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Super Robot Wars/Alpha 3/Mech Abilities
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Mech Abilities
| English | Japanese | Description | Units |
|---|---|---|---|
| Transform | 変形 | Change into alternate form. |
|
| Combine | 合体 | Multiple units merge to form new one. |
|
| Repair Device | 修理装置 | Recovers some of an adjacent unit's HP. Squad members recover 10% of Max HP start of player phase. |
|
| Resupply Device | 補給装置 | Recovers all of an adjacent unit's EN and Ammo. Cannot be used post-movement. Squad members recover 10% of Max EN start of player phase. |
|
| Sword | 剣 | Allows use of pilot skill Sword Cut. |
|
| Shield | 盾 | Allows use of pilot skill Shield Defense. | |
| Separate | 単分離 | Combined unit splits into component units or discards an "armored carrier"-type shell. | |
| Beam Coat | ビームコート | Reduces Beam damage by 700. Costs 5 EN. | |
| AB Coat | ABコート | Reduces Beam damage by 900. Activates at 110 Morale. Costs 10 EN. | |
| I Field | Iフィールド | Reduces Beam damage by 850. Reduces Beam damage by 450 for squad members. Costs 10 EN. | |
| I Field △ | Iフィールド△ | Reduces Beam damage by 1000. Reduces Beam damage by 500 for squad members. Activates at 110 Morale. Costs 10 EN. | |
| TK Field | 念動フィールド | Negates damage below 1300. Activates at 110 Morale. Requires Telekinesis Level 1. Costs 5 EN. | |
| Super TK Field | 超念動フィールド | Negates damage below 2000. Always Active. Requires Telekinesis Level 5. Costs 20 EN. | |
| Nesser Barrier | ネッサーバリア | Negates damage below 1300. Activates at 100 Morale. Costs 5 EN. | |
| Ide Barrier | イデバリア | Reduces damage by 1000. Costs 10 EN. Grants half effect (500 damage) to squad members. | |
| Protect Shade(GaoGaiGar) | プロテクトシェード | Negates damage below 1600. Negates damage below 800 for squad members. Activates at 100 Morale. Costs 5 EN. | |
| Protect Wall | プロテクトウォール | Negates damage below 1800. Activates at 100 Morale. Costs 5 EN. Grants half effect (900 damage) to squad members. | |
| Protect Shade(Genesic) | プロテクトシェード | Negates damage below 2000. Negates damage below 1000 for squad members. Activates at 100 Morale. Costs 5 EN. | |
| Genesic Armor | ジェネシックアーマー | Reduces damage by 1000. Costs 10 EN. | |
| Generating Armor | ジェネレイティングアーマー | Negates damage below 2000. Costs 5 EN. | |
| Zonder Barrier | ゾンダーバリア | Negates damage below 2500. Activates at 110 Morale. Costs 5 EN. | |
| PS Armor | PS装甲 | Reduces non-beam damage by 2000. Costs 10 EN. | |
| TP Armor | TP装甲 | Reduces non-beam damage by 3000. Costs 10 EN. | |
| Laminate Armor | ラミネート装甲 | Negates Beam damage below 2500. Costs 10 EN. | |
| Pinpoint Barrier | ピンポイントバリア | Negates damage below 1000. Activates at 110 Morale. Costs 10 EN. | |
| AT Field | ATフィールド | Negates damage below 3000. Activates at 100 Morale. Effect increases at 51% Synchro Rate and above. Grants half effect (1500 damage) to squad members. | |
| AT Field(Strong) | ATフィールド(強) | Negates damage below 4000. Activates at 100 Morale. Negates damage by 2500 for squad members. | |
| Deflection Field | ディフレクトフィールド | Reduces damage by 1500 for platoon | |
| Gravity Territory | グラビティテリトリー | Negates damage by 1500. Negates damage for squad members by 750. Costs 5 EN. | |
| Energy Deflection Armor | エネルギー偏向装甲 | Reduces Beam damage by 2500. Reduces Beam damage for squad members by 2000. Costs 10 EN. | |
| Berserk | 暴走 | If unit is destroyed, it comes back as a neutral unit that attacks friend and foe. | |
| S2 Engine | S2機関 | At the start of each Player Phase, unit regenerates 50% of max EN. | |
| Zero System | ゼロシステム | Pilot's Accuracy and Evasion +20. Melee, Ranged, Skill, and Defense +10. Activates at 140 Morale. | |
| After Image | 分身 | Grants 50% chance to evade attacks. Activates at 130 Morale. | |
| Mazin Power | マジンパワー | Increases damage dealt by 25%. Activates at 130 Morale. | |
| Mutron Open | ムートロン開放 | At 140 Morale, enhances unit.
| |
| System LIOH | システムLIOH | Pilot's Melee, Accuracy and Evasion +10. Activates at 130 Morale. | |
| Protodevilin | プロトデビルン | Reduces damage by 50% except for Song damage. Activates at 100 Morale. Spirit Command "Fury" doesn't work. | |
| HP Regen | HP回復 | Recovers 10-30% of Max HP at start of turn | |
| EN Regen | EN回復 | Recovers 10-30% of Max EN at start of turn | |
| Jamming | ジャミング機能 | +10% Final Accuracy/Evasion for self and squad members. |