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Super Robot Wars/X/Ace Bonuses: Difference between revisions

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==Invincible Steel Man Daitarn-3==
Ace bonus is gained at 60 kills. <br>
{|
Great Ace bonus is gained at 80 kills, it gives ExC+1 and increases SP from 50% to 75% when sortied.
 
 
==Invincible Steel Man Daitarn 3==
 
{| class="oddeven"
|-
|-
! Character !! Ability
! Character !! Ability
Line 6: Line 11:
| Banjo Haran || Gain 30,000 funds after clearing a stage
| Banjo Haran || Gain 30,000 funds after clearing a stage
|}
|}
<br>


==Aura Battler Dunbine==
==Aura Battler Dunbine==
{|
 
{| class="oddeven"
|-
|-
! Character !! Ability
! Character !! Ability
|-
|-
| Sho Zama || +5 Will and +20% damage from Aura Warrior
| Show Zama || +5 Morale from skill set Battler, damage dealt +20%
|-
|-
| Marvel Frozen || Valor becomes Love
| Marvel Frozen || Valor becomes Love
|-
|-
| Todd Guiness || +5 Will and automatically cast "Invincible" on deployment
| Tod Guines || +5 Morale from skill set Battler and automatically cast "Persist" on deployment
|}
|}
<br>


==Mobile Suit Zeta Gundam==
==Mobile Suit Zeta Gundam==
{|
 
{| class="oddeven"
|-
|-
! Character !! Ability
! Character !! Ability
|-
|-
| [[Mobile Suit Zeta Gundam/Kamille Bidan| Kamille Bidan]] || +20% damage at all times, +20% Critical on enemy phase
| [[Mobile Suit Zeta Gundam/Kamille Bidan| Kamille Bidan]] || +20% damage and +20% Critical on enemy phase
|-
|-
| Fa Yuiry || +15 SP on deployment, Hope costs 35 SP
| Fa Yuiry || +15 SP on deployment, Wish costs 35 SP
|}
|}
<br>


==Mobile Suit Gundam ZZ==
==Mobile Suit Gundam ZZ==
{|
 
{| class="oddeven"
|-
|-
! Character !! Ability
! Character !! Ability
Line 36: Line 47:
| Judau Ashta || +20% funds and TacP
| Judau Ashta || +20% funds and TacP
|-
|-
| Roux Louka || Casts Cheer on support attack
| Roux Louka || Casts Cheer on self when providing support attack
|-
|-
| Beecha Oleg || +10% damage when under 50% HP
| Beecha Oleg || +10% damage dealt when under 50% HP
|-
|-
| Elle Vianno || Encourage costs 30 SP
| Elle Viano || Rouse costs 30 SP
|-
|-
| Puru/Puru Two || At 130+ Will, cast Focus on player phase
| Elpeo Ple || At 130+ Morale, cast Focus at the start of player phase
|-
|-
| Mashymre Cello || At 150+ Will, cast Love once
| Ple Two || At 130+ Morale, cast Focus at the start of player phase
|-
|-
| Glemy Toto || At deployment gain +2 ExC, cast Fortune once
| Mashymre Cello || At 150+ Morale, cast Love ONCE at the start of player phase
|-
| Glemy Toto || At deployment gain +2 ExC and cast Fortune once
|}
|}
<br>


==Mobile Suit Gundam: Char's Counterattack==
==Mobile Suit Gundam: Char's Counterattack==
{|
 
{| class="oddeven"
|-
|-
! Character !! Ability
! Character !! Ability
Line 58: Line 73:
| Char Aznable || Newtype level +1, Skill +20
| Char Aznable || Newtype level +1, Skill +20
|}
|}
<br>


