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Super Robot Wars/X/Ace Bonuses
From Akurasu
< Super Robot Wars | X
Ace bonus is gained at 60 kills.
Great Ace bonus is gained at 80 kills, it gives ExC+1 and increases SP from 50% to 75% when sortied.
Invincible Steel Man Daitarn 3
| Character | Ability |
|---|---|
| Banjo Haran | Gain 30,000 funds after clearing a stage |
Aura Battler Dunbine
| Character | Ability |
|---|---|
| Show Zama | +5 Morale from skill set Battler, damage dealt +20% |
| Marvel Frozen | Valor becomes Love |
| Tod Guines | +5 Morale from skill set Battler and automatically cast "Persist" on deployment |
Mobile Suit Zeta Gundam
| Character | Ability |
|---|---|
| Kamille Bidan | +20% damage and +20% Critical on enemy phase |
| Fa Yuiry | +15 SP on deployment, Wish costs 35 SP |
Mobile Suit Gundam ZZ
| Character | Ability |
|---|---|
| Judau Ashta | +20% funds and TacP |
| Roux Louka | Casts Cheer on self when providing support attack |
| Beecha Oleg | +10% damage dealt when under 50% HP |
| Elle Viano | Rouse costs 30 SP |
| Elpeo Ple | At 130+ Morale, cast Focus at the start of player phase |
| Ple Two | At 130+ Morale, cast Focus at the start of player phase |
| Mashymre Cello | At 150+ Morale, cast Love ONCE at the start of player phase |
| Glemy Toto | At deployment gain +2 ExC and cast Fortune once |
Mobile Suit Gundam: Char's Counterattack
| Character | Ability |
|---|---|
| Amuro Ray | +1 range on Newtype weapons, Skill +20 |
| Char Aznable | Newtype level +1, Skill +20 |
Mobile Suit Gundam F91
| Character | Ability |
|---|---|
| Seabook Arno | +1 range on Ranged weapons, Morale +3 on dodge |
| Cecily Fairchild | +25% of max SP on deployment, final Evasion rate +15% |
New Mobile Report Gundam Wing: Endless Waltz
| Character | Ability |
|---|---|
| Heero Yuy | +1 Movement, Zero System activates at 110 Morale |
| Duo Maxwell | +1 Movement, +20% to final Evasion rate and Critical |
| Trowa Barton | Damage dealt +20% and +5 Morale when providing support attacks |
| Quatre Winner | +5 Morale to adjacent allies at the start of player phase |
| Wufei Chang | At 130+ Morale, cast Persist at the start of player phase |
| Zechs Merquise | Accel and ExC Action Boost Dash cast on deployment |
| Lucrezia Noin | +15 SP on deployment, Prospect costs 30 SP |
Mobile Suit Crossbone Gundam: Steel Seven
| Character | Ability |
|---|---|
| Tobia Arronax | Valor costs 25 SP |
Gundam Reconguista in G
| Character | Ability |
|---|---|
| Bellri Zenam | +5 SP and +3 Morale at the start of player phase |
| Aida Surugan | At 130+ Morale, cast Charge at the start of player phase |
| Raraiya Akuparl | Bless becomes Wish |
| Klim Nick | At 140+ Morale, cast Flash at the start of player phase |
| Mick Jack | -10 SP cost for Cheer, Trust, and Rouse |
| Donyell Tos | +5 SP to all units within the "Commander" skill range of unit |
| Kerbes Yoh | +10 Morale on deployment, adjacent allies take -10% damage |
| Mask | During enemy phase damage dealt +10% and final accuracy +20% |
| Manny Ambassada | Final Evasion +15%, casts "Gain" on adjacent units at the start of player phase |
| Barara Peor | Damage dealt +20% and gain 5 Morale when providing Support Attack |
| Rockpie Getty | +5 Morale at the start of player phase, -10 SP cost for Love |
| Ringo Lon Giamanotta | +1 Movement, +10% to final Accuracy and Evasion rates |
| Kia Mbeki | +10 Morale at sortie, +1 Morale for every enemy defeated by an ally |
Mashin Hero Wataru
| Character | Ability |
|---|---|
| Wataru Ikusabe | Special skill "Savior" enhanced |
| Shibaraku Tsurugibe | When skill "Instinct" is active; Accuracy, Evasion and Critical Rate increased by 20% |
