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Super Robot Wars/Compact 2.3/Player Units

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Attributes

  • P - Post Movement
  • B - Beam Weapon
  • M - Map Weapon
  • - - No Attribute

Mobile Suit Variation

Full Armor Gundam

HP HP (10) EN EN(10) Mobility Mobility(10) Armor Armor(10) Limit Limit(10) Secret
4700 6700 120 270 95 145 1600 2900 260 410 Part 1
Movement Movement Type Air Land Water Space Repair Cost Size Parts Abilities Join Time
5 Land - A C A 2600 M 3 Shield
Sword
Start of Scene 1
Name Melee/Range Attribute Power Power (at 10) Range Hit Critical Morale EN Ammo Terrain Additional Info
Vulcan Range P 1000 2500 1-2 +30 -20 --- -- 20 AABA -
Beam Saber Melee P 1450 3150 1 +15 +0 --- -- -- -AAA -
Twin Beam Cannon Range B 1500 3200 1-5 +10 +10 --- -- 10 AA-A -
Shoulder Cannon Range - 1800 3500 5-7 -10 -10 --- -- 4 AABA -

High Mobility Zaku

HP HP (10) EN EN(10) Mobility Mobility(10) Armor Armor(10) Limit Limit(10) Secret
3600 5600 110 260 100 150 900 2200 280 430 Part 1 & 2
Movement Movement Type Air Land Water Space Repair Cost Size Parts Abilities Join Time
6 Land - A C A 1000 M 4 Shield
Sword
Start of Scene 2
Name Melee/Range Attribute Power Power (at 10) Range Hit Critical Morale EN Ammo Terrain Additional Info
Shoulder Tackle Melee P 1300 3000 1 +50 +0 --- --- -- -AAA -
Heat Hawk Melee P 1400 3100 1 +15 +0 --- --- -- -AAA -
120mm Machine Gun Range - 1500 3200 1-4 +0 -25 --- --- 8 AABA -
Zaku Bazooka Range - 1650 3350 3-5 -10 -10 --- --- 3 AAAA -

Mobile Suit Gundam

Zeong

HP HP (10) EN EN(10) Mobility Mobility(10) Armor Armor(10) Limit Limit(10) Secret
5300 7300 150 300 90 140 1400 2700 300 450 Part 2
Movement Movement Type Air Land Water Space Repair Cost Size Parts Abilities Join Time
5 Air A - - A 5000 M 2 - Start of Scene 2
Name Melee/Range Attribute Power Power (at 10) Range Hit Critical Morale EN Ammo Terrain Additional Info
Wire Guided Mega Particle Cannon Range P 1800 3500 1-3 +20 +20 --- 20 -- AABA Newtype L1
Mega Particle Cannon Range B 2100 4600 2-6 -10 +10 --- 40 - AA-A -

Mobile Suit Gundam: The 08th MS Team

Gundam Ez8

HP HP (10) EN EN(10) Mobility Mobility(10) Armor Armor(10) Limit Limit(10) Secret
3000 5000 75 225 80 130 1000 2300 220 370 No
Movement Movement Type Air Land Water Space Repair Cost Size Parts Abilities Join Time
5 Land - A C A 1500 M 4 Shield
Sword
Start of Scene 1
Name Melee/Range Attribute Power Power (at 10) Range Hit Critical Morale EN Ammo Terrain Additional Info
Close Defense Gun Range P 700 2000 1-3 +50 -25 --- --- 30 AABA -
Vulcan Range P 800 2100 1-2 +30 -20 --- --- 20 AABA -
Beam Saber Melee P 1200 2900 1 +15 +0 --- --- -- -AAA -
Beam Rifle Range B 1300 3000 1-5 +0 +10 --- --- 10 AA-A -
180mm Cannon Range - 1450 3150 4-6 -10 +10 --- --- 4 AABA -

Apsalus

HP HP (10) EN EN(10) Mobility Mobility(10) Armor Armor(10) Limit Limit(10) Secret
6200 8200 180 330 80 130 1800 3100 280 430 Part 1
Movement Movement Type Air Land Water Space Repair Cost Size Parts Abilities Join Time
6 Air A - - A 4000 L 2 - Start of Scene 1
Name Melee/Range Attribute Power Power (at 10) Range Hit Critical Morale EN Ammo Terrain Additional Info
Large Mega Particle Cannon Range B 2000 3700 1-6 -5 +10 --- 30 -- AA-A -
Large Mega Particle Cannon Range BM 2200 3900 1-5 -10 +10 --- 40 -- AA-A Pattern:Linear