==Mobile Suit Gundam F91==
==Mobile Suit Gundam F91==
{|
 
{| class="oddeven"
! Character !! Ability
! Character !! Ability
|-
|-
| Seabook Arno || +1 range on Ranged weapons, Will +3 on dodge
| Seabook Arno || +1 range on Ranged weapons, Morale +3 on dodge
|-
|-
| Cecily Fairchild || +25% of max SP on deployment, final Evasion rate +15%
| Cecily Fairchild || +25% of max SP on deployment, final Evasion rate +15%
|}
|}
<br>


==Mobile Suit Crossbone Gundam: Steel 7==
==New Mobile Report Gundam Wing: Endless Waltz==
{|
|-
! Character !! Ability
|-
| Tobia Arronax || Valor costs 25 SP
|}


==Mobile Report Gundam Wing: Endless Waltz==
{| class="oddeven"
{|
|-
|-
! Character !! Ability
! Character !! Ability
|-
|-
| Heero Yuy || +1 Movement, Zero System activates at 110 Will
| Heero Yuy || +1 Movement, Zero System activates at 110 Morale
|-
|-
| Duo Maxwell || +1 Movement, +20% to final Evasion rate and Critical
| Duo Maxwell || +1 Movement, +20% to final Evasion rate and Critical
|-
|-
| Trowa Barton || +20% damage and +5 Will on support attacks
| Trowa Barton || Damage dealt +20% and +5 Morale when providing support attacks
|-
|-
| Quatre Winner || +5 Will to adjacent allies on player phase
| Quatre Winner || +5 Morale to adjacent allies at the start of player phase
|-
|-
| Chang Wufei || At 130+ Will, cast Fortitude on player phase
| Wufei Chang || At 130+ Morale, cast Persist at the start of player phase
|-
|-
| Zechs Merquise || Accel and ExC Action Boost Dash cast on deployment
| Zechs Merquise || Accel and ExC Action Boost Dash cast on deployment
Line 95: Line 106:
| Lucrezia Noin || +15 SP on deployment, Prospect costs 30 SP
| Lucrezia Noin || +15 SP on deployment, Prospect costs 30 SP
|}
|}
<br>
==Mobile Suit Crossbone Gundam: Steel Seven==
{| class="oddeven"
|-
! Character !! Ability
|-
| Tobia Arronax || Valor costs 25 SP
|}
<br>


==Gundam Reconguista in G==
==Gundam Reconguista in G==
{|
 
{| class="oddeven"
|-
|-
! Character !! Ability
! Character !! Ability
|-
|-
| Bellri Zenam || +5 SP and +3 Will on start of turn
| Bellri Zenam || +5 SP and +3 Morale at the start of player phase
|-
|-
| Aida Surugan || At 130+ Will, cast Assault on player phase
| Aida Surugan || At 130+ Morale, cast Charge at the start of player phase
|-
|-
| Raraiya Akuparl || Bless becomes Hope
| Raraiya Akuparl || Bless becomes Wish
|-
|-
| Klim Nick || At 140+ Will, cast Flash on player phase
| Klim Nick || At 140+ Morale, cast Flash at the start of player phase
|-
|-
| Mick Jack || -10 SP cost for Cheer, Trust, and Rouse
| Mick Jack || -10 SP cost for Cheer, Trust, and Rouse
|-
|-
| Donyell Tos || +3 Will to all units within the "Commander" skill range of unit
| Donyell Tos || +5 SP to all units within the "Commander" skill range of unit
|-
|-
| Kerbes Yoh || +10 Will on deployment, adjacent allies take -10% damage
| Kerbes Yoh || +10 Morale on deployment, adjacent allies take -10% damage
|-
|-
| Ringo Lon Giamanotta || +1 Movement, +10% to final Hit and Evasion rates
| Mask || During enemy phase damage dealt +10% and final accuracy +20%
|-
|-
| Mask || During enemy phase damage increase by 1.1x, Accuracy +20
| Manny Ambassada || Final Evasion +15%, casts "Gain" on adjacent units at the start of player phase
|-
|-
| Manny Ambassada || Evasion + 15, casts "Gain" at beginning of turn
| Barara Peor|| Damage dealt +20% and gain 5 Morale when providing Support Attack
|-
|-
| Barara Peor|| During a support attack, damage is increased by 1.2x. If attack is successful +5 Will
| Rockpie Getty|| +5 Morale at the start of player phase, -10 SP cost for Love
|-
|-
| Rockpie Getty|| +5 Will at start of turn, -10 SP cost for Love
| Ringo Lon Giamanotta || +1 Movement, +10% to final Accuracy and Evasion rates
|-
|-
| Kia Mbeki|| +10 Will at sortie, +1 Will on enemy defeat
| Kia Mbeki|| +10 Morale at sortie, +1 Morale for every enemy defeated by an ally
|}
|}
<br>


