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Super Robot Wars/Z/Mech Abilities
From Akurasu
< Super Robot Wars | Z
Mech abilities
| Ability | Japanese | Description |
|---|---|---|
| Conversion | 換装 | ? |
| Transform | 変形 | Transform into alternate form |
| HP Repair | HP修理 | All units in the squad regain 10% of their max HP every turn |
| EN Resupply | EN補給 | All units in the squad regain 10% of their max EN every turn |
| Jamming Ability | ジャミング機能 | All units in the squad gain +10% evasion |
| Lifter Ability | リフター機能 | All units in the squad gain "Air" type. Furthermore, the air rating of all units in the squad and their attacks becomes A. |
| Sword Equipped | 剣装備 | Chance to negate melee and missile attacks. (requires Blocking skill) |
| Shield Equipped | 盾装備 | Chance to halve damage from attacks. (requires Blocking skill) |
| Spiritual Attack Defense | 対精神攻撃 | No status effects from Post-movement weapons |
| Psychoframe | サイコフレーム | Increases weapon ranges. Activates at 130 morale. |
| Biosensor | バイオセンサー | ? |
| Strategy Conversion | 戦術換装 | When Minverva is on the map, equipped unit can change frames once per map. |
| VPS Armor | VPS装甲 | Non-beam attacks do 2000 less damage. Costs 10 EN per use. |
| Mazinpower | マジンパワー | Attack damage is multiplied by 1.25. Activates at 130 morale. |
| Dizer Full Power | ダイザーフルパワー | Attack damage is multiplied by 1.25. Activates at 130 morale. |
| Afterimage | 分身系 | Chance to negate any attack. Activates at 130 morale. (More likely to happen on units with Overskill and LFO) |
| Mach Special | マッハスペシャル | Chance to negate any attack. Activates at 130 morale. |
| Photon Mat | フォトンマット | Recieved damage is reduced by 1000 plus 100 times pilot's Oversense level. Activates at 110 morale, consumes 5 EN per use. Will extend to the entire platoon in Center Formation. |
| Overskill | オーバースキル | Different for each unit. See Special Systems for a full explanation. |
| LFO | LFO | Air movement does not consume EN. |
| Trinity Charge | トリニティチャージ | Once per map, unit can completely recover EN. |
| Subspace Thrust | 亜空間突入 | At 130 morale, unit can move unhindered through any terrain. Furthermore, 25% chance to negate any attack. |
| Combination God | 合神 | At 130 morale, "Transform" ability becomes available. Unit reverts to original form after 3 turns. |
| Graviton Criticality | 重力子臨界 | Combination God's 3-turn "Transform" limit is removed. |
| Element System | エレメントシステム | At 130 morale, if any of the sub-pilots' stats are higher than the main pilot's, the main pilot will use the sub-pilot's value instead of his or her own. |