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Super Robot Wars/30/AOS Update

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AOS System

The AOS System allows for the player to invest MxP points earned in play to upgrade various facilities onboard of the Dreisstrager. These upgrades enhance the capabilities of the Dreisstrager as well as grant bonus effects to sortied units as well. Each facility has three options that can be upgraded to level 8.

  • Current status of new game plus effect has not been proven yet*

Bridge

Comms System

Level Effect Requirement Cost
1 Mitsuba's Command Skill gains +2% to ACC and EVA None 3000
2 +1 Range to Mitsuba's Command Skill None 3500
3 +1 Supporter deployment slot None 4000
4 Additional +3% bonus granted to Mitsuba's Command Skill (+5% total) None 4500
5 When Dreisstrager performs a support attack against a target in Air or Space terrain, it will deal full damage None 5000
6 ??? AOS Research (Lab) must be level 3 5500
7 ??? AOS Research (Lab) must be level 5 8000
8 ??? AOS Research (Lab)must be level 7 1200

Fire Control System

Level Effect Requirement Cost
1 +10 to Sight for Dreisstrager None 3000
2 Grants "AOS Analyzer" Power Part None 3500
3 +10 Critical Rate to Dreisstrager None 4000
4 +1 Range to Dreisstrager's non MAP, non-Range-1 weapons None 4500
5 +10 to Sight for Dreisstrager (+20 Sight total) None 5000
6 ??? AOS Research (Lab) must be level 3 5500
7 ??? AOS Research (Lab) must be level 5 8000
8 ??? AOS Research (Lab)must be level 7 1200

Scouting System

Level Effect Requirement Cost
1 +10 Mobility for Dreisstrager None 3000
2 Grants "AOS Thruster" Power Part None 3500
3 +10 Mobility to Dreisstrager (+20 Mobility total) None 4000
4 -10% damage taken by allied units within Dreisstrager's Command area None 4500
5 +10 Mobility to Dreisstrager (+30 Mobility total) None 5000
6 ??? AOS Research (Lab) must be level 3 5500
7 ??? AOS Research (Lab) must be level 5 8000
8 ??? AOS Research (Lab)must be level 7 1200


Hangar

Unit Facilities

Level Effect Requirement Cost
1 -5% to unit upgrade costs None 3000
2 -10% to unit upgrade costs None 3500
3 -15% to unit upgrade costs None 4000
4 +1 to maximum unit upgrade level None 4500
5 -20% to unit upgrade costs None 5000
6 ??? AOS Research (Lab) must be level 3 5500
7 ??? AOS Research (Lab) must be level 5 8000
8 ??? AOS Research (Lab)must be level 7 1200

Weapon Facilities

Level Effect Requirement Cost
1 -5% to unit weapon upgrade cost None 3000
2 -10% to unit weapon upgrade cost None 3500
3 -15% to unit weapon upgrade cost None 4000
4 +1 to maximum weapon upgrade level None 4500
5 -20% to unit weapon upgrade cost None 5000
6 ??? AOS Research (Lab) must be level 3 5500
7 ??? AOS Research (Lab) must be level 5 8000
8 ??? AOS Research (Lab)must be level 7 1200

Supply Facilities

Level Effect Requirement Cost
1 HP and EN restored to units on board Dreisstrager at the start of player phase increases from 50% to 75% None 3000
2 Dreisstrager gains the Repair ability None 3500
3 At start of player phase, restores 10% HP and EN to units adjacent to Dreisstrager None 4000
4 Dreisstrager gains the Resupply ability None 4500
5 HP and EN is restored to units on board Dreisstrager at the start of the player phase to max. Also, the boarded units will not lose Morale None 5000
6 ??? AOS Research (Lab) must be level 3 5500
7 ??? AOS Research (Lab) must be level 5 8000
8 ??? AOS Research (Lab)must be level 7 1200


Engine Room

Output Boost

Level Effect Requirement Cost
1 +50 max EN to Dreisstrager None 3000
2 Gain "AOS Armaments" Power Part None 3500
3 Dreisstrager gains EN Regen (S) None 4000
4 +50 max EN to Dreisstrager (+100 EN total) None 4500
5 Dreisstrager's EN Regen (S) becomes EN Regen (M) None 5000
6 ??? AOS Research (Lab) must be level 3 5500
7 ??? AOS Research (Lab) must be level 5 8000
8 ??? AOS Research (Lab)must be level 7 1200

Thrust Boost

Level Effect Requirement Cost
1 +1 Movement to Dreisstrager None 3000
2 Gain "AOS Resistance" Power Part None 3500
3 +4 Range to Dreisstrager's Emergency Retrieval EX Order (Increases from +8 to +12) None 4000
4 +1 Range to Dreisstrager's Stats Up EX Order (Increases from 4 to 5) None 4500
5 +4 Range to Dreisstrager's Boost Morale EX Order (Increases from 4 to 8) None 5000
6 ??? AOS Research (Lab) must be level 3 5500
7 ??? AOS Research (Lab) must be level 5 8000
8 ??? AOS Research (Lab)must be level 7 1200

