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Super Robot Wars/A Portable/Spirit Commands: Difference between revisions
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Mattman324 (talk | contribs) No edit summary |
Spirit command translations edited to match the English patch. |
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{| | {| | ||
|- | |- | ||
| 熱血<br>Valor | | 熱血<br>Valor|| 必中<br>Strike || 信頼<br>Trust || てかげん<br>Mercy || 再動<br>Enable | ||
|- | |- | ||
| 魂<br>Soul || 感応<br>Attune | | 魂<br>Soul || 感応<br>Attune || 友情<br>Faith || 脱力<br>Exhaust || 突撃<br>Assail | ||
|- | |- | ||
| ひらめき<br>Alert | | ひらめき<br>Alert || 加速<br>Accel || 献身<br>Devotion || 幸運<br>Luck || かく乱<br>Confusion | ||
|- | |- | ||
| 不屈<br> | | 不屈<br>Fortitude || 覚醒<br>Zeal || 補給<br>Renew || 祝福<br>Bless || 愛<br>Love | ||
|- | |- | ||
| 鉄壁<br>Guard | | 鉄壁<br>Guard || 根性<br>Vigor || 気合<br>Spirit || 努力<br>Gain || 自爆<br>Detonate | ||
|- | |- | ||
| 集中<br>Focus | | 集中<br>Focus || ド根性<br>Guts || 激励<br>Rouse || 応援<br>Cheer || 偵察<br>Scan | ||
|} | |} | ||
| Line 20: | Line 20: | ||
! Japanese !! Spirit !! !! Target !! Effect | ! Japanese !! Spirit !! !! Target !! Effect | ||
|- | |- | ||
| 熱血 || Valor | | 熱血 || Valor || 熱 || Self || The user's next attack deals double damage. | ||
|- | |- | ||
| 魂 || Soul || 魂 || Self || | | 魂 || Soul || 魂 || Self || The user's next attack deals 2.5x damage. This effect does not stack with "Valor". | ||
|- | |- | ||
| ひらめき || Alert | | ひらめき || Alert || 閃 || Self || The user is guaranteed to evade the next attack, including one under the effect of "Strike". | ||
|- | |- | ||
| 不屈 || | | 不屈 || Fortitude || 不 || Self || The user receives only 10 damage from the next attack. | ||
|- | |- | ||
| 鉄壁 || Guard | | 鉄壁 || Guard || 鉄 || Self || The user receives only 25% damage from attacks for 1 turn. | ||
|- | |- | ||
| 集中 || Focus | | 集中 || Focus || 集 || Self || The user's Hit and Evasion rates are raised by +30% for 1 turn. | ||
|- | |- | ||
| 必中 || Strike | | 必中 || Strike || 必 || Self || Grants the user 100% Hit rate for 1 turn. However, this does not negate the effect of "Alert". (It does negate Double Image and similar mech abilities.) | ||
|- | |- | ||
| 感応 || Attune | | 感応 || Attune || 必 || Ally || Targeted ally gains 100% Hit rate for one turn. (This works as if the targeted ally had cast "Strike".) | ||
|- | |- | ||
| 加速 || Accel | | 加速 || Accel || 加 || Self || Increases the user's Move by 3. The effect remains until the user moves. | ||
|- | |- | ||
| 覚醒 || Zeal | | 覚醒 || Zeal || 覚 || Self || The user is allowed one extra action. This effect does not stack. | ||
|- | |- | ||
| 根性 || Vigor || - || Self || | | 根性 || Vigor || - || Self || Restores 30% of the user's max HP. | ||
|- | |- | ||
| ド根性 || Guts || - || Self || | | ド根性 || Guts || - || Self || The user fully recovers HP. | ||
|- | |- | ||
| 信頼 || Trust || - || Ally || | | 信頼 || Trust || - || Ally || Restores 2000 HP to the targeted ally. | ||
|- | |- | ||
| 友情 || Faith | | 友情 || Faith || - || Ally || Targeted ally fully recovers HP. | ||
|- | |- | ||
| 献身 || | | 献身 || Devotion || - || Ally || Restores 10 SP to a single target allied pilot. | ||
|- | |- | ||
| 補給 || Renew | | 補給 || Renew || - || Ally || Replenishes the EN and Ammo of the targeted ally. | ||
|- | |- | ||
| 気合 || Spirit | | 気合 || Spirit || - || Self || Increases the user's Will by 10. | ||
|- | |- | ||
| 激励 || Rouse | | 激励 || Rouse || - || Ally || Increases the targeted ally's Will by 10. | ||
|- | |- | ||
| てかげん || Mercy || 手 || Self || | | てかげん || Mercy || 手 || Self || A finishing blow instead leaves the enemy with 10 HP. Only works on enemies with lower Skill than the user. | ||
|- | |- | ||
| 脱力 || Exhaust || - || Enemy || | | 脱力 || Exhaust || - || Enemy || Decreases the targeted enemy's Will by 10. | ||
|- | |- | ||
| 幸運 || Luck || 幸 || Self || | | 幸運 || Luck || 幸 || Self || Doubles the money obtained by the user in the next battle. (The effect is wasted if the user doesn't shoot an enemy down in that battle.) | ||
|- | |- | ||
| 祝福 || Bless || 幸 || Ally || | | 祝福 || Bless || 幸 || Ally || Targeted ally receives double money in the next battle. (The effect is wasted if the user doesn't shoot an enemy down in that battle.) | ||
|- | |- | ||
| 努力 || Gain | | 努力 || Gain || 努 || Self || Doubles the EXP obtained by the user in the next battle. | ||
|- | |- | ||
| 応援 || Cheer || 努 || Ally || | | 応援 || Cheer || 努 || Ally || The targeted ally receives double EXP in the next battle. | ||
|- | |- | ||
| 再動 || Enable || - || Ally || | | 再動 || Enable || - || Ally || Allows an ally to act again. The target must have already spent its action. | ||
