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Super Robot Wars/V/Full Upgrade Bonuses: Difference between revisions
Zephyrantes (talk | contribs) Hopefully someone else can make the table and stuffs. |
Added some custom bonuses. Typing up the bonuses for the CA units was hell. |
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VangRay - Grants | VangRay - Grants one additional Power Parts slot. | ||
Huckebein - Increases Mobility by 20 and Max EN by 100. | |||
Grungust - Increases Armor by 300 and Max EN by 100. | |||
Tuatha de Danaan - Increases all weapon DMG by 300. Increases movement by 1. | |||
M9 Gernsback (Kurz) - Increases Range by 2 except map weapons and weapons with Range that is 1. | |||
M9 Gernsback (Mao) - Changes to Final Accuracy/Evasion % are doubled thanks to special ability Jam. | |||
M9D Falke - Increases all CQB weapon DMG by 200 and Mobility by 15. | |||
ARX-7 Arbalest - Strenghtens special ability Lambda Driver. | |||
Great Mazinger - Increases Armor by 300 and Max EN by 50. | |||
Black Getter - Changes terrain handling of all weapons to S. | |||
Nu Gundam - Newtype Weapons gain DMG equal to the level of special skill Newtype. | |||
Zeta Gundam - Pilot CQB, RNG, SKL, DEF, EVD, HIT increase by 10 when special ability Biosenson ir active. | |||
ZZ Gundam - All High Mega Cannon weapons cost 20 less EN and require 10 less Focus. | |||
Hyaku Shiki - Increases all weapon DMG by 100 and makes it possible to use them after moving. | |||
Gundam Mk-II - Increases Final Accuracy % by 10%. Increases Long Rifle DMG by 300. | |||
Ξ Gundam - Increases Funnel Missile DMG by 200. Increases Movement by 2. | |||
Gundam F91 MP - Increases VSBR DMG by 300. Increases Range by 1 except map weapons and weapons with Range that is 1. | |||
XB Gundam X-1 Kai Kai - Grants special effect Barrier Piercing to all CQB weapons and increases CRT by 30. | |||
Destiny Gundam - Increases Max EN by 80. Special ability Shadow now has no Focus requirements to activate. | |||
Strike Freedom Gundam - Increases map weapon Super DRAGOON Ammo by 1 and decreases required Focus by 10. | |||
Infinite Justice Gundam - Increases Range of all CQB weapons by 1. Increases movement by 1. | |||
Force Impulse Gundam - Increases Excalibur DMG by 200. Increases Range by 1. | |||
Ptolemaios 2 Custom - Makes it possible to use weapons after moving while TRANS-AM is active. | |||
00 QAN[T] - Increases MAX En by 100. Allies within 2 spaces are not affected by special weapons. | |||
Gundam Harute - Increases movement by 1. Makes it possible to use weapons after moving. | |||
Gundam Zabanya - Increases Range by 2 except map weapons and weapons with Range that is 1. | |||
Gundam Raphael - Increases special ability GN Field Effect by 400. Increases MAX En by 50. | |||
Brave - Weapon and unit terrain handling become Spc-S and Air-S. | |||
GN-XIV - Increases movement by 1. Increases Mobility by 15. | |||
Villkiss - Grants special abilities HP Rec(M) and EN Rec(M). | |||
Arquebus Salia Custom - Increases ranged weapon DMG by 200. Increases range by 1 except map weapons and range 1 weapons. | |||
Glaive Hilda Custom - Increases CQB weapon DMG by 200. Increases movement by 1. | |||
Razor - Increases boomerang DMG by 300. | |||
Glaive Rosalie Custom - Increases Shoulder Twin Cannons DMG by 200. All weapons gain 50% more ammo. | |||
Hauser Ersha Custom - Allows unit to ressuply. | |||
Hauser Chris Custom - Increases HP by 300, Armor by 100, Sight by 5 and mobility by 5. | |||
Nadesico B - Gravity Blast costs 25 less EN. Increases Max EN by 80. | |||
Aestivalis Custom - Increases all CQB weapon DMG by 200 and CRT by 30. | |||
Super Aestivalis - Increases Final Evasion % by 20%. Increases all weapon DMG by 200. | |||
Black Selena - Can be affected by special ability Gravity Wave Beam. Increases Movement by 1. | |||
Space Battleship Yamato - Grants one additional Power Parts slot. | |||
Might Gaine - Increases Max EN by 50 and Movement by 1. Increases Drive Wheel Sword weapons DMG by 200. | |||
Battle Bomber - Increases HP by 1000, Armor by 300 and Sight by 30. | |||
Guard Diver - Increases reach of special ability Repair Device by 1. Amount of recovered HP increases by 50%. | |||
Zambot 3 - Zambot Moon Attack always crits in Space and Night maps. | |||
Daitarn 3 - Increases Mobility by 50. | |||
Revision as of 16:50, 24 February 2017
VangRay - Grants one additional Power Parts slot.
