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Super Robot Wars/Y/Pilot Skills

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Buyable Skills

Skill Name JP Skill Name EN Cost Max Lv Effect
底力 Potential 9 As HP decreases, Hit/Evade/Critical rate and Defense Power increases.
If below 10% HP at L9, Hit/Evade rate +45%, Critical rate +54%, and damage received -70%.
援護攻撃 Support Attack 4 Unit can attack after an adjacent ally. Damage dealt and number of activations per turn depend on the skill's level. For details, check the Help section in the Database.
サポートアタック Enhance Attack 1 Support Attacks will be guaranteed critical hits. Does not apply to Second Attacks.
援護防御 Support Defend 4 Unit can take an attack for an adjacent ally. Damage received (as if defending) and number of activations per turn depend on the skill's level. For details, check the Help section in the Database.
闘争心 Fighter's Spirit 3 Increases Morale at the start of each turn. L1: +2 / L2: +5 / L3: +10
気力+(ATK) Morale+ (ATK) 1 When attacking, counterattacking, or Support Attacking, Morale increases by 1 in addition to the pilot's normal Morale gains.
気力+(DEF) Morale+ (DEF) 1 When taking damage, evading or defending with a Barrier, Special Armor, or Special Evasion, Morale increases by 1 in addition to the pilot's normal Morale gains.
気力限界突破 Break Morale Limit 12000 3 Increases max Morale from the base of 150.
L1: +5 / L2: +10 / L3: +20
Stacks with Power Parts and other effects that increase maximum Morale.
ヒット&アウェイ Hit & Run 40000 1 If you attack without moving, you can move after attacking.
エースプラウド Proud Ace 16000 1 Earn the Ace Pilot title (from achieving a total score of 70) and the Super Ace title (from a total score of 100) at 60 (Ace) and 90 (Super Ace) instead.
Eセーブ Save E 12000 2 Reduces the EN cost of weapons.
L1: -10% / L2: -20%
Bセーブ Save B 12000 2
見切り Instinct 12000 3
ガード Guard 12000 3 At 130+ Morale, reduces damage received.
L1: -10% / L2: -15% / L3: -20%
サイズ差補正無視 Ignore Size 3 Normally, units attacking larger units deal -10% less damage per size difference. Ignore 1 size difference per Skill Level. (eg. A 1S-size unit will deal damage as if they were 1L.)
精神耐性 Spirit Endurance 12000 1 Nullifies the weapon effects "Stats Halved", "Immobilize", "Morale Down" and "SP Down", and if Morale is below 100, nullifies the "Daunt" Spirit.
パーツ供給 Supply Parts 1
ラッキースター Lucky Star 2 Activates the "Fortune" Spirit on deployment.

Unique Skills

These skills are exclusive to certain pilots, and some will level up in accordance to the pilots' level.

Skill Name JP Skill Name EN Max Lv Effect Pilots
反骨心 Defiance 1 If opponent's SKL is higher than unit's, +10% damage dealt, -10% damage received, and final Hit/Evade rates +10%. Hyoma, Hayate
地形利用 Apply Terrain 1 Jet Jaguar
指揮官 Commander 4 Increases the final Hit/Evade rates of allied units in range. Effects and range increase with level. Note that the effects don't stack and only the maximum effect is applied. Suzukaze, Echika
気力上昇 Morale Boost 1 Grants +10 Morale to any ally within 3 spaces using the Unit Command "Morale Boost". (This ends the unit's turn.) Suzukaze
戦術待機 Tactical Standby 1 Jet Jaguar
念動力 Telekinesis 9 Final Hit/Evade/Critical rates increased. Recover SP at the start of each Player Phase. Akira
エージェント Agent 1 If unit's HP is 80% or less, -20% damage received, +20% final Evade, and 20% damage dealt when counterattacking. Heero, Duo, Trowa, Quatre, Wufei
オーラ力 Aura Power 9 Final Evade rate, damage blocked by Aura Barrier and Weapon Power of weapons requiring "Aura Power" increased. Show
聖戦士 Battler 1 +3 Morale at the start of each Player Phase. At 150+ Morale, +10% damage dealt. Show
ゲッターの申し子 Child of Getter 1 Activates when all 3 pilots' have 140+ Morale. +5 Morale at the start of each Player Phase. When all 3 pilots' have 160+ Morale, +20% final damage dealt. Takuma, Kamui, Baku
インメルマン・ダンス Immelman Dance 1 Increases final Hit/Evade rates and Movement as Morale increases (caps at 150 Morale). At 150+ Morale, +20% final Hit/Evade rates, and +2 Movement. Hayate
黒の騎士団 Black Knights 1 Stat boosts granted by the Unit Command "Tactical Command" is increased by 50%. (rounded up) Kallen
NINJA NINJA 1 Increases all pilot stats and damage dealt as Morale increases (caps at 150 Morale). At 150+ Morale, +10 to all stats and +20% damage dealt. Cross, Forte