==Mashin Hero Wataru==


==Demon Hero Wataru==
{| class="oddeven"
 
 
{|
|-
|-
! Character !! Ability
! Character !! Ability
Line 138: Line 160:
| Wataru Ikusabe || Special skill "Savior" enhanced
| Wataru Ikusabe || Special skill "Savior" enhanced
|-
|-
| Shibaraku Tsurugibe || When skill "Abandoned" is active; Accuracy, Evasion and Critical Rate increased by 20%
| Shibaraku Tsurugibe || When skill "Instinct" is active; Accuracy, Evasion and Critical Rate increased by 20%
|-
|-
| Genryusai Shinobibe || At start of player phase, +5 SP. Includes subpilots
| Genryusai Shinobibe || At start of player phase, +5 SP. Includes subpilots
|-
|-
| Kurama Wataribe || Accuracy in "Sky" Terrain +20%, Movement +1                    
| Kurama Wataribe || Accuracy and damage dealt +20% against enemies in Sky terrain, Movement +1
|-
| Toraoh || During enemy phase damage dealt and final accuracy +20%
|}
|}
<br>


==Brave Express Mightgaine==
==Nadia: The Secret of the Blue Water==


{| class="oddeven"
|-
! Character !! Ability
|-
| Grandis Granva || Increase funds gained by 50%, Movement +1
|-
| Captain Nemo  || Radius of Special Skill "Blue Water's Blessing" increases by +2
|}
<br>


==The Brave Express Might Gaine==


{|
{| class="oddeven"
|-
|-
! Character !! Ability
! Character !! Ability
|-
|-
| Might Senpuuji || Special skill "President" doubles TacP gain
| Maito Senpuji || Double TacP gained from Skill Set "CEO"
|-
|-
| Battle Bomber || When HP >30%, cast "Incincible" and "Vigor" one time only
| Gaine || Adds 10% to final accuracy and critical %. Adds +15% to final evasion %
|-
|-
| Guard Diver || When using Support Attack or Defend, gain +3 SP
| Battle Bomber || When HP<30%, cast "Persist" and "Vigor" one time only
|-
|-
| Black Might Gaine || At +150 Will, cast "Courage" one time only
| Guard Diver || When using Support Attack or Defend, gain +5 SP
|-
|-
| Joe Rival || At deployment, gain +10 Will and +2 ExC                  
| Black Mightgaine || At 150+ Morale, cast "Bravery" one time only at the start of player phase
|-
| Joe Ryvalle || At deployment, gain +10 Morale and +2 ExC        
|}
|}
<br>


==Code Geass==
==Tengen Toppa Gurren Lagann==


 
{| class="oddeven"
{|
|-
|-
! Character !! Ability
! Character !! Ability
|-
|-
| Kallen Stadtfeld || At deployment, +20 Will
| Simon || Special skill "Spiral Power" becomes "Spiral Power ∞"
|-
|-
| Suzaku Kururugi || Special Skill "Curse of Geass" is always active
| Dayakka || Cost of Spirit Command "Love" is 50 SP
|-
| Yoko || All Weapons gain +2 to range
|-
| Gimmy || Special skill "Spiral Power" becomes Lvl. 9
|-
| Darry || Special skill "Spiral Power" becomes Lvl. 9
|-
| Kittan  || At 130+ Morale, casts "Bravery" once at the start of player phase
|}
<br>
 
