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Super Robot Wars/OGs/Spirit Commands: Difference between revisions

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m Reverted edits by ElijahCarson (talk) to last revision by Eis Mikagami
Reiska (talk | contribs)
Spirit command translations edited to match the English patch.
Line 7: Line 7:
! Column 1 !! Column 2 !! Column 3 !! Column 4 !! Column 5 !! Column 6
! Column 1 !! Column 2 !! Column 3 !! Column 4 !! Column 5 !! Column 6
|-
|-
| Valor || Strike || Guts || Drive || Scan || Gain
| Valor || Bullseye || Guts || Drive || Scan || Gain
|-
|-
| Alert || Attune || Trust || Rouse || Exhaust || Cheer
| Flash || Attune || Trust || Rouse || Daunt || Cheer
|-
|-
| Invincible || Accel || Faith || Mercy || Love || Sense
| Persist || Accel || Faith || Mercy || Love || Sense
|-
|-
| Guard || Zeal || Renew || Snipe || Luck || Enable
| Wall || Zeal || Resupply || Snipe || Luck || Enable
|-
|-
| Focus || Vigor || Spirit || Fury || Bless || Assail
| Focus || Vigor || Spirit || Pierce || Bless || Charge
|}
|}


Line 25: Line 25:
! Column 1 !! Column 2 !! Column 3 !! Column 4 !! Column 5 !! Column 6
! Column 1 !! Column 2 !! Column 3 !! Column 4 !! Column 5 !! Column 6
|-
|-
| Bonds || Training || Confusion || Continuous Attack || Fighting Spirit || Prayer
| Bond || Earn || Disrupt || Blitz || Mettle || Prayer
|-
|-
| Rouse(L) || Prediction || Soul || Alignment || Hope || Shiver
| Rally || Clarity || Soul || Sync || Hope || Shiver
|}
|}






'''SP Commands'''   As in User Menu (Asian Version) Page 22
'''SP Commands'''


