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Super Robot Wars/OGs/Bullet List

From Akurasu
Revision as of 21:04, 17 November 2010 by Tpipkpo (talk | contribs) (changing bullet name into bullet real properties and adding bullet bonuses)
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Bullet List Note: It's in the game's sort order.

How to create special bullets: On the Intermission Map, Search for "武器選択"(Weapon Selection)->"特殊弾"(Special Bullets)->"開発"(Develop). Choose "新規開発" (New Development) and choose 2 or 3 Bullets to combine them.

English Japanese Descriptions
ATK Up, Ammo Down 攻撃力↑ 弾数↓ +200 ATK, Ammunition -2
ATK Up, Range Down 攻撃力↑ 射程↓ +200 ATK, Maximum Weapon Range -2
Range Up, ATK Down 射程↑ 攻撃力↓ Range +2, -200 ATK
Range Up, Ammo Down 射程↑ 弾数↓ Range +2, Ammunition -2
Hit Accuracy Up, Range Down 命中↑ 射程↓ Hit Accuracy +40, Maximum Weapon Range -2
Hit Accuracy Up, Critical Down 命中↑ クリティカル↓ Hit Accuracy +20, Critical Rate -40
Critical UP, Range Down クリティカル↑ 射程↓ Critical Rate +40, Maximum Weapon Range -1
Critical Up, Hit Accuracy Down クリティカル↑ 命中↓ Critical Rate +80, Hit Accuracy -40
Morale Up, ATK Down 気力↑ 攻撃力↓ Morale Requirement -5, ATK -100
Morale Up, Ammo Down 気力↑ 弾数↓ Morale Requirement -5, Ammunition -1
Weaken Barrier, Morale Down バリア弱体 気力↓ Half Barrier Effect, Morale Requirement +5
Through Barrier, Morale Down バリア貫通 気力↓ Ignore Barrier Effect, Morale Requirement +10
Terrain Adaptation Sky 地形適応空↑ Increase Terrain Adaptation on Sky
Terrain Adaptation Land 地形適応陸↑ Increase Terrain Adaptation on Land
Terrain Adaptation Sea 地形適応海↑ Increase Terrain Adaptation on Sea
Terrain Adaptation Space 地形適応宇↑ Increase Terrain Adaptation on Space
Move & ATK 行動後攻撃可能 Can Attack After Moving The Unit
ATK Up 攻撃力↑ ATK +100
Range Up 射程↑ Range +1
Hit Accuracy Up 命中↑ Hit Accuracy +20
Critical Up クリティカル↑ Critical Rate +40
Morale Up 気力↑ Morale Requirement -5
ATK Up, Critical Up 攻撃力↑ クリティカル↑ ATK +200, Critical Rate +30
Range Up, Hit Accuracy Up 射程↑ 命中↑ Weapon Range +1, Hit Accuracy +40
Terrain Adaptation 地形適応↑ Increase All Terrain Adaptation


Their are also special bullet adaptations that are obtained by combining certain bullets. The combination order doesn't matter. I'm missing a few, please add them if you know them.

Bullet Real Properties Bullet Bonuses Bullet Ability Bullet Part 1 Bullet Part 2 Bullet Part 3
Ability Down (Level 2), Hit accuracy +20 Ability Down (Level 2), Hit +20 Drops Enemy Pilot's Stats 20 Points Morale Up Morale Up None
Ability Down (Level 3), Hit accuracy +30 Ability Down (Level 3), Hit +30 Drops Enemy Pilot's Stats 30 Points Morale Up Morale Up Weaken Barrier, Morale Down
All Terrain Adaptation Grades Up Grades Terrain Adaptation Up 1 Level Weapon Effectiveness In All Terrain 3 Different Terrain Ups <-- <--
Attack Down (Level 3) Attack Down (Level 3) Drops Enemy's Attack Weaken Barrier, Morale Down Though Barrier, Morale Down None
Attack +200, Range +1, Hit accuracy +40, Critical +30, Morale Req. -5, Half Enemy Barrier Effectiveness Half Enemy Barrier Effectiveness Enemy Barrier Effectiveness Reduce To Half ATK Up, Critical Up Range Up, Hit Accuracy Up Terrain Adaptation
Attack +200, Range +2, Ammo -5, Morale Req. -5, Armor Down (Level 3) Armor Down (Level 3) Reduce Enemy's Armor ATK Up, Ammo Down Range Up, Ammo Down Morale Up, Ammo Down
Attack +100, Range -2, Ammo -1, Morale Req. -10, Post Movement Post Movement Weapon Can Attack After Moving Morale Up, Attack Down Morale Up, Ammo Down Attack Up, Range Down
Attack +100, Range -4, Hit accuracy +40, Critical Rate +40, Post Movement Range +1 Weapon Can Attack After Moving Attack Up, Range Down Hit Accuracy Up, Range Down Critical Up, Range Down
Hit accuracy -20, Critical Rate +40, Half Enemy's Barrier Effectiveness Half Enemy's Barrier Effectiveness Enemy's Barrier Effectiveness Reduce To Half Critical Up, Hit Accuracy Down Hit Accuracy Up, Critical Down None
Hit accuracy +20, Critical Rate +10, Half Enemy's Barrier Effectiveness Half Enemy's Barrier Effectiveness Enemy's Barrier Effectiveness Reduce To Half Attack Up, Range Down Range Up, Attack Down None
Range -2, Hit accuracy +80, Critical -40, Hit Accuracy Down (Level 2) Hit Accuracy +20, Hit Accuracy Down (Level 2) Reduce Enemy's Hit Accuracy Hit Accuracy Up, Range Down Hit Accuracy Up, Critical Down None