Gouf Custom

HP HP (10) EN EN(10) Mobility Mobility(10) Armor Armor(10) Limit Limit(10) Secret
4000 6000 120 270 80 130 1500 2800 280 430 Part 1
Movement Movement Type Air Land Water Space Repair Cost Size Parts Abilities Join Time
7 Land B A C B 2800 M 3 Shield
Sword
Start of Scene 1
Name Melee/Range Attribute Power Power (at 10) Range Hit Critical Morale EN Ammo Terrain Additional Info
Triple Gatling Cannon Range P 1400 3100 1-3 +10 +0 --- --- 6 AABA -
Heat Saber Melee P 1450 3150 1 +20 +0 --- --- -- -AAA -
Gatling Shield Range - 1550 3250 2-5 +0 +10 --- --- 5 AABA -
Heat Rod Melee P 1700 3400 1-2 +25 +25 --- 5 -- AABA -

Mobile Suit Gundam 0080: War In The Pocket

NT-1 Alex

HP HP (10) EN EN(10) Mobility Mobility(10) Armor Armor(10) Limit Limit(10) Secret
3200 5200 90 240 85 135 1000 2300 280 430 No
Movement Movement Type Air Land Water Space Repair Cost Size Parts Abilities Join Time
5 Land - A C A 2000 M 4 Shield
Sword
Start of Scene 1
Name Melee/Range Attribute Power Power (at 10) Range Hit Critical Morale EN Ammo Terrain Additional Info
Vulcan Range P 800 2100 1-2 +30 -20 --- --- 20 AABA -
Beam Rifle Range B 1300 3000 1-5 +0 +10 --- --- 8 AA-A -
Beam Saber Melee P 1300 3000 1 +15 +0 --- --- -- -AAA -
Gatling Gun Range P 1350 3050 1-3 +20 +20 --- --- 12 AABA -

Zaku Kai

HP HP (10) EN EN(10) Mobility Mobility(10) Armor Armor(10) Limit Limit(10) Secret
3600 5600 110 260 65 115 1000 2300 250 400 No
Movement Movement Type Air Land Water Space Repair Cost Size Parts Abilities Join Time
4 Land - A C A 2000 M 4 Shield
Sword
Start of Scene 1
Name Melee/Range Attribute Power Power (at 10) Range Hit Critical Morale EN Ammo Terrain Additional Info
Heat Hawk Melee P 1100 2600 1 +15 +0 --- --- -- -ACA -
120mm Machine Gun Range P 1100 2800 1-4 +0 -20 --- --- 8 AABA -
Zaku Bazooka Range - 1250 2950 2-5 -10 -10 --- --- 3 AABA -
Strum Faust Range - 1600 3300 2-4 -5 +20 --- --- 1 AABA -

Kaempher

HP HP (10) EN EN(10) Mobility Mobility(10) Armor Armor(10) Limit Limit(10) Secret
3900 5900 120 270 95 145 1100 2400 280 430 Part 1
Movement Movement Type Air Land Water Space Repair Cost Size Parts Abilities Join Time
5 Land - A B A 1800 M 3 Sword Start of Scene 1
Name Melee/Range Attribute Power Power (at 10) Range Hit Critical Morale EN Ammo Terrain Additional Info
60mm Close Defense Gun Range P 950 2450 1-2 +30 -20 --- --- 20 AABA -
Beam Saber Melee P 1300 3000 1 +15 +0 --- --- -- -AAA -
Shotgun Range P 1400 3100 1-4 +20 +0 --- --- 5 AABA -
Giant Bazooka Range - 1500 3200 3-5 -10 -10 --- --- 6 AAAA -
Chain Mine Melee P 2150 3850 1 +20 +40 --- --- 1 -ABA -

Mobile Suit Gundam 0083:Stardust Memory

GP-01Fb

GP-02 Physalis

GP-03 Dendrobium

GP-03S Stamen

Gerbera Tetra

Neue Ziel

Mobile Suit Zeta Gundam

Gundam Mk-II

Super Gundam

Methuss(MS)

Methuss(MA)

Hyaku Shiki

Zeta Gundam

Waverider

Gaplant(MS)

Gaplant(MA)

