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Super Robot Wars/W/Spirit Commands: Difference between revisions

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Reiska (talk | contribs)
Changed the spirit command translations to match the English patch
 
(7 intermediate revisions by 4 users not shown)
Line 8: Line 8:
| 偵察<br>Scan
| 偵察<br>Scan
|-
|-
| 魂<br>(Soul)
| 魂<br>Soul
| 必中<br>Strike (Sure&nbsp;Hit)
| 必中<br>Strike (Sure&nbsp;Hit)
| ド根性<br>Guts
| ド根性<br>Guts
Line 14: Line 14:
| 愛<br>Love
| 愛<br>Love
|-
|-
| 闘志<br>(Fighting&nbsp;Spirt)
| 闘志<br>Mettle (Fighting&nbsp;Spirt)
| 感応<br>Attune
| 感応<br>Attune
| 信頼<br>Trust
| 信頼<br>Trust
| 激励<br>Rouse (Rally)
| 激励<br>Rouse (Rally)
| 勇気<br>(Courage)
| 勇気<br>Courage
|-
|-
| ひらめき<br>Alert (Flash)
| ひらめき<br>Alert (Flash)
Line 26: Line 26:
| 幸運<br>Luck
| 幸運<br>Luck
|-
|-
| 不屈<br>(Invincible)
| 不屈<br>Grit (Invincible)
| 覚醒<br>Zeal
| 覚醒<br>Zeal
| 絆<br>(Bonds)
| 絆<br>Bond
| 献身<br>(Devote)
| 献身<br>Piety
| 祝福<br>Bless
| 祝福<br>Bless
|-
|-
| 鉄壁<br>Guard (Iron&nbsp;Wall)
| 鉄壁<br>Guard (Iron&nbsp;Wall)
| 突撃<br>Assail (Rush&nbsp;Attack)
| 再動<br>Enable (Move&nbsp;Again)
| 補給<br>Renew (Resupply)
| 補給<br>Renew (Resupply)
| てかげん<br>Mercy
| てかげん<br>Mercy
| 努力<br>Gain (Great&nbsp;Effort)
| 努力<br>Gain (Great&nbsp;Effort)
|-
|-
| かく乱<br>(Disturbance)
| かく乱<br>Disrupt (Disturbance)
| 再動<br>Enable (Move&nbsp;Again)
| 突撃<br>Assail (Rush&nbsp;Attack)
| 狙撃<br>Snipe
| 狙撃<br>Snipe
| 直撃<br>Fury (Direct&nbsp;Attack)
| 直撃<br>Pierce (Direct&nbsp;Attack)
| 応援<br>Cheer
| 応援<br>Cheer
|}<br>
|}<br>
Line 49: Line 49:
|-
|-
! Spirit
! Spirit
!width="25"| &nbsp;
! icon
! Translation
! Translation
! Cost
! Cost
Line 58: Line 58:
| Valor (Hot&nbsp;Blood)
| Valor (Hot&nbsp;Blood)
| 40
| 40
| 2× damage dealt on the next attack, does not stack with 魂/Soul or 闘志/Fighting&nbsp;Spirit
| 2× damage dealt on the next attack, does not stack with 魂/Soul and can't Crit
|-
|-
| {{ruby|魂|たましい}}
| {{ruby|魂|たましい}}
| {{blue|魂}}
| {{blue|魂}}
| (Soul)
| Soul
| 60
| 60
| 2.5× damage dealt on the next attack, does not stack with 熱血/Valor or 闘志/Fighting&nbsp;Spirit
| 2.5× damage dealt on the next attack, does not stack with 熱血/Valor and can't Crit
|-
|-
| {{ruby|闘志|とうし}}
| {{ruby|闘志|とうし}}
| {{blue|闘}}
| {{blue|闘}}
| (Fighting&nbsp;Spirit)
| Mettle (Fighting&nbsp;Spirit)
| 30
| 30
| 100% chance of a critical attack for one turn, does not stack with 熱血/Valor or 魂/Soul
| 100% chance of a critical attack for one turn, does affect attacks with 熱血/Valor or 魂/Soul
|-
|-
| ひらめき
| ひらめき
Line 80: Line 80:
| {{ruby|不屈|ふくつ}}
| {{ruby|不屈|ふくつ}}
| {{blue|不}}
| {{blue|不}}
| (Invincible)
| Grit (Invincible)
| 20
| 20
| Damage reduced to 10 for next battle
| Damage reduced to 10 for next battle
Line 92: Line 92:
| かく{{ruby|乱|らん}}
| かく{{ruby|乱|らん}}