{|
{|
Line 38: Line 38:
! English !! Japanese !! Target !! Description  
! English !! Japanese !! Target !! Description  
|-
|-
| Valor (Hotblood) || 熱血 || Self || Next attack deals double damage.
| Valor || 熱血 || Self || Next attack deals double damage.
|-
|-
| Alert (Flash) || ひらめき || Self || 100% chance to evade the next attack.
| Flash || ひらめき || Self || 100% chance to evade the next attack.
|-
|-
| (Invincible) || 不屈 || Self || The next attack that hits this unit will deal 10 damage.
| Persist || 不屈 || Self || The next attack that hits this unit will deal 10 damage.
|-
|-
| Guard (Iron Wall) || 鉄壁 || Self || For 1 turn, decrease damage received from enemy to 1/4.
| Wall || 鉄壁 || Self || For 1 turn, decrease damage received from enemy to 1/4.
|-
|-
| Focus (Concentrate)  || 集中 || Self || For 1 turn, hit & evade rates increase by 30%.
| Focus || 集中 || Self || For 1 turn, hit & evade rates increase by 30%.
|-
|-
| Strike (Surehit) || 必中 || Self || For 1 turn, hit rate becomes 100% and enemies cannot dodge with Double Image. Does not override Alert.
| Bullseye || 必中 || Self || For 1 turn, hit rate becomes 100% and enemies cannot dodge with Double Image. Does not override Alert.
|-
|-
| Attune (Inspire) || 感応 || 1 Ally || For 1 turn, hit rate becomes 100% and enemies cannot dodge with Double Image. Does not override Alert.
| Attune || 感応 || 1 Ally || For 1 turn, hit rate becomes 100% and enemies cannot dodge with Double Image. Does not override Alert.
|-
|-
| Accel (Accelerate) || 加速 || Self/ Twin || +3 to movement, effect remains until unit moves.
| Accel || 加速 || Self/ Twin || +3 to movement, effect remains until unit moves.
|-
|-
| Zeal (Awaken) || 覚醒 || Self/ Twin || Unit can act again after moving/attacking. Does not stack.
| Zeal || 覚醒 || Self/ Twin || Unit can act again after moving/attacking. Does not stack.
|-
|-
| Vigor (Guts) || 根性 || Self || Recovers 30% of MAX HP.
| Vigor || 根性 || Self || Recovers 30% of MAX HP.
|-
|-
| Guts (Guts(L)) || ド根性 || Self || Fully recovers HP.
| Guts || ド根性 || Self || Fully recovers HP.
|-
|-
| Trust || 信頼 || 1 Ally || Recovers 2000 HP.
| Trust || 信頼 || 1 Ally || Recovers 2000 HP.
|-
|-
| Faith (Friendship) || 友情 || 1 Ally/ Twin Unit || Fully recovers HP.
| Faith || 友情 || 1 Ally/ Twin Unit || Fully recovers HP.
|-
|-
| Renew (Resupply) || 補給 || 1 Unit || Recover all EN and Ammo.
| Resupply || 補給 || 1 Unit || Recover all EN and Ammo.
|-
|-
| Spirit (Yell) || 気合 || Self || +10 to Will.
| Spirit || 気合 || Self || +10 to Will.
|-
|-
| Drive (Vigor) || 気迫 || Self || +30 to Will.
| Drive || 気迫 || Self || +30 to Will.
|-
|-
| Rouse (Encourage)|| 激励 || 1 Ally || +10 to Will.
| Rouse || 激励 || 1 Ally || +10 to Will.
|-
|-
| Mercy || てかげん || Self || If the next attack from this unit would destroy the target, the target's HP is reduced to 10 instead. Only works when the enemy's Skill stat is lower than the attacker's.
| Mercy || てかげん || Self || If the next attack from this unit would destroy the target, the target's HP is reduced to 10 instead. Only works when the enemy's Skill stat is lower than the attacker's.
Line 76: Line 76:
| Snipe || 狙撃 || Self || +2 to weapons range except for MAP and weapons with 1 range.
| Snipe || 狙撃 || Self || +2 to weapons range except for MAP and weapons with 1 range.
|-
|-
| Fury (Direct Hit)|| 直撃 || Self || The next attack ignores enemy barriers and defensive skills, including support defense.  (Except for LUCKY and Afterimage.)
| Pierce || 直撃 || Self || The next attack ignores enemy barriers and defensive skills, including support defense.  (Except for LUCKY and Afterimage.)
|-
|-
| Scan || 偵察 || 1 Enemy/ Twin || View an enemy's stats.
| Scan || 偵察 || 1 Enemy/ Twin || View an enemy's stats.
|-
|-
| Exhaust || 脱力 || 1 Enemy || -10 to Will.
| Daunt || 脱力 || 1 Enemy || -10 to Will.
|-
|-
| Love || 愛 || Self || Use Accelerate, Valor, Flash, Strike, Yell, Luck and Effort at once.
| Love || 愛 || Self || Use Accel, Valor, Flash, Bullseye, Spirit, Luck and Gain at once.
|-
|-
| Luck || 幸運 || Self/ Twin || Gain double credits after the next attack. If the attack does not kill, the skill is expended anyway.
| Luck || 幸運 || Self/ Twin || Gain double credits after the next attack. If the attack does not kill, the skill is expended anyway.
Line 88: Line 88:
| Bless || 祝福 || 1 Ally/ Twin || Gain double credits after the next attack. If the attack does not kill, the skill is expended anyway.
| Bless || 祝福 || 1 Ally/ Twin || Gain double credits after the next attack. If the attack does not kill, the skill is expended anyway.
|-
|-
| Gain (Effort) || 努力 || Self/ Twin || Gain double experience after the next attack.
| Gain || 努力 || Self/ Twin || Gain double experience after the next attack.
|-
|-
| Cheer || 応援 || 1 Ally/ Twin || Gain double experience after the next attack.
| Cheer || 応援 || 1 Ally/ Twin || Gain double experience after the next attack.
|-
|-
| Sense (Instinct) || 直感 || Self || Use Strike & Flash at once.
| Sense || 直感 || Self || Use Bullseye & Flash at once.
|-
|-
| Enable (Move Again) || 再動 || 1 Ally/ Twin || Allow an ally that has already acted this turn to act again.
| Enable || 再動 || 1 Ally/ Twin || Allow an ally that has already acted this turn to act again.
|-
|-
| Assail (Assault) || 突撃 || Self || For one turn, use any weapon (except MAP weapons) after moving.
| Charge || 突撃 || Self || For one turn, use any weapon (except MAP weapons) after moving.
|}
|}