Psycho Gundam(MS)

Psycho Gundam(MA)

Mobile Suit Gundam ZZ

ZZ Gundam

G-Fortress

Qubeley Mk-II

Doben Wolf

Mobile Suit Gundam:Char's Counterattack

Ra Kailum

Re-GZ BWS

Re-GZ

Nu Gundam

Mobile Suit Gundam F91

Gundam F91

HP(3) HP (10) EN(3) EN(10) Mobility(3) Mobility(10) Armor(3) Armor(10) Limit(3) Limit(10) Secret
4600 6000 230 350 130 165 1600 2600 390 540 No
Movement Movement Type Air Land Water Space Repair Cost Size Parts Abilities Join Time
7 Land - A B A 6400 M 2 Shield
Sword
Afterimage
Scene 1 Chapter 1-2
Name Melee/Range Attribute Power(2) Power (at 10) Range Hit Critical Morale EN Ammo Terrain Additional Info
Vulcan Range P 1000 2300 1 +30 -20 --- --- 20 AABA -
Beam Saber Melee P 1700 3200 1 +15 +0 --- --- -- -AAA -
Beam Rifle Range B 1800 3300 1-5 -10 +20 --- -- 10 AA-A -
V.S.B.R Range B 2200 3900 3-7 -10 +20 --- 30 -- AA-A -
Afterimage Beam Bazooka Range P 2500 4200 1-2 +20 +0 120 60 -- AABA -

Vigna Ghina

HP(3) HP (10) EN(3) EN(10) Mobility(3) Mobility(10) Armor(3) Armor(10) Limit(3) Limit(10) Secret
4900 6500 210 330 125 160 1700 2700 390 540 No
Movement Movement Type Air Land Water Space Repair Cost Size Parts Abilities Join Time
7 Land - A A A 5400 M 2 Shield
Sword
Scene 1 Chapter 1-2
Name Melee/Range Attribute Power(2) Power (at 10) Range Hit Critical Morale EN Ammo Terrain Additional Info
Beam Saber Melee P 1700 3200 1 +15 +0 --- --- -- -AAA -
Beam Rifle Range B 1800 3300 1-5 +0 +10 --- --- 10 AA-A -
Beam Launcher Range B 2000 3500 2-6 -10 +10 --- 30 -- AA-A -


Mazinger Z

Mazinger Z

HP HP (10) EN EN(10) Mobility Mobility(10) Armor Armor(10) Limit Limit(10) Secret
4500 6500 150 300 60 110 1550 2850 190 340 No
Movement Movement Type Air Land Water Space Repair Cost Size Parts Abilities Join Time
5 Air
Land
B A B A 3800 M 2 - Scene 1 Chapter 1-1
Name Melee/Range Attribute Power Power (at 10) Range Hit Critical Morale EN Ammo Terrain Additional Info
Photon Beam Melee P 1200 2900 1-2 +30 -20 --- 5 -- AA-A -
Rocket Punch Melee P 1400 3100 1-4 +15 +0 --- 5 -- AABA -
Scrander Cutter Melee P 1450 2950 1 +20 +10 --- --- -- AABA -
Iron Cutter Melee P 1550 3250 1-3 -10 +25 --- 10 -- AABA -
Breast Fire Melee P 2100 4000 1 +20 +0 --- 40 -- AABA -
Enhanced Rocket Punch Melee P 2300 4200 2-5 +20 +0 110 40 -- AABA Replaces & Inherits upgrades from Rocket Punch
Giant Swing Rocket Punch Melee P 2600 4500 2-5 -10 +20 120 40 -- AABA -


Aphrodite A

HP HP (10) EN EN(10) Mobility Mobility(10) Armor Armor(10) Limit Limit(10) Secret
3500 5500 100 250 50 100 1200 2500 190 340 No
Movement Movement Type Air Land Water Space Repair Cost Size Parts Abilities Join Time
5 Land - A B A 2000 M 3 - Scene 1 Chapter 1-1
Name Melee/Range Attribute Power Power (at 10) Range Hit Critical Morale EN Ammo Terrain Additional Info
Repair Equipment Melee P 0 0 1 +0 +0 --- --- -- AAAA Can't Upgrade
Melee Attack Melee P 1300 2800 1 +30 +0 --- --- -- -AAA -
Missile Range - 1450 3150 1-5 +0 +0 --- --- 8 AAAA -