==Code Geass: Lelouch of the Rebellion R2==
 
{| class="oddeven"
|-
! Character !! Ability
|-
|-
| Lelouch Lamperouge || Special Skill "Tactical Command" is usable after moving
| Lelouch Lamperouge || Special Skill "Tactical Command" is usable after moving
|-
|-
| C.C || Deploy with full SP
| Suzaku Kururugi || Special Skill "Curse of the Geass" is always active
|-
|-
| Anya Alstreim || At 120+ Will, Spirit Command "Analyze" is active until the end of player turn
| Kallen Kozuki || At deployment, +20 Morale
|-
| C.C. || Deploy with full SP
|-
|-
| Jeremiah Gottwald || Any ally unit within 4 range gains immunity from debuff skills.                   
| Jeremiah Gottwald || Any ally unit within 4 range gains immunity from debuff skills.                   
|-
| Anya Alstreim || At 120+ Morale, inflicts "Analyze" on any enemy she fights until the next player phase
|}
|}
<br>
==Shin Mazinger Shougeki! Z-hen==
{| class="oddeven"
|-
! Character !! Ability
|-
| Koji Kabuto || At 130+ Morale, damage dealt +20%
|-
| Tetsuya Tsurugi || Spirit Command "Valor" becomes "Soul"
|-
| Sayaka Yumi  || Repair Ability effect doubles
|-
| Boss || Spirit Command "Spirit" becomes "Drive"
|}
<br>


==Buddy Complex==
==Buddy Complex==


 
{| class="oddeven"
{|
|-
|-
! Character !! Ability
! Character !! Ability
Line 195: Line 268:
| Dio Weinburg || Movement +1, Evasion +20%
| Dio Weinburg || Movement +1, Evasion +20%
|-
|-
| Gengo Kuramitsu || Ally unit damage deceased by 0.8x within "Commander" skill radius
| Hina Ryazan || Movement +1, Damage taken -20%
|-
|-
| Hina Yumihara || Movement +1, Damage deceased by 0.8x
| Gengo Kuramitsu || Ally units within "Commander" skill radius take 20% less damage
|-
|-
| Bizon Gerafil || During enemy phase, attack increased by 1.2x and Accuracy +20%                
| Bizon Gerafil || During enemy phase, damage dealt and Accuracy +20%
|-
| Alfried Gallant || Allies within "Commander" skill radius get a bonus 10% to final Accuracy, Evasion, and Critical               
|}
|}
<br>
==Cross Ange: Rondo of Angel and Dragon==


==Cross Ange==
{| class="oddeven"
==Shin Mazinger==
|-
==Gurren Lagann==
! Character !! Ability
==Nadia: Secret of the Blue Water==
|-
==Originals==
| Ange || Gain +25% of total SP at deployment, Accuracy and Evasion +15%
|-
| Salia || Upon deployment gain +2 ExC, Accuracy and Evasion +10%
|-
| Hilda || Upon deployment gain +10 Morale, Accuracy and Evasion +10%
|-
| Vivian || Upon clearing the map, gain one "Likitee Doll" power part
|-
| Ersha || After using Support Attack or Defend, gain +3 SP for Ersha and supported pilot
|-
| Rosalie || Increases funds gained by 20%
|-
| Chris || During enemy phase damage dealt +20% and Evasion +10%
|-
| Jill || At 130+ Morale, cast "Persist" at start of player phase
|-
| Tusk || Cost of Spirit Command "Love" is 40 SP
|-
| Salamandinay || On Player Phase, all adjacent units gain +3 Morale
|}
<br>
 
==Banpresto Originals==
 
{| class="oddeven"
|-
! Character !! Ability
|-
| Masaki Andoh  || At deployment gain +10 Morale and +25 SP points
|-
| Iori Iolite <br> Amari Aquamarine <br> Spero || Movement +1 and damage dealt +10% when Morale is 130+
|}

Latest revision as of 22:27, 14 July 2021

Ace bonus is gained at 60 kills.
Great Ace bonus is gained at 80 kills, it gives ExC+1 and increases SP from 50% to 75% when sortied.


