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Super Robot Wars/Compact 2.3/Info Dump
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Unlike Parts 1 & 2, players start out with different amounts of money & parts depending on if data was carried over from parts 1 and 2.
WHAT IS CARRIED OVER
- Remaining money after clear save
- Aquired secrets & assorted flags needed for part 3 secrets
- All parts
WHAT ISN'T CARRIED OVER
- Upgrades
- Pilot Levels
Note:Data can be carried over from only part 1 or part 2
If no data is carried over
- 1,000,000 Money
- Booster x 5
- Megabooster x 3
- Apogee Motor x 4
- Meagnetic Coating x 5
- Biosensor x 3
- Psycoframe x 2
- Haro x 1
- High Powered Radar x 1
- Chobham Armor x 5
- Super Allow Z x 2
- New Super Allow Z x 1
- Spirit Energy Device x 1
- Minovsky Craft x 2
- Beam Coating x 2
- Large Generator x 2
- V-Up Unit x 1
- Propellant Tank S x 7
- Repair Kit S x 7
- Cartridge x 5