Minerva X

HP HP (10) EN EN(10) Mobility Mobility(10) Armor Armor(10) Limit Limit(10) Secret
4200 6200 120 270 65 115 1400 2700 200 350 Part 1
Movement Movement Type Air Land Water Space Repair Cost Size Parts Abilities Join Time
5 Land B A B A 3000 M 3 - Scene 1 Chapter 1-1
Name Melee/Range Attribute Power Power (at 10) Range Hit Critical Morale EN Ammo Terrain Additional Info
Photon Beam Melee P 1200 2900 1-2 +20 -25 --- 10 -- AA-A -
Rust Hurricane Melee P 1400 3100 1-2 +20 -10 --- 10 -- AA-- -
Rocket Punch Melee P 1500 3000 1-3 +0 +0 --- 10 -- AABA -
Breast Fire Melee P 2000 3900 1 +10 +0 --- 40 -- AABA -

Great Mazinger

Great Mazinger

Venus A

Boss Borot

Mass Production Great Mazinger

UFO Robo Grendizer

Grendizer

HP(3) HP (10) EN(3) EN(10) Mobility(3) Mobility(10) Armor(3) Armor(10) Limit(3) Limit(10) Secret
5500 6900 200 320 80 115 1900 2900 240 360 No
Movement Movement Type Air Land Water Space Repair Cost Size Parts Abilities Join Time
5 Land B A B A 4000 M 2 Transform(Spazer) Scene 1 Chapter 1-4
Name Melee/Range Attribute Power(2) Power (at 10) Range Hit Critical Morale EN Ammo Terrain Additional Info
Shoulder Boomerang Range P 1700 3200 2-4 +10 +0 --- --- 8 AABA -
Screw Crusher Punch Melee P 2000 3500 1-3 -10 +0 --- 10 -- AABA -
Space Thunder Melee - 2300 3800 3-5 +10 +10 105 30 -- AA-A -
Anti-Gravity Storm Melee P 2500 4000 1 +20 +10 --- 40 -- AAAA -
Double Haken Melee P 3000 4700 1 +20 +10 120 20 -- AAAA -

Spazer

HP(3) HP (10) EN(3) EN(10) Mobility(3) Mobility(10) Armor(3) Armor(10) Limit(3) Limit(10) Secret
5500 6900 200 320 85 125 1800 2800 240 360 No
Movement Movement Type Air Land Water Space Repair Cost Size Parts Abilities Join Time
7 Air A B - A 4000 M 2 Transform(Grendizer) Scene 1 Chapter 1-4
Name Melee/Range Attribute Power(2) Power (at 10) Range Hit Critical Morale EN Ammo Terrain Additional Info
Melt Shower Range PB 1400 2900 1-5 +20 -15 --- 5 -- AA-A -
Spin Saucer Range - 1600 3100 2-4 +10 +10 --- --- 6 AABA -
Spin Drill Range - 1700 3200 3-5 -10 +0 --- --- 8 AABA -
Screw Crusher Punch Melee P 2000 3500 1-3 -10 +0 --- 10 -- AABA -
Space Thunder Melee - 2300 3800 3-5 +10 +10 105 30 -- AA-A -

Getter Robo

Texas Mack

HP HP (10) EN EN(10) Mobility Mobility(10) Armor Armor(10) Limit Limit(10) Secret
4300 6300 130 280 70 120 1000 2300 240 390 Part 1
Movement Movement Type Air Land Water Space Repair Cost Size Parts Abilities Join Time
6 Air/Land B A C A 1800 M 4 Shield
Sword
Start of Scene 1
Name Melee/Range Attribute Power Power (at 10) Range Hit Critical Morale EN Ammo Terrain Additional Info
Mack Revolver Range P 1400 3100 1-2 +10 +10 --- --- 6 AAAA -
Texas Sword Melee P 1400 3100 1 +15 +0 --- --- -- AAAA -
Mack Riot Range P 1500 3200 1-3 +40 +15 --- --- 4 AABA -
Mack Rifle Range - 1700 3400 4-6 +0 +10 --- --- 6 AABA -