Integrity Boost

Level Effect Requirement Cost
1 +100 Armor to Dreisstrager None 3000
2 Gain "AOS Protection" Power Part None 3500
3 Dreisstrager gains EN Regen (S) None 4000
4 +100 Armor to Dreisstrager (+200 total) None 4500
5 Dreisstrager's EN Regen (S) becomes EN Regen (M) None 5000
6 ??? AOS Research (Lab) must be level 3 5500
7 ??? AOS Research (Lab) must be level 5 8000
8 ??? AOS Research (Lab)must be level 7 1200


Training Room

CQB Training

Level Effect Requirement Cost
1 +10 ACC to all allies' CQB weapons None 3000
2 +10 CRT to all allies' CQB weapons None 3500
3 +1 Movement to all units that reach 3 ExC. This effect will last the entire stage, even if ExC is lost None 4000
4 +100 Attack Power to all allies' CQB weapons None 4500
5 Gain a CQB Up Skill Program at the end of each stage None 5000
6 ??? AOS Research (Lab) must be level 3 5500
7 ??? AOS Research (Lab) must be level 5 8000
8 ??? AOS Research (Lab)must be level 7 1200

RNG Training

Level Effect Requirement Cost
1 +10 ACC to all allies' RNG weapons None 3000
2 +10 CRT to all allies' RNG weapons None 3500
3 +1 Range to non-MAP, non Range-1 weapons to all units that reach 3 ExC. This effect will last the entire stage, even if ExC is lost None 4000
4 +100 Attack Power to all allies' RNG weapons None 4500
5 Gain a RNG Up Skill Program at the end of each stage None 5000
6 ??? AOS Research (Lab) must be level 3 5500
7 ??? AOS Research (Lab) must be level 5 8000
8 ??? AOS Research (Lab)must be level 7 1200

Tactics Training

Level Effect Requirement Cost
1 Boost Dash EX Action's effect increases to +3 Movement None 3000
2 Direct Attack EX Action now lasts until the next player phase None 3500
3 Boost Dash EX Action costs 1 less ExC None 4000
4 Direct Attack EX Action costs 1 less ExC None 4500
5 Trick Attack EX Action costs 1 less ExC None 5000
6 ??? AOS Research (Lab) must be level 3 5500
7 ??? AOS Research (Lab) must be level 5 8000
8 ??? AOS Research (Lab)must be level 7 1200


Quarters

Mess Hall

Level Effect Requirement Cost
1 +10 max SP to all pilots None 3000
2 All allies deploy with +3 Morale None 3500
3 +10 max SP to all pilots (+20 total) None 4000
4 All allies deploy with +3 Morale (+6 Total) None 4500
5 +10 max SP to all pilots (+30 total) None 5000
6 ??? AOS Research (Lab) must be level 3 5500
7 ??? AOS Research (Lab) must be level 5 8000
8 ??? AOS Research (Lab)must be level 7 1200

Lounge

Level Effect Requirement Cost
1 Starting SSP at deployment increases from 50% of max to 60% None 3000
2 Starting SSP at deployment increases from 60% of max to 70% None 3500
3 +20 max SSP None 4000
4 Starting SSP at deployment increases from 70% of max to 80% None 4500
5 +30 max SSP (+50 total) None 5000
6 ??? AOS Research (Lab) must be level 3 5500
7 ??? AOS Research (Lab) must be level 5 8000
8 ??? AOS Research (Lab)must be level 7 1200


Sick Bay

Level Effect Requirement Cost
1 All allies +2 Morale on start of player phase None 3000
2 SP gained by units at start of player phase increases from 5 to 8 SP None 3500
3 SSP gained at start of player phase increases from 5 to 8 SSP None 4000
4 +10 max Morale to all pilots None 4500
5 SP gained by units at start of player phase increases from 8 to 10 SP None 5000
6 ??? AOS Research (Lab) must be level 3 5500
7 ??? AOS Research (Lab) must be level 5 8000
8 ??? AOS Research (Lab)must be level 7 1200


Lab

AOS Research

Level Effect Requirement Cost
1 +100 MxP at the end of every stage None 3000
2 Gain "MxP Converter" Power Part None 3500
3 Unlock 6th level AOS Updates None 4000
4 +100 MxP at the end of every stage (+200 total) None 4500
5 Unlocks 7th level AOS Updates None 5000
6 ??? AOS Research (Lab) must be level 3 5500
7 ??? AOS Research (Lab) must be level 5 8000
8 ??? AOS Research (Lab)must be level 7 1200

Investment Facilities

Level Effect Requirement Cost
1 +10% credits from destroying enemies None 3000
2 +10,000 credits at the end of each stage None 3500
3 Gain "Credit Manual" Power Part None 4000
4 +20% credits from destoying enemies None 4500
5 +10,000 credits at the end of each stage (+20,000 total) None 5000
6 ??? AOS Research (Lab) must be level 3 5500
7 ??? AOS Research (Lab) must be level 5 8000
8 ??? AOS Research (Lab)must be level 7 1200

Personnel Research

Level Effect Requirement Cost
1 Pilots +10% EXP from combat None 3000
2 Pilots +10% PP from destroying enemies None 3500
3 Gain "EXP Manual" Power Part None 4000
4 Pilots +20% EXP from combat None 4500
5 Pilots +20% PP from destroying enemies None 5000
6 ??? AOS Research (Lab) must be level 3 5500
7 ??? AOS Research (Lab) must be level 5 8000
8 ??? AOS Research (Lab)must be level 7 1200