| Personal Skills
|
| Name |
Acquision Level |
Type |
Details |
Notes
|
| Pitch Dark |
1 |
Ability |
Increases the Accuracy Down effect of "Night Bird" to 30%. |
|
| Night Darkness
|
1 (L1) |
Ability |
Changes terrain of ally units 1 square away from Rumia, along with Rumia and her pair partner, into "Night". |
Effect is limited to Rumia's own pair if she is at the back of her pair.
|
| 24 (L2) |
Ability |
Changes terrain of ally units 2 square away from Rumia, along with Rumia and her pair partner, into "Night". |
Effect is limited to Rumia's own pair if she is at the back of her pair.
|
| 40 (L3) |
Ability |
Changes terrain of ally units 3 square away from Rumia, along with Rumia and her pair partner, into "Night". |
Effect is limited to Rumia's own pair if she is at the back of her pair.
|
| Enhanced Darkness
|
9 (L1) |
Ability |
Increases effect of Special Ability "Darkness" to 1700. |
|
| 20 (L2) |
Ability |
Increases effect of Special Ability "Darkness" to 2200. |
|
| 38 (L3) |
Ability |
Increases effect of Special Ability "Darkness" to 2700. |
|
| Darker than Night |
45 |
Ability |
Upgrades Special Ability "Darkness" into "Darkness +". |
|
| EX Power |
65 |
Ability |
Changes Spirit Command "Daunt" into "Zeal" (SP cost 75). |
|
| Enhanced Bakartet |
After Stage 57 |
Ability |
Increases damage for Bakartet Special and Final Bakartet Special by 200. At 140 Power, damage further increases when stacked with other units having the same skill. |
- Damage increase chart for Bakartet Special:
| Power amount |
Unit A |
Unit B |
Unit C |
Unit D
|
| All below 140 |
+200 |
+200 |
+200 |
+200
|
| A at 140 |
+200 |
+200 |
+200 |
+200
|
| A, B at 140 |
+400 |
+400 |
+200 |
+200
|
| A, B, C at 140 |
+600 |
+600 |
+600 |
+200
|
| All at 140 |
+800 |
+800 |
+800 |
+800
|
- Since Final Bakartet Special already requires 140 Power to begin with, all units will always gain a 800 damage boost for this attack.
|