| {{blue|乱}}
| {{blue|乱}}
| (Disturbance)
| Disrupt (Disturbance)
| 70
| 70
| Reduces all enemy hit rates by half for 1 turn
| Reduces all enemy hit rates by half for 1 turn
Line 125: Line 125:
| 60
| 60
| Allows 1 extra action; only 1 can be active at a time
| Allows 1 extra action; only 1 can be active at a time
|-
| {{ruby|再動|さいどう}}
| 再
| Enable (Move&nbsp;Again)
| 90
| Allows an ally that has already acted to act again
|-
|-
| {{ruby|突撃|とつげき}}
| {{ruby|突撃|とつげき}}
Line 131: Line 137:
| 30
| 30
| Enables all weapons, except Map, after moving for 1 turn
| Enables all weapons, except Map, after moving for 1 turn
|-
| {{ruby|再動|さいどう}}
| 再
| Enable (Move&nbsp;Again)
| 90
| Allows an ally that has already acted to act again
|-
|-
| {{ruby|根性|こんじょう}}
| {{ruby|根性|こんじょう}}
Line 164: Line 164:
| {{ruby|絆|きずな}}
| {{ruby|絆|きずな}}
| 絆
| 絆
| (Bonds)
| Bond
| 80
| 80
| Replenishes half of all ally's HP
| Replenishes half of all ally's HP
Line 178: Line 178:
| Snipe
| Snipe
| 30
| 30
| Increases all weapons' range by 2 (expect Map and Range 1)
| Increases all weapons' range by 2 (except Map and Range 1)
|-
|-
| {{ruby|気合|きあい}}
| {{ruby|気合|きあい}}
Line 206: Line 206:
| {{ruby|献身|けんしん}}
| {{ruby|献身|けんしん}}
| 献
| 献
| (Devote)
| Piety
| 30
| 30
| Replenishes an ally's SP by 10
| Replenishes an ally's SP by 10
Line 218: Line 218:
| {{ruby|直撃|ちょくげき}}
| {{ruby|直撃|ちょくげき}}
| {{blue|直}}
| {{blue|直}}
| Fury (Direct&nbsp;Attack)
| Pierce (Fury)
| 30
| 30
| Nullifies enemy's defensive abilities/defensive support
| Nullifies enemy's defensive abilities/defensive support
Line 236: Line 236:
| {{ruby|勇気|ゆうき}}
| {{ruby|勇気|ゆうき}}
| <span style="color:blue">{{Caption|勇<small>*</small>|加必不熱直}}</span>
| <span style="color:blue">{{Caption|勇<small>*</small>|加必不熱直}}</span>
| (Courage)
| Courage
| 90
| 90
| Accel, Strike, Invincible, Valor, Spirit, Fury
| Accel, Strike, Invincible, Valor, Spirit, Fury
Line 265: Line 265:
|}
|}
<small>'''Notes:'''<br>{{blue|Blue}} = Spirit command with lasting effect. <br><small>*</small> = Spirit command with different effect then the abbrivation. Hover over to see effect.<br>
<small>'''Notes:'''<br>{{blue|Blue}} = Spirit command with lasting effect. <br><small>*</small> = Spirit command with different effect then the abbrivation. Hover over to see effect.<br>
English translations taken from Atlus's release of the Super Robot Taisen: Original Generation games were applicable. Literal translations of Japanese names are shown in parentheses when they differ from Atlus' or when the skill does not have an official translation.</small>
English translations taken from the English patch. Literal translations of Japanese names are shown in parentheses when they differ from Atlus' or when the skill does not have an official translation.</small>