Line 107: Line 107:
! English !! Japanese !! Target !! Description  
! English !! Japanese !! Target !! Description  
|-
|-
| Bonds || 絆 || ALL Ally units || Recover 50% of MAX HP.
| Bond || 絆 || ALL Ally units || Recover 50% of MAX HP.
|-
|-
| Rouse(L) || 大激励 || ALL Ally units || +5 to Will.
| Rally || 大激励 || ALL Ally units || +5 to Will.
|-
|-
| Training || 修行 || Self Twin || Receive double PP after the unit's next attack.
| Earn || 修行 || Self Twin || Receive double PP after the unit's next attack.
|-
|-
| Prediction || 予測 || All enemy units || Decrease evasion chances.
| Clarity || 予測 || All enemy units || Decrease evasion chances.
|-
|-
| Confusion || かく乱 || All enemy units || Decrease to-hit chances.
| Disrupt || かく乱 || All enemy units || Decrease to-hit chances.
|-
|-
| Soul || 魂 || Self Twin || Increase attack power of next attack by 150%.
| Soul || 魂 || Self Twin || Increase attack power of next attack by 150%.
|-
|-
| Continuous Attack || 連撃 || Self Twin || If the next attack destroys its target, this unit will be able to act again.
| Blitz || 連撃 || Self Twin || If the next attack destroys its target, this unit will be able to act again.
|-
|-
| Alignment || 同調 || Self Twin || For 1 turn, each stat of each pilot is set to the higher value of the two. Stats are compared separately (e.g. if one pilot has 150 Evasion and 200 Defense, and the other has 150 Defense and 200 Evasion, Sympathy will set both stats to 200 for both pilots)
| Sync || 同調 || Self Twin || For 1 turn, each stat of each pilot is set to the higher value of the two. Stats are compared separately (e.g. if one pilot has 150 Evasion and 200 Defense, and the other has 150 Defense and 200 Evasion, Sympathy will set both stats to 200 for both pilots)
|-
|-
| Fighting Spirit || 闘志 || Self Twin || For 1 turn, all attacks have a 100% critical-hit chance.
| Mettle || 闘志 || Self Twin || For 1 turn, all attacks have a 100% critical-hit chance.
|-
|-
| Hope || 期待 || 1 Ally || Recover 50 SP.
| Hope || 期待 || 1 Ally || Recover 50 SP.

Revision as of 04:57, 17 January 2021

SP & Twin Commands

SP Commands as in the Search screen, check below for their effects:

Column 1 Column 2 Column 3 Column 4 Column 5 Column 6
Valor Bullseye Guts Drive Scan Gain
Flash Attune Trust Rouse Daunt Cheer
Persist Accel Faith Mercy Love Sense
Wall Zeal Resupply Snipe Luck Enable
Focus Vigor Spirit Pierce Bless Charge


Twin Commands as in the Search screen, check below for their effects:

Column 1 Column 2 Column 3 Column 4 Column 5 Column 6
Bond Earn Disrupt Blitz Mettle Prayer
Rally Clarity Soul Sync Hope Shiver


