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Super Robot Wars/Alpha 3/Pilot Abilities & Skills

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Revision as of 00:20, 8 February 2007 by Mr. Eh? (talk | contribs) (Added unique pilot skills. I think I missed a few though.)
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Pilot Skills

Skill Japanese PP Cost Description
Newtype ニュータイプ - Increased hit and dodge rates, also gives bonuses to the range of psycommu-based weaponry. Improves with each level up to level 9.
Cyber-Newtype 強化人間 - Increased hit and dodge rates, improves with each level up to level 9.
Psychic Power 念動力 - Increased hit and dodge rates, improves the effectiveness of Telekinetic Fields. Improves with each level up to level 9.
ESP 超能力 - Increased hit, dodge, and critical hit rates. Improves with each level up to level 9.
Brave 勇者 - Increased hit, dodge, critical, and armor ratings. Improves with each level up to level 9.
SEED SEED - At 140+ morale, gives +10% to damage dealt, and +10% to hit and dodge rates.
Command 指揮官 - Increases nearby ally's Hit/Evade stats. Improves range and effectiveness with each level up to level 9.
SP Regenerate SP回復 - Restores 10 Spirit Points every turn.
Aggressiveness 野生化 - At 130+ morale, gives +25% to damage dealt.
Genius 天才 - +20% to hit, dodge, and critical hit rates.
Good Luck 強運 - +20% to money gained from destroying enemy units.
Mental Resistance 精神耐性 - Pilot is immune to all status effects.