Getter Robo G

Getter Dragon

HP HP (10) EN EN(10) Mobility Mobility(10) Armor Armor(10) Limit Limit(10) Secret
5000 7000 160 310 70 120 1500 2800 260 410 No
Movement Movement Type Air Land Water Space Repair Cost Size Parts Abilities Join Time
6 Air
Land
A B D A 4600 M 2 Sword
Transform
Start of Scene 1
Name Melee/Range Attribute Power Power (at 10) Range Hit Critical Morale EN Ammo Terrain Additional Info
W Tomahawk Boomerang Melee P 1600 3300 1-3 -5 +0 --- --- -- AACA -
Double Tomahawk Melee P 1800 3500 1 +15 +10 --- --- -- AABA -
Getter Beam Melee P 2550 4450 1 +0 +0 --- 50 -- AA-A -
Shine Spark Melee P 3300 5200 1 +5 +20 130 80 -- AA-A

Getter Liger

HP HP (10) EN EN(10) Mobility Mobility(10) Armor Armor(10) Limit Limit(10) Secret
4800 6800 160 310 95 145 1400 2700 280 430 No
Movement Movement Type Air Land Water Space Repair Cost Size Parts Abilities Join Time
9 Land
Underground
B A D A 4600 M 2 Mach Special
Transform
Start of Scene 1
Name Melee/Range Attribute Power Power (at 10) Range Hit Critical Morale EN Ammo Terrain Additional Info
Liger Missile Range - 1500 3200 1-5 +0 +0 --- --- 4 AAAA -
Chain Attack Melee P 1700 3400 1-2 +10 +10 --- --- -- -ABA -
Drill Arm Melee P 1900 3800 1 +30 +20 --- --- -- AAAA -


Getter Poseidon

HP HP (10) EN EN(10) Mobility Mobility(10) Armor Armor(10) Limit Limit(10) Secret
5200 7200 160 310 65 115 1600 2900 250 400 No
Movement Movement Type Air Land Water Space Repair Cost Size Parts Abilities Join Time
5 Land
Water
B A A A 4600 M 2 Transform Start of Scene 1
Name Melee/Range Attribute Power Power (at 10) Range Hit Critical Morale EN Ammo Terrain Additional Info
Melee Melee P 1600 3100 1 +30 +0 --- --- -- -AAA -
Getter Cyclone Melee P 1800 3300 1 +20 +0 --- 20 -- AAA- -
Strong Missile Range - 2000 3700 1-5 +0 +0 --- --- 4 AAAA -
Daisetzuzan Oroshi Melee P 2500 4400 1 +10 +20 110 15 -- -AA- -

Shin Getter Robo(Manga)

Shin Getter 1

Shin Getter 2

Shin Getter 3

Brave Raideen

Raideen

HP(3) HP (10) EN(3) EN(10) Mobility(3) Mobility(10) Armor(3) Armor(10) Limit(3) Limit(10) Secret
5200 6600 180 300 75 110 1700 2800 280 400 No
Movement Movement Type Air Land Water Space Repair Cost Size Parts Abilities Join Time
6 Air
Land
B A B A 4800 L 2 - Scene 1 Chapter 1-3
Name Melee/Range Attribute Power(3) Power (at 10) Range Hit Critical Morale EN Ammo Terrain Additional Info
Gorgun Sword Melee P 1850 3350 1 +20 +10 --- --- -- AABA -
God Alpha Melee P 1900 3400 1-3 +20 +0 100 20 -- AAAA -
God Gorgun Range - 2150 3650 5-7 -10 +20 110 -- 6 AABA -
God Bird Melee P 2700 4400 1 +45 +35 120 60 -- AABA -
God Voice Range M 3000 4900 1-5 +0 +10 135 150 -- AAAA Unupgraded
Pattern:Spread
God Bird(HC) Melee P 3100 5000 1 +20 +20 120 80 -- AAAA Unupgraded


Blugar

HP HP (10) EN EN(10) Mobility Mobility(10) Armor Armor(10) Limit Limit(10) Secret
2500 4500 100 250 100 150 900 2200 180 330 No
Movement Movement Type Air Land Water Space Repair Cost Size Parts Abilities Join Time
8 Air A - - B 1200 S 4 - Scene 1 Chapter 1-1
Name Melee/Range Attribute Power Power (at 10) Range Hit Critical Morale EN Ammo Terrain Additional Info
Supply Equipment Melee - 0 0 1 +0 +0 --- --- -- AAAA -
20mm Vulcan Range P 600 2100 1-3 +30 -20 --- --- 20 AABA -
Missile Range - 1200 2900 3-6 +0 +0 --- --- 10 AABA -
Depth Charge Range P 1400 3100 1 +20 +0 --- --- 4 AAAA -