Latest revision as of 20:50, 24 August 2023

Search Layout

熱血
Valor (Hot Blood)
集中
Focus
根性
Vigor
気合
Spirit (Charge)
偵察
Scan

Soul
必中
Strike (Sure Hit)
ド根性
Guts
気迫
Drive

Love
闘志
Mettle (Fighting Spirt)
感応
Attune
信頼
Trust
激励
Rouse (Rally)
勇気
Courage
ひらめき
Alert (Flash)
加速
Accel
友情
Faith
脱力
Daunt
幸運
Luck
不屈
Grit (Invincible)
覚醒
Zeal

Bond
献身
Piety
祝福
Bless
鉄壁
Guard (Iron Wall)
再動
Enable (Move Again)
補給
Renew (Resupply)
てかげん
Mercy
努力
Gain (Great Effort)
かく乱
Disrupt (Disturbance)
突撃
Assail (Rush Attack)
狙撃
Snipe
直撃
Pierce (Direct Attack)
応援
Cheer


精神/Spirit List

Spirit icon Translation Cost Description
熱血(ねっけつ) Valor (Hot Blood) 40 2× damage dealt on the next attack, does not stack with 魂/Soul and can't Crit
(たましい) Soul 60 2.5× damage dealt on the next attack, does not stack with 熱血/Valor and can't Crit
闘志(とうし) Mettle (Fighting Spirit) 30 100% chance of a critical attack for one turn, does affect attacks with 熱血/Valor or 魂/Soul
ひらめき Alert (Flash) 10 Evades any enemy attack for 1 battle
不屈(ふくつ) Grit (Invincible) 20 Damage reduced to 10 for next battle
鉄壁(てっぺき) Guard (Iron Wall) 30 Reduces damage taken to 1/4 for 1 turn
かく(らん) Disrupt (Disturbance) 70 Reduces all enemy hit rates by half for 1 turn
集中(しゅうちゅう) Focus 15 Raises Hit/Evate rates by 30% for 1 turn
必中(ひっちゅう) Strike (Sure Hit) 20 Raises Hit rate to 100%
感応(かんの) * Attune 30 Raises an ally's Hit rate to 100% for 1 turn
加速(かそく) Accel 5 Increases Movement by 3; not moving keeps the effect
覚醒(かくせい) Zeal (Awaken) 60 Allows 1 extra action; only 1 can be active at a time
再動(さいどう) Enable (Move Again) 90 Allows an ally that has already acted to act again
突撃(とつげき) Assail (Rush Attack) 30 Enables all weapons, except Map, after moving for 1 turn
根性(こんじょう) Vigor 20 Replenishes HP by 30% of max value
ド根性(どこんじょう) Guts 30 Fully replenishes HP
信頼(しんらい) Trust 30 Replenishes an ally's HP by 2000
友情(ゆうじょう) Faith 60 Fully replenishes an ally's HP
(きずな) Bond 80 Replenishes half of all ally's HP
補給(ほきゅう) Renew (Resupply) 60 Fully replenishes an ally's ammo/EN
狙撃(そげき) Snipe 30 Increases all weapons' range by 2 (except Map and Range 1)
気合(きあい) Spirit (Charge) 40 Increases Will by 10
気迫(きはく) Drive 80 Increases Will by 30
激励(げきれい) Rouse (Rally) 60 Increases adjacent ally's Will by 10
脱力(だつりょく) Daunt (Exhaust) 50 Reduces targeted enemy's Will by 10
献身(けんしん) Piety 30 Replenishes an ally's SP by 10
てかげん Mercy 10 Reduces enemy HP to 10 when user's Maneuver is higher
直撃(ちょくげき) Pierce (Fury) 30 Nullifies enemy's defensive abilities/defensive support
偵察(ていさつ) Scan 5 Makes target enemy's info avilible if previously not know, decreses enemy's evasion by 10% for 1 turn
(あい) * Love 90 Accel, Strike, Alert, Valor, Spirit, Gain, and Luck
勇気(ゆうき) * Courage 90 Accel, Strike, Invincible, Valor, Spirit, Fury
幸運(こううん) Luck 40 Doubles the money earned in the next battle
祝福(しゅくふく) * Bless 60 Doubles an ally's money earned in the next battle
努力(どりょく) Gain (Great Effort) 20 Doubles the EXP earned in the next battle
応援(おうえん) * Cheer 40 Doubles the EXP earned by an ally next battle

Notes:
Blue = Spirit command with lasting effect.
* = Spirit command with different effect then the abbrivation. Hover over to see effect.
English translations taken from the English patch. Literal translations of Japanese names are shown in parentheses when they differ from Atlus' or when the skill does not have an official translation.