| Genryusai Shinobibe | At start of player phase, +5 SP. Includes subpilots |
| Kurama Wataribe | Accuracy and damage dealt +20% against enemies in Sky terrain, Movement +1 |
| Toraoh | During enemy phase damage dealt and final accuracy +20% |
Nadia: The Secret of the Blue Water
| Character | Ability |
|---|---|
| Grandis Granva | Increase funds gained by 50%, Movement +1 |
| Captain Nemo | Radius of Special Skill "Blue Water's Blessing" increases by +2 |
The Brave Express Might Gaine
| Character | Ability |
|---|---|
| Maito Senpuji | Double TacP gained from Skill Set "CEO" |
| Gaine | Adds 10% to final accuracy and critical %. Adds +15% to final evasion % |
| Battle Bomber | When HP<30%, cast "Persist" and "Vigor" one time only |
| Guard Diver | When using Support Attack or Defend, gain +5 SP |
| Black Mightgaine | At 150+ Morale, cast "Bravery" one time only at the start of player phase |
| Joe Ryvalle | At deployment, gain +10 Morale and +2 ExC |
Tengen Toppa Gurren Lagann
| Character | Ability |
|---|---|
| Simon | Special skill "Spiral Power" becomes "Spiral Power ∞" |
| Dayakka | Cost of Spirit Command "Love" is 50 SP |
| Yoko | All Weapons gain +2 to range |
| Gimmy | Special skill "Spiral Power" becomes Lvl. 9 |
| Darry | Special skill "Spiral Power" becomes Lvl. 9 |
| Kittan | At 130+ Morale, casts "Bravery" once at the start of player phase |
Code Geass: Lelouch of the Rebellion R2
| Character | Ability |
|---|---|
| Lelouch Lamperouge | Special Skill "Tactical Command" is usable after moving |
| Suzaku Kururugi | Special Skill "Curse of the Geass" is always active |
| Kallen Kozuki | At deployment, +20 Morale |
| C.C. | Deploy with full SP |
| Jeremiah Gottwald | Any ally unit within 4 range gains immunity from debuff skills. |
| Anya Alstreim | At 120+ Morale, inflicts "Analyze" on any enemy she fights until the next player phase |
Shin Mazinger Shougeki! Z-hen
| Character | Ability |
|---|---|
| Koji Kabuto | At 130+ Morale, damage dealt +20% |
| Tetsuya Tsurugi | Spirit Command "Valor" becomes "Soul" |
| Sayaka Yumi | Repair Ability effect doubles |
| Boss | Spirit Command "Spirit" becomes "Drive" |
Buddy Complex
| Character | Ability |
|---|---|
| Aoba Watase | Movement +1, Accuracy +20% |
| Dio Weinburg | Movement +1, Evasion +20% |
| Hina Ryazan | Movement +1, Damage taken -20% |
| Gengo Kuramitsu | Ally units within "Commander" skill radius take 20% less damage |
| Bizon Gerafil | During enemy phase, damage dealt and Accuracy +20% |
| Alfried Gallant | Allies within "Commander" skill radius get a bonus 10% to final Accuracy, Evasion, and Critical |
Cross Ange: Rondo of Angel and Dragon
| Character | Ability |
|---|---|
| Ange | Gain +25% of total SP at deployment, Accuracy and Evasion +15% |
| Salia | Upon deployment gain +2 ExC, Accuracy and Evasion +10% |
| Hilda | Upon deployment gain +10 Morale, Accuracy and Evasion +10% |
| Vivian | Upon clearing the map, gain one "Likitee Doll" power part |
| Ersha | After using Support Attack or Defend, gain +3 SP for Ersha and supported pilot |
| Rosalie | Increases funds gained by 20% |
| Chris | During enemy phase damage dealt +20% and Evasion +10% |
| Jill | At 130+ Morale, cast "Persist" at start of player phase |
| Tusk | Cost of Spirit Command "Love" is 40 SP |
| Salamandinay | On Player Phase, all adjacent units gain +3 Morale |
Banpresto Originals
| Character | Ability |
|---|---|
| Masaki Andoh | At deployment gain +10 Morale and +25 SP points |
| Iori Iolite Amari Aquamarine Spero |
Movement +1 and damage dealt +10% when Morale is 130+ |