Huckebein - Increases Mobility by 20 and Max EN by 100.
Grungust - Increases Armor by 300 and Max EN by 100.
Tuatha de Danaan - Increases all weapon DMG by 300. Increases movement by 1.
M9 Gernsback (Kurz) - Increases Range by 2 except map weapons and weapons with Range that is 1.
M9 Gernsback (Mao) - Changes to Final Accuracy/Evasion % are doubled thanks to special ability Jam.
M9D Falke - Increases all CQB weapon DMG by 200 and Mobility by 15.
ARX-7 Arbalest - Strenghtens special ability Lambda Driver.
Great Mazinger - Increases Armor by 300 and Max EN by 50.
Black Getter - Changes terrain handling of all weapons to S.
Nu Gundam - Newtype Weapons gain DMG equal to the level of special skill Newtype.
Zeta Gundam - Pilot CQB, RNG, SKL, DEF, EVD, HIT increase by 10 when special ability Biosenson ir active.
ZZ Gundam - All High Mega Cannon weapons cost 20 less EN and require 10 less Focus.
Hyaku Shiki - Increases all weapon DMG by 100 and makes it possible to use them after moving.
Gundam Mk-II - Increases Final Accuracy % by 10%. Increases Long Rifle DMG by 300.
Ξ Gundam - Increases Funnel Missile DMG by 200. Increases Movement by 2.
Gundam F91 MP - Increases VSBR DMG by 300. Increases Range by 1 except map weapons and weapons with Range that is 1.
XB Gundam X-1 Kai Kai - Grants special effect Barrier Piercing to all CQB weapons and increases CRT by 30.
Destiny Gundam - Increases Max EN by 80. Special ability Shadow now has no Focus requirements to activate.
Strike Freedom Gundam - Increases map weapon Super DRAGOON Ammo by 1 and decreases required Focus by 10.
Infinite Justice Gundam - Increases Range of all CQB weapons by 1. Increases movement by 1.
Force Impulse Gundam - Increases Excalibur DMG by 200. Increases Range by 1.
Ptolemaios 2 Custom - Makes it possible to use weapons after moving while TRANS-AM is active.
00 QAN[T] - Increases MAX En by 100. Allies within 2 spaces are not affected by special weapons.
Gundam Harute - Increases movement by 1. Makes it possible to use weapons after moving.
Gundam Zabanya - Increases Range by 2 except map weapons and weapons with Range that is 1.
Gundam Raphael - Increases special ability GN Field Effect by 400. Increases MAX En by 50.
Brave - Weapon and unit terrain handling become Spc-S and Air-S.
GN-XIV - Increases movement by 1. Increases Mobility by 15.
Villkiss - Grants special abilities HP Rec(M) and EN Rec(M).
Arquebus Salia Custom - Increases ranged weapon DMG by 200. Increases range by 1 except map weapons and range 1 weapons.
Glaive Hilda Custom - Increases CQB weapon DMG by 200. Increases movement by 1.
Razor - Increases boomerang DMG by 300.
Glaive Rosalie Custom - Increases Shoulder Twin Cannons DMG by 200. All weapons gain 50% more ammo.
Hauser Ersha Custom - Allows unit to ressuply.
Hauser Chris Custom - Increases HP by 300, Armor by 100, Sight by 5 and mobility by 5.
Nadesico B - Gravity Blast costs 25 less EN. Increases Max EN by 80.
Aestivalis Custom - Increases all CQB weapon DMG by 200 and CRT by 30.
Super Aestivalis - Increases Final Evasion % by 20%. Increases all weapon DMG by 200.
Black Selena - Can be affected by special ability Gravity Wave Beam. Increases Movement by 1.
Space Battleship Yamato - Grants one additional Power Parts slot.
Might Gaine - Increases Max EN by 50 and Movement by 1. Increases Drive Wheel Sword weapons DMG by 200.
Battle Bomber - Increases HP by 1000, Armor by 300 and Sight by 30.
Guard Diver - Increases reach of special ability Repair Device by 1. Amount of recovered HP increases by 50%.
Zambot 3 - Zambot Moon Attack always crits in Space and Night maps.
Daitarn 3 - Increases Mobility by 50.