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Super Robot Wars/OGG/Shuffle Battler/Command Card List
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Card List
| # | J Name | Name | Effect |
|---|---|---|---|
| C001 | 熱血 | Valor/Hot-blooded | Doubles the damage done on the main card's next attack. Forces an attack. |
| C002 | ひらめき | Flash | Between the two turns, the main unit is complete avoidance of the enemy's attack. |
| C003 | 不屈 | Invincible | The next attack you take is reduced to 0 damage. Opponent cannot see. |
| C004 | 鉄壁 | Iron Wall | For 3 turns, incoming damage is reduced 75%. |
| C005 | 集中 | Concentration | For 3 turns, BM consumption is reduced 50%. However consumption is not 0. |
| C009 | 覚醒 | Awaken/Zeal | For 3 turns (starting next turn), your SPD value is doubled |
| C010 | 根性 | Vigor/Guts | Restores the main card's HP by 30%. |
| C022 | 脱力 | Daunt | Opponent ATK -(dice roll from 1-10). |
| C027 | 応援 | Cheer | Doubles your Clear Points from the whole match. Also cuts BM use in half. |
| C031 | 絆 | Bonds | ATK + (Remaining alive unit cards x 2) |
| C032 | 大激励 | Rouse/Encourage | For 5 turns, ATK+ (2 die rolls from 1-6). For 2 turns, Enemy gains ATK+ (1 dice roll from 1-6) |
| C034 | 予測 | Prediction | During the player phase only, halves the enemy's SPD. |
| C035 | かく乱 | Confusion | For 3 turns, halves the enemies hit rate. No effect on the turn of use. |
| C043 | ブースター | Booster | MOV+2. Gain another turn. |
| C045 | アポジモーター | Apogee Motor | SPD +2, MOV +2. Gain another turn. |
| C049 | チョバムアーマー | Chobham Armor | DEF +1. Gain another turn. |
| C053 | テスラ・ドライブ | Tesla Drive | SPD +4. Gives the unit an Evasion Type. |
| C056 | 陸__装置 | Land Equipment | Forces an attack. Afterwards, if you attack Star/All-rounder units, ATK +2. |
| C062 | マルチセンサー | Multi-sensor | Attacks. During the accuracy calculation only, SPD +10. |
| C066 | 一撃必殺の心_ | ??? | Your next attack becomes a critical. |
| C067 | リペアキット | Repair Kit | After the current battle ends, +20HP. No effect if you escape. |
| C069 | カートリッジ | Cartridge | 1 already used command card is randomly selected to become useable again. |
| C074 | 勇者の印 | Hero's Mark | ATK +4, DEF +4. |
| C077 | メガジィネレーター | Mega Generator | Forces an attack. For this attack, add 1/2 of your MOV as bonus ATK. |
| C079 | ソーラーパネル | Solar Panel | Restores 3HP per turn. |
| C082 | G・ウォール | G-Wall | DEF +2 versus Melee & Shooting types |
| C085 | ねじりハチマキ | Twisted headband | ATK+ (dice roll from 1-8). Gain another turn. |
| C088 | インファイト+ | Infight + | MOV +4, Gives the main unit a secondary Melee Type. Forces an attack. |
| C090 | T-LINKシステム | T-Link System | ATK +2, Gives the main unit a secondary Spark/TK Type. Forces an attack. |
| C094 | フィリオのごほうび | Filio's Reward | Main unit recovers all HP. Also, Ibis & Sleigh units receive the effects of Trust and Bless. |
| C106 | 大統領の気まぐれ | President's Whimsy | Same effect as Trust. Also, if the opponent is female, has the effect of Daunt x2. |
| C113 | 変身能力 | Transformation ability | Copies the opponent's main unit. However, stats remain the same. (Abilities change) |
| C116 | レイオス・プラン | Leos Plan? | Takes your SPD & DEF values, and averages them together. |
| C117 | ??? | ??? | Next phase, if the opponent chooses "Attack", then their attack hits their own unit. No effect on turn of use. |
| C118 | 正義 | Justice | For 3 turns, the user's dice rolls become "better" |
| C119 | ??? | ??? | One stat (ATK/DEF/SPD/CRT/MOV/BM) is increased by (dice roll 1-10) [BM goes down] |
| C120 | 共_ | ??? | Opponent's sub-unit command is blocked for 3 turns. |