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Super Robot Wars/X-Omega/Abilities

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Revision as of 12:53, 22 October 2015 by Zephyrantes (talk | contribs) (unit ability page up)
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This page is a reference for all the unit abilities that exist in the game. Units can have 2-4 abilities depending on their rarity. While units initially only start out with 1 ability, clearing certain unit quests can unlock more abilities and further enhance a unit's effectiveness. While many of these abilities share names with abilities from past Super Robot Wars games, their effects are different due to the difference between Super Robot Wars X-Omega compared to tradition Super Robot Wars games.


NOTE: Clicking on the column headings will allow you to sort through the tables by their criteria (min/max values or alphabetical). Unfortunately, there is no arrow indicator that will show whether the information is ascending or descending due to outputting issues.


Ability Name (Japanese) Ability Name (English) Effect
A.T.フィールド A.T. Field Reduce damage from all attributes
空中戦闘 Aerial Combat When fighting on any land terrain, attack and hit rate are increased (There are no Air stages yet so this is not a typo)
分身 Afterimage When HP falls below 1/2, enemy auto-attacks have a small chance of completely missing
野生化 Aggressive Beast Upon defeating 5 enemies, greatly increase attack
ボスクラッシャー Boss Crusher Deal increased damage to boss units
ブレイズ・ルミナス Blaze Luminous Reduce damage from all attributes
勇者 Brave Armor and critical hit rates are increased
セレブラント Cerebrant Evasion rate is increased
燃焼攻撃 Combustion Attack Attacks have a small chance to burn enemies on hit, causing burn damage over time
燃焼耐性 Combustion Resistant Unit is less susceptible to combustion status effects
指揮Lv.1(アタッカー) Command Level 1 (Attacker) Increase the attack of allied Attacker units. (This effect does not work on the commanding unit itself)
指揮Lv.2(アタッカー) Command Level 2 (Attacker) Greatly increase the attack of allied Attacker units. (This effect does not work on the commanding unit itself)
指揮Lv.1(ディフェンダー) Command Level 1 (Defender) Increase the attack of allied Defender units. (This effect does not work on the commanding unit itself)
指揮Lv.2(ディフェンダー) Command Level 2 (Defender) Greatly increase the attack of allied Defender units. (This effect does not work on the commanding unit itself)
ギアスの呪縛 Curse of Geass When HP falls below 1/3, attack and evasion rates are greatly increased
暗闇無効 Darkness Immunity Unit is immune to darkness status effects
荒野戦闘 Desert Combat When fighting on desert terrain, attack is greatly increased and armor is increased
ドルイドシステム効果時間延長 Druid System Runtime Extension Extend the time duration of finishing skills (The cross combo timer?)
二刀流 Dual Wielding Attack and hit rate are increased
ECS Electronic Cloaking System Always be in an invisible state (during invisibility all enemy ranged attacks will miss)
必殺スキル強化 Finishing Skill Enhancement Finishing skill power is greatly increased
四聖剣 Four Holy Swords When HP falls below 2/3, attack is increased
資金アップ Funds Up Gold acquired is increased
GNドライブ G.N. Drive Attack is increased
GNフィールド G.N. Field Reduce damage from all attributes
GNシールド G.N. Shield Damage reduction rate up while defending
銀河美少年 Galactic Pretty Boy Critical rate is increased
ゲッタービジョン Getter Vision When HP falls below 1/2, enemy auto-attacks have a small chance of completely missing
ゲッターウィング Getter Wing Movement speed is greatly increased
偉大な勇者 Great Hero Attack is increased
ガード Guard When HP falls below 1/2, armor is increased
ガンファイト Gunfight Attack and hit rate are increased
ガッツ Guts When HP falls below 1/3, armor is greatly increased
ホログラフィックカモフラージュ Holographic Camouflage When HP falls below 1/2, enemy auto-attacks have a small chance to completely miss
ホロニックアーマー Holonic Armor When HP falls below 1/3, reduce damage from all attributes
インファイト In-fight Attack and movement speed is increased
鉄の城 Iron Castle Armor is increased
ジャミング機能 Jamming Function When HP falls below 2/3, evasion rate is increased
ジェットスクランダー Jet Scrander Movement Speed is greatly increased
マジンパワー Mazin Power Upon defeating 5 enemies, greatly increase attack
ミラーシールド Mirror Shield Damage reduction rate up while defending
山岳戦闘 Mountain Combat When fighting on mountainous terrain, attack is greatly increased and armor is increased
海上戦闘 Naval Combat When fighting on any aquatic terrain, attack is greatly increased and armor is increased
ニュータイプ Newtype Hit and evasion rates are increased
底力 Potential When HP falls below 1/3, armor is greatly increased and critical hit rate is increased
黒の騎士団の力 Power of the Black Knights Attack is massively increased. Effect can only be active during Lancelot battle quests during "The Black and White Knight" event.
見切リ Predict When HP falls below 2/3, hit and evasion rates are increased
輻射障壁 Radiation Barrier Reduce damage from all attributes
修理 Repair At the beginning of each wave, slightly heal the ally with the least HP
闘爭心 Resolve When HP falls below 2/3, attack is increased
スクランブルダッシュ Scramble Dash Movement speed is greatly increased
スロウ攻撃 Slow Attack Attacks have a small chance to slow on hit
スロウ耐性 Slow Resistant Unit is less susceptible to slow status effects
スナイパー Sniper Damage against slowed units is greatly increased
強気 Strong When HP falls below 2/3, attack is increased
スタン耐性 Stun Resistant The unit is less susceptible to stun status effects
超兵 Super Soldier Upon defeating 5 enemies, hit and evasion rates are increased
援護攻撃 Support Attack When HP falls below 2/3, attack is increased
援護防御 Support Defend When HP falls below 2/3, armor is increased
戦術指揮 Tactical Command Increase the attack of allied units. (This effect does not work on the commanding unit itself)
戦争を根絶する力 The Power to Eradicate War Damage done to Mobile Suit Gundam 00 Season 1 units is increased
トランザム効果時間延長 Trans-Am Runtime Extension Extend the time duration of finishing skills (The cross combo timer?)
アンビリカル・ケーブル Umbilical Cable Acquire a Core of the unit's attribute color at the start of battle