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Super Robot Wars/1HD/Spirit Commands
From Akurasu
< Super Robot Wars | 1HD
- Currently a work in progress
Spirit List
| Spirit | Translation | Effect |
|---|---|---|
| 必中 | Sure Hit | For 1 turn, hit rate is 100% |
| 根性 | Guts | Recovers 30% of user's Max HP |
| 鉄壁 | Iron Wall | For 1 turn, all damage cut in half |
| ?? | ?? | |
| ド根性 | Great Guts | Fully recovers HP |
| 加速 | Accel | +3 to movement |
| 閃き | Flash | Evades one enemy attack |
| 信頼 | Trust | Recovers 30% of ally's Max HP |
| 狙撃 | Snipe | For 1 turn, all weapons +2 range |
| 集中 | Focus | For 1 turn, Accuracy and Evasion increase 30% |
| ?? | ?? | |
| 突撃 | Assail | For 1 turn, All weapons can be used post-movement |
| かく乱 | Disturbance | For 1 turn, all enemies accuracy is halved |
| てかげん | Mercy | If an attack would defeat the enemy, the enemy is left with 1 HP |
| ?? | ?? |
Hero Exclusive Spirit List
| Spirit | Translation | Effect |
|---|---|---|
| 絆 | Bonds | All allies recover 50% of Max HP |
| 特訓 | Special Training | Raises the Attack of an ally by 1, permanently |
| 復活 | Revive | Revive an ally unit that was shot down |
| 熱血 | Hot Blood | The next attack deals 2x damage |
| 共鳴 | Resonance | The next "Persuasion" will succeed, unless the target is on a Base |
| 跳躍 | Leap | Move a selected unit next to the unit using this spell |
| 正義 | Justice | Casts Sure Hit, Flash, Accel, and Assail |
*These spells will randomize every turn