Invincible Steel Man Daitarn 3

Character Ability
Banjo Haran Gain 30,000 funds after clearing a stage


Aura Battler Dunbine

Character Ability
Show Zama +5 Morale from skill set Battler, damage dealt +20%
Marvel Frozen Valor becomes Love
Tod Guines +5 Morale from skill set Battler and automatically cast "Persist" on deployment


Mobile Suit Zeta Gundam

Character Ability
Kamille Bidan +20% damage and +20% Critical on enemy phase
Fa Yuiry +15 SP on deployment, Wish costs 35 SP


Mobile Suit Gundam ZZ

Character Ability
Judau Ashta +20% funds and TacP
Roux Louka Casts Cheer on self when providing support attack
Beecha Oleg +10% damage dealt when under 50% HP
Elle Viano Rouse costs 30 SP
Elpeo Ple At 130+ Morale, cast Focus at the start of player phase
Ple Two At 130+ Morale, cast Focus at the start of player phase
Mashymre Cello At 150+ Morale, cast Love ONCE at the start of player phase
Glemy Toto At deployment gain +2 ExC and cast Fortune once


Mobile Suit Gundam: Char's Counterattack

Character Ability
Amuro Ray +1 range on Newtype weapons, Skill +20
Char Aznable Newtype level +1, Skill +20


Mobile Suit Gundam F91

Character Ability
Seabook Arno +1 range on Ranged weapons, Morale +3 on dodge
Cecily Fairchild +25% of max SP on deployment, final Evasion rate +15%


New Mobile Report Gundam Wing: Endless Waltz

Character Ability
Heero Yuy +1 Movement, Zero System activates at 110 Morale
Duo Maxwell +1 Movement, +20% to final Evasion rate and Critical
Trowa Barton Damage dealt +20% and +5 Morale when providing support attacks
Quatre Winner +5 Morale to adjacent allies at the start of player phase
Wufei Chang At 130+ Morale, cast Persist at the start of player phase
Zechs Merquise Accel and ExC Action Boost Dash cast on deployment
Lucrezia Noin +15 SP on deployment, Prospect costs 30 SP


Mobile Suit Crossbone Gundam: Steel Seven

Character Ability
Tobia Arronax Valor costs 25 SP


Gundam Reconguista in G

Character Ability
Bellri Zenam +5 SP and +3 Morale at the start of player phase
Aida Surugan At 130+ Morale, cast Charge at the start of player phase
Raraiya Akuparl Bless becomes Wish
Klim Nick At 140+ Morale, cast Flash at the start of player phase
Mick Jack -10 SP cost for Cheer, Trust, and Rouse
Donyell Tos +5 SP to all units within the "Commander" skill range of unit
Kerbes Yoh +10 Morale on deployment, adjacent allies take -10% damage
Mask During enemy phase damage dealt +10% and final accuracy +20%
Manny Ambassada Final Evasion +15%, casts "Gain" on adjacent units at the start of player phase
Barara Peor Damage dealt +20% and gain 5 Morale when providing Support Attack
Rockpie Getty +5 Morale at the start of player phase, -10 SP cost for Love
Ringo Lon Giamanotta +1 Movement, +10% to final Accuracy and Evasion rates
Kia Mbeki +10 Morale at sortie, +1 Morale for every enemy defeated by an ally