SP Commands

English Japanese Target Description
Valor 熱血 Self Next attack deals double damage.
Flash ひらめき Self 100% chance to evade the next attack.
Persist 不屈 Self The next attack that hits this unit will deal 10 damage.
Wall 鉄壁 Self For 1 turn, decrease damage received from enemy to 1/4.
Focus 集中 Self For 1 turn, hit & evade rates increase by 30%.
Bullseye 必中 Self For 1 turn, hit rate becomes 100% and enemies cannot dodge with Double Image. Does not override Alert.
Attune 感応 1 Ally For 1 turn, hit rate becomes 100% and enemies cannot dodge with Double Image. Does not override Alert.
Accel 加速 Self/ Twin +3 to movement, effect remains until unit moves.
Zeal 覚醒 Self/ Twin Unit can act again after moving/attacking. Does not stack.
Vigor 根性 Self Recovers 30% of MAX HP.
Guts ド根性 Self Fully recovers HP.
Trust 信頼 1 Ally Recovers 2000 HP.
Faith 友情 1 Ally/ Twin Unit Fully recovers HP.
Resupply 補給 1 Unit Recover all EN and Ammo.
Spirit 気合 Self +10 to Will.
Drive 気迫 Self +30 to Will.
Rouse 激励 1 Ally +10 to Will.
Mercy てかげん Self If the next attack from this unit would destroy the target, the target's HP is reduced to 10 instead. Only works when the enemy's Skill stat is lower than the attacker's.
Snipe 狙撃 Self +2 to weapons range except for MAP and weapons with 1 range.
Pierce 直撃 Self The next attack ignores enemy barriers and defensive skills, including support defense. (Except for LUCKY and Afterimage.)
Scan 偵察 1 Enemy/ Twin View an enemy's stats.
Daunt 脱力 1 Enemy -10 to Will.
Love Self Use Accel, Valor, Flash, Bullseye, Spirit, Luck and Gain at once.
Luck 幸運 Self/ Twin Gain double credits after the next attack. If the attack does not kill, the skill is expended anyway.
Bless 祝福 1 Ally/ Twin Gain double credits after the next attack. If the attack does not kill, the skill is expended anyway.
Gain 努力 Self/ Twin Gain double experience after the next attack.
Cheer 応援 1 Ally/ Twin Gain double experience after the next attack.
Sense 直感 Self Use Bullseye & Flash at once.
Enable 再動 1 Ally/ Twin Allow an ally that has already acted this turn to act again.
Charge 突撃 Self For one turn, use any weapon (except MAP weapons) after moving.


Twin Commands --Page 23

Note: For using Twin Command(s), user must be in a team and BOTH members have the required SP for the command(s). It takes full cost of the command SP on BOTH members.

English Japanese Target Description
Bond ALL Ally units Recover 50% of MAX HP.
Rally 大激励 ALL Ally units +5 to Will.
Earn 修行 Self Twin Receive double PP after the unit's next attack.
Clarity 予測 All enemy units Decrease evasion chances.
Disrupt かく乱 All enemy units Decrease to-hit chances.
Soul Self Twin Increase attack power of next attack by 150%.
Blitz 連撃 Self Twin If the next attack destroys its target, this unit will be able to act again.
Sync 同調 Self Twin For 1 turn, each stat of each pilot is set to the higher value of the two. Stats are compared separately (e.g. if one pilot has 150 Evasion and 200 Defense, and the other has 150 Defense and 200 Evasion, Sympathy will set both stats to 200 for both pilots)
Mettle 闘志 Self Twin For 1 turn, all attacks have a 100% critical-hit chance.
Hope 期待 1 Ally Recover 50 SP.
Prayer 祈り 1 Ally Remove bad status effects.
Shiver 戦慄 All enemy units -5 to Will. Only affects enemies with a Skill stat lower than the user's.