Super Electromagnetic Machine Combattler V

Combattler V

HP HP (10) EN EN(10) Mobility Mobility(10) Armor Armor(10) Limit Limit(10) Secret
5400 7400 170 320 60 110 1600 2900 250 400 No
Movement Movement Type Air Land Water Space Repair Cost Size Parts Abilities Join Time
5 Air
Land
B A C A 4800 L 2 - Scene 1 Chapter 1-1
Name Melee/Range Attribute Power Power (at 10) Range Hit Critical Morale EN Ammo Terrain Additional Info
Rock Fighter Range P 1300 3000 2-4 +5 -5 --- --- 10 AABA -
Twin Lancer Melee P 1600 3300 1 +20 +15 --- --- -- AABA -
Super E.M. Yoyo Melee P 1750 3450 1-3 +0 +25 110 -- -- AACA -
V Laser Range - 1800 3500 1-3 +10 +15 --- 25 -- AABA -
Big Blast Range - 3000 4700 1-6 +0 +10 --- --- 1 AABA -
Super E.M. Spin Melee P 3500 5400 1 +20 +20 130 100 -- AABA -

Invincible Super Man Zambot 3

Zambot 3

HP(3) HP (10) EN(3) EN(10) Mobility(3) Mobility(10) Armor(3) Armor(10) Limit(3) Limit(10) Secret
5800 7200 200 320 80 115 2100 3100 300 420 No
Movement Movement Type Air Land Water Space Repair Cost Size Parts Abilities Join Time
5 Air
Land
B A C A 5000 L 2 Sword Scene 1 Chapter 1-3
Name Melee/Range Attribute Power(2) Power (at 10) Range Hit Critical Morale EN Ammo Terrain Additional Info
Buster Missile Range - 1600 3100 1-5 +10 -10 --- --- 8 AAAA -
Arm Punch Melee P 1700 3200 1-3 -5 +0 --- --- -- AAAA -
Zambot Blow Melee P 1900 3400 1 +20 +30 --- --- -- AAAA -
Zambot Cutter Melee P 2100 3600 1 +15 +20 --- --- -- AAAA -
Zambot Buster Melee P 2200 3700 4-6 -10 +10 --- --- 4 AAAA -
Moon Attack Melee P 3200 4900 1 +20 +30 120 70 -- AABA -

Invincible Steel Man Daitarn 3

Daitarn 3

Daifighter

Daitank

Aura Battler Dunbine=

Dunbine

Billbine

Wing Calibur

Botune

Vierres

Wryneck

New Story of Aura Battler Dunbine

Sirbine

Zwarth

Super Beast Machine God Dancouga

Gandor

Dancouga:Blazing Epilogue

Dancouga

Ninja Warrior Tobikage

Kurojishi

Juuma Kurojishi

Houraioh

Kuuma Houraioh

Bakuryu

Kaima Bakuryu

Tobikage

Elshank

Zerokage

Hyper Combat Unit Dangaioh

Dangaioh

Machine Robo Revenge of Cronos

Kenryu

Vaikungfu

Blue Jet

Blue Jet(Transformed)

Rod Drill

Rod Drill(Transformed)

Triple Jim(Heli)

Jingi Mk-II

Banpresto Originals

Alteisen

HP HP (10) EN EN(10) Mobility Mobility(10) Armor Armor(10) Limit Limit(10) Secret
4000 6000 80 230 75 125 1300 2600 200 350 No
Movement Movement Type Air Land Water Space Repair Cost Size Parts Abilities Join Time
6 Land B A B A 2000 M 3 Beam Coat
Sword
Start of Scene 1
Name Melee/Range Attribute Power Power (at 10) Range Hit Critical Morale EN Ammo Terrain Additional Info
Heat Hawk Melee P 1200 2900 1 +30 +10 --- --- -- -AAA -
Split Missile Range - 1300 3000 2-5 +0 +0 --- --- 10 AAAA -
Triple Machine Gun Range P 1450 3150 1-3 +15 +10 --- --- 8 AABA -
Revolving Stake Melee P 1800 3500 1 +10 +35 --- --- 6 BABA -
Heavy Claymore Range - 2300 4000 1-2 +50 +50 110 --- 4 AABA -

Alteisen Riese

Weissritter

Rein Weissritter