Mashin Hero Wataru

Character Ability
Wataru Ikusabe Special skill "Savior" enhanced
Shibaraku Tsurugibe When skill "Instinct" is active; Accuracy, Evasion and Critical Rate increased by 20%
Genryusai Shinobibe At start of player phase, +5 SP. Includes subpilots
Kurama Wataribe Accuracy and damage dealt +20% against enemies in Sky terrain, Movement +1
Toraoh During enemy phase damage dealt and final accuracy +20%


Nadia: The Secret of the Blue Water

Character Ability
Grandis Granva Increase funds gained by 50%, Movement +1
Captain Nemo Radius of Special Skill "Blue Water's Blessing" increases by +2


The Brave Express Might Gaine

Character Ability
Maito Senpuji Double TacP gained from Skill Set "CEO"
Gaine Adds 10% to final accuracy and critical %. Adds +15% to final evasion %
Battle Bomber When HP<30%, cast "Persist" and "Vigor" one time only
Guard Diver When using Support Attack or Defend, gain +5 SP
Black Mightgaine At 150+ Morale, cast "Bravery" one time only at the start of player phase
Joe Ryvalle At deployment, gain +10 Morale and +2 ExC


Tengen Toppa Gurren Lagann

Character Ability
Simon Special skill "Spiral Power" becomes "Spiral Power ∞"
Dayakka Cost of Spirit Command "Love" is 50 SP
Yoko All Weapons gain +2 to range
Gimmy Special skill "Spiral Power" becomes Lvl. 9
Darry Special skill "Spiral Power" becomes Lvl. 9
Kittan At 130+ Morale, casts "Bravery" once at the start of player phase


Code Geass: Lelouch of the Rebellion R2

Character Ability
Lelouch Lamperouge Special Skill "Tactical Command" is usable after moving
Suzaku Kururugi Special Skill "Curse of the Geass" is always active
Kallen Kozuki At deployment, +20 Morale
C.C. Deploy with full SP
Jeremiah Gottwald Any ally unit within 4 range gains immunity from debuff skills.
Anya Alstreim At 120+ Morale, inflicts "Analyze" on any enemy she fights until the next player phase


Shin Mazinger Shougeki! Z-hen

Character Ability
Koji Kabuto At 130+ Morale, damage dealt +20%
Tetsuya Tsurugi Spirit Command "Valor" becomes "Soul"
Sayaka Yumi Repair Ability effect doubles
Boss Spirit Command "Spirit" becomes "Drive"


Buddy Complex

Character Ability
Aoba Watase Movement +1, Accuracy +20%
Dio Weinburg Movement +1, Evasion +20%
Hina Ryazan Movement +1, Damage taken -20%
Gengo Kuramitsu Ally units within "Commander" skill radius take 20% less damage
Bizon Gerafil During enemy phase, damage dealt and Accuracy +20%
Alfried Gallant Allies within "Commander" skill radius get a bonus 10% to final Accuracy, Evasion, and Critical


Cross Ange: Rondo of Angel and Dragon

Character Ability
Ange Gain +25% of total SP at deployment, Accuracy and Evasion +15%
Salia Upon deployment gain +2 ExC, Accuracy and Evasion +10%
Hilda Upon deployment gain +10 Morale, Accuracy and Evasion +10%
Vivian Upon clearing the map, gain one "Likitee Doll" power part
Ersha After using Support Attack or Defend, gain +3 SP for Ersha and supported pilot
Rosalie Increases funds gained by 20%
Chris During enemy phase damage dealt +20% and Evasion +10%
Jill At 130+ Morale, cast "Persist" at start of player phase
Tusk Cost of Spirit Command "Love" is 40 SP
Salamandinay On Player Phase, all adjacent units gain +3 Morale


Banpresto Originals

Character Ability
Masaki Andoh At deployment gain +10 Morale and +25 SP points
Iori Iolite
Amari Aquamarine
Spero
Movement +1 and damage dealt +10% when Morale is 130+