blue Earth routes, use the "Convince" (説得) command on Gyunei with Char and/or Quess (+1 point each)
- On Scenario 24, use the "Convince" (説得) command on Gyunei with Char, Quess, and/or Kamille (+1 point each).
- On Scenario 36, Neo-Zeon route, use the "Convince" (説得) command on Gyunei with Kamille and/or Quess (+1 point each).
- Gyunei joins the team after Scenario 36.
Marida Survives
- Per seesaawiki, Marida's survival flag is based on a points system. You need at least 2 points to save her.
- On Scenario 9, Blue Earth routes, use the "Convince" (説得) command on Ple Twelve/Marida (Banshee) with Banagher. This results in a plot event where Banshee transforms into Banshee Destroy Mode. (+1 Point)
- On Scenario 10, Blue Earth routes, use the "Convince" (説得) command on Ple Twelve/Marida (Banshee) with Banagher. (+1 point)
- On Scenario 37, Neo-Zeon route, shoot down Riddhe (Banshee Norn) with either Banagher or Marida. (+1 Point)
- On Scenario 39, Neo-Zeon route, shoot down Riddhe (Banshee Norn) with either Banagher or Marida. (+1 Point)
- On Scenario 44, fight and defeat Riddhe (Banshee Norn) with Banagher. The story event will change and Marida will remain on your side.
- Per seesaawiki, only the last step is necessary on the second playthrough and beyond.
- Also per seesaawiki, this may be linked to Banagher's and Marida's kill count (both had ACE Status on one player's save).
Graham Survives
- Make sure that Graham has at least 80 kills/ACE status before Scenario 50. Setsuna may also need ACE Status.
- Unconfirmed, but the other Gundam Meisters may need a kill score of around 50-60 as well.
- Both Graham and Setsuna must defeat a certain amount of enemies on Scenario 50 (the exact amount is unknown).
- Fight and destroy at least one Giant ELS enemy with Graham and Setsuna on Scenario 50.
Alpha Azieru
- By the end of Scenario 33, reach a combined kill count of 100 with Char and Quess. The Alpha Azieru will be for sale at the D-Trader during the Scenario 33 intermission.
Juaggu
- The requirements (if any) are unconfirmed, but the Juaggu will show up for sale in the D-Trader during the Scenario 25 intermission.
- Theorized to be linked to Amuro's kill score.
Bonta-kun
- Shows up for sale at the D-Trader during the intermission following Scenario 51.
- Sousuke must be an ACE by the end of Scenario 51.