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Battle Moon Wars/Spirit
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| English | Japanese | Target | Description |
|---|---|---|---|
| Miracle | 奇跡 | Self | Use the effects of Hot Blood, Flash, Focus Energy, Accelerate, Leap, Lucky and Great Effort, all at once. |
| Belief | 信念 | Self | Removes bad Status Effects and gives temporary immunity to Status Arms. |
| Prayer | 祈り | Self / Ally | Removes bad Status Effects and gives temporary immunity to Status Arms. |
| Move Again | 再動 | Self | Enables a character to have an extra turn. |
| Awaken | 覚醒 | Self / Ally | Enables a character to have an extra turn. |
| Scout | 偵察 | Enemy | See the target's information. |
| Exhaust | 脱力 | Enemy | Morale-10. |
| Focus Energy | 気合 | Self | Morale+10. |
| Encourage | 激励 | Self / Ally | Morale+10. |
| Focus | 集中 | Self | Accuracy & Evade +30% for a turn. |
| Flash | ひらめき | Self / Ally | 100% Evade for a turn. |
| Sure Hit | 必中 | Self | 100% Accuracy for a turn. |
| Inspire | 感応 | Self / Ally | 100% Accuracy for a turn. |
| Fortune | 幸運 | Self | Doubles the BP gained. |
| Bless | 祝福 | Self / Ally | Doubles the BP gained. |
| Great Effort | 努力 | Self | Doubles the EXP gained. |
| Cheer | 応援 | Self / Ally | Doubles the EXP gained. |
| Resupply | 補給 | Self | Recover EN and Ammo. |
| Hope | 期待 | Self | Recover 50 SP. |
| Trust | 信頼 | Self / Ally | Recover 30% HP. |
| Friendship | 友情 | Self / Ally | Recover 100% HP. |
| Perseverance | 根性 | Self | Recover 30% HP. |
| Great Perseverance | ド根性 | Self | Recover 100% HP. |
| Hot Blood | 熱血 | Self | The damage of your next attack is multiplied by 2. |
| Soul | 魂 | Self | The damage of your next attack is multiplied by 2.5. |
| Resist | 不屈 | Self | Decrease the next damage received to 10. |
| Iron Wall | 鉄壁 | Self | Decrease the next damage received to 1/4. |
| Leap | 跳躍 | Self | Jump+4 for a turn. |
| Accelerate | 加速 | Self | Move+3 for a turn. |
| Snipe | 狙撃 | Self | Range+2 for a turn. |
| Direct Attack | 直撃 | Self | Ignores the enemy's barrier when attacking. |
| Mercy | てかげん | Self | Enemy destroyed in battle will have 10 HP left. |
| Assault | 突撃 | Self | Enables a character to attack after moving. |