|- | |- | ||
| 突撃 || Assail | | 突撃 || Assail || 突 || Self || The user may attack with any weapon after moving, with the exception of MAP weapons. | ||
|- | |- | ||
| かく乱 || Confusion || 撹 || <small>All enemies</small> || | | かく乱 || Confusion || 撹 || <small>All enemies</small> || For 1 turn, halves the Hit rate of all enemies. However, this does not alter the effect of the "Strike" spirit. | ||
|- | |- | ||
| 愛 || Love || {{Caption|!|加必閃熱努幸}} || Self || Accel, Strike, Alert, Valor, Spirit, Gain | | 愛 || Love || {{Caption|!|加必閃熱努幸}} || Self || Grants the user the effects of "Accel", "Strike", "Alert", "Valor", "Spirit", "Gain" and "Luck". | ||
|- | |- | ||
| 自爆 || | | 自爆 || Detonate || - || Enemy || Destroys the user's Unit, inflicting defense-ignoring damage to adjacent Units (even allies) by the amount of HP left. | ||
|- | |- | ||
| 偵察 || Scan || - || Enemy || | | 偵察 || Scan || - || Enemy || Reveals the targeted enemy Unit's information. | ||
|} | |} | ||
Latest revision as of 12:17, 15 August 2020
Search Layout
| 熱血 Valor |
必中 Strike |
信頼 Trust |
てかげん Mercy |
再動 Enable |
| 魂 Soul |
感応 Attune |
友情 Faith |
脱力 Exhaust |
突撃 Assail |
| ひらめき Alert |
加速 Accel |
献身 Devotion |
幸運 Luck |
かく乱 Confusion |
| 不屈 Fortitude |
覚醒 Zeal |
補給 Renew |
祝福 Bless |
愛 Love |
| 鉄壁 Guard |
根性 Vigor |
気合 Spirit |
努力 Gain |
自爆 Detonate |
| 集中 Focus |
ド根性 Guts |
激励 Rouse |
応援 Cheer |
偵察 Scan |
精神/Spirit List
| Japanese | Spirit | Target | Effect | |
|---|---|---|---|---|
| 熱血 | Valor | 熱 | Self | The user's next attack deals double damage. |
| 魂 | Soul | 魂 | Self | The user's next attack deals 2.5x damage. This effect does not stack with "Valor". |
| ひらめき | Alert | 閃 | Self | The user is guaranteed to evade the next attack, including one under the effect of "Strike". |
| 不屈 | Fortitude | 不 | Self | The user receives only 10 damage from the next attack. |
| 鉄壁 | Guard | 鉄 | Self | The user receives only 25% damage from attacks for 1 turn. |
| 集中 | Focus | 集 | Self | The user's Hit and Evasion rates are raised by +30% for 1 turn. |
| 必中 | Strike | 必 | Self | Grants the user 100% Hit rate for 1 turn. However, this does not negate the effect of "Alert". (It does negate Double Image and similar mech abilities.) |
| 感応 | Attune | 必 | Ally | Targeted ally gains 100% Hit rate for one turn. (This works as if the targeted ally had cast "Strike".) |
| 加速 | Accel | 加 | Self | Increases the user's Move by 3. The effect remains until the user moves. |
| 覚醒 | Zeal | 覚 | Self | The user is allowed one extra action. This effect does not stack. |
| 根性 | Vigor | - | Self | Restores 30% of the user's max HP. |
| ド根性 | Guts | - | Self | The user fully recovers HP. |
| 信頼 | Trust | - | Ally | Restores 2000 HP to the targeted ally. |
| 友情 | Faith | - | Ally | Targeted ally fully recovers HP. |
| 献身 | Devotion | - | Ally | Restores 10 SP to a single target allied pilot. |
| 補給 | Renew | - | Ally | Replenishes the EN and Ammo of the targeted ally. |
| 気合 | Spirit | - | Self | Increases the user's Will by 10. |
| 激励 | Rouse | - | Ally | Increases the targeted ally's Will by 10. |
| てかげん | Mercy | 手 | Self | A finishing blow instead leaves the enemy with 10 HP. Only works on enemies with lower Skill than the user. |
| 脱力 | Exhaust | - | Enemy | Decreases the targeted enemy's Will by 10. |
| 幸運 | Luck | 幸 | Self | Doubles the money obtained by the user in the next battle. (The effect is wasted if the user doesn't shoot an enemy down in that battle.) |
| 祝福 | Bless | 幸 | Ally | Targeted ally receives double money in the next battle. (The effect is wasted if the user doesn't shoot an enemy down in that battle.) |
| 努力 | Gain | 努 | Self | Doubles the EXP obtained by the user in the next battle. |
| 応援 | Cheer | 努 | Ally | The targeted ally receives double EXP in the next battle. |
| 再動 | Enable | - | Ally | Allows an ally to act again. The target must have already spent its action. |
| 突撃 | Assail | 突 | Self | The user may attack with any weapon after moving, with the exception of MAP weapons. |
| かく乱 | Confusion | 撹 | All enemies | For 1 turn, halves the Hit rate of all enemies. However, this does not alter the effect of the "Strike" spirit. |
| 愛 | Love | ! | Self | Grants the user the effects of "Accel", "Strike", "Alert", "Valor", "Spirit", "Gain" and "Luck". |
| 自爆 | Detonate | - | Enemy | Destroys the user's Unit, inflicting defense-ignoring damage to adjacent Units (even allies) by the amount of HP left. |
| 偵察 | Scan | - | Enemy | Reveals the targeted enemy Unit's information. |