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Super Robot Wars/Z3.2/Mech Abilities: Difference between revisions

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Copying-pasting over and will slowly look over for any changes from Z3.1
 
Adding new stuff I obtained so far and took off old changes from Z3.1
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== Mech Abilities ==
== Mech Abilities ==
Those in <span style="color: red;"><!--@@@@@-->Red</span> are new to game abilities or changed from previous game (Z3.1)
Those in <span style="color: red;"><!--@@@@@-->Red</span> are new abilities or ones that have changed from previous games (Z3.1 and prior).


{|
{|
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! Ability Name !! Ability Name (Japanese) !! Description !! Unique To
! Ability Name !! Ability Name (Japanese) !! Description !! Unique To
|-
|-
|I-Field || Iフィールド ||Activates at 110 Will. Reduces damage from beam-type attacks by 1500. Consumes 10 EN per use. || Nu Gundam<br>Unicorn Gundam
| I-Field || Iフィールド ||Activates at 110 Will. Reduces damage from beam-type attacks by 1500. Consumes 10 EN per use. || Nu Gundam<br>Unicorn Gundam<br> Turn A Gundam
|-
|-
|Psycho-Field || サイコフィールド || Negates damage below 2000. Requires Biosensor ability to be active. Consumes 5 EN per use.|| Zeta Gundam
| Psycho-Field || サイコフィールド || Negates damage below 2000. Requires Biosensor ability to be active. Consumes 5 EN per use.|| Zeta Gundam
|-
|-
|Active Cloak || アクティブクローク ||Negates damage below 2000. Consumes 5 EN per use.  ||Gundam Deathscythe Hell
| Active Cloak || アクティブクローク ||Negates damage below 2000. Consumes 5 EN per use.  || Gundam Deathscythe Hell
|-
|-
|VPS Armor || VPS装甲 ||Non-beam attacks do 2000 less damage. Consumes 10 EN per use.  ||Strike Freedom Gundam<br>Destiny Gundam
| VPS Armor || VPS装甲 || Non-beam attacks do 2000 less damage. Consumes <span style="color: red;">15 EN</span> per use.  || Strike Freedom Gundam<br>Destiny Gundam
|-
|-
|<span style="color: red;"><!--@@@@@-->GN Holster Bit</span> || GNホルスタービット ||Activates at 110 Will. Reduces all damage by 1500. Consumes 20 EN per use. ||Gundam Zabanya
| GN Holster Bits || GNホルスタービット || Activates at 110 Will. Reduces all damage by 1500. Consumes 20 EN per use. || Gundam Zabanya
|-
|-
|<span style="color: red;"><!--@@@@@-->GN Sword Bit</span> || GNソードビット ||Activates at 110 Will. Reduces all damage by 1500. Consumes 20 EN per use. ||Gundam 00 Qan[t]
| GN Sword Bits || GNソードビット || Activates at 110 Will. Reduces all damage by 1500. Consumes 20 EN per use. || Gundam 00 Qan[t]
|-
|-
|GN Field || GNフィールド ||Negates damage below 2500. Consumes 10 EN on use. ||Raphael Gundam<br>Ptolemaios 2 Kai
| GN Field || GNフィールド ||Negates damage below 2500. Consumes 10 EN on use. || Raphael Gundam<br>Ptolemaios 2 Kai
|-
|-
|<span style="color: red;"><!--@@@@@-->Inertial Canceller</span> || イナーシャルキャンセラー || Negates damage below 2000. Consumes 10 EN per use. ||Gunbuster
| Inertial Canceller || イナーシャルキャンセラー || Negates damage below 2000. Consumes 10 EN per use. || Gunbuster
|-
|-
|Pinpoint Barrier || ピンポイントバリア || <span style="color: red;"><!--@@@@@-->Activates at 110 Will.</span> Reduces all damage by 1000. Consumes 5 EN per use.  ||VF-22S S-Vogel IIB<br>VF-25F Messiah B TP<br>YF-29 Durandal B SP<br>VF-25G Messiah B TP<br>RVF-25 Messiah B<br> RVF-25 Messiah B SP<br>VF-25S Messiah B TP<br>Macross Quarter
| Pinpoint Barrier || ピンポイントバリア || Activates at 110 Will. Reduces all damage by 1000. Consumes 5 EN per use.  || VF-22S S-Vogel IIB<br>VF-25F Messiah B TP<br>VF-27γ Lucifer B SP<br>YF-29 Durandal B SP<br>VF-25G Messiah B TP<br>RVF-25 Messiah B<br> RVF-25 Messiah B SP<br>VF-25S Messiah B TP<br>Macross Quarter
|-
|-
|<span style="color: red;"><!--@@@@@-->A.T. Field</span> || A.T. フィールド ||Negates damage below 3000. Damage threshold increases as Synchro Rate increases. Activates at 100 Will. Consumes 20 EN per use. Does not work against Angel melee attacks.  ||Evangelion Unit 00<br> Evangelion Unit 01<br>Evangelion Unit 02
|<span style="color: red;">A.T. Field</span> || A.T. フィールド ||Negates damage below 3000. Damage threshold increases as Synchro Rate increases. Activates at 100 Will. Consumes 20 EN per use. Does not work against Angel melee attacks.  ||Evangelion Unit 00<br> Evangelion Unit 01<br>Evangelion Unit 02
|-
|-
|Absolute Defense System || 絶対守護領域 || Activates at 110 Will. Negates damage below 4000. Consumes 30 EN per use. ||Shinkirou
| Absolute Defense System || 絶対守護領域 || Activates at 110 Will. Negates damage below 4000. Consumes 30 EN per use. ||Shinkirou
|-
|-
|Radiation Barrier || 輻射障壁 || Activates at 110 Will. Reduces all damage by 1500. <span style="color: red;"><!--@@@@@-->consumes 5 EN per use.</span> ||Guren SEITEN
| Radiation Barrier || 輻射障壁 || Activates at 110 Will. Reduces all damage by 1500. Consumes 5 EN per use. ||Guren SEITEN
|-
|-
|Blaze Luminous || ブレイズ・ルミナス || Activates at 105 Will. <span style="color: red;"><!--@@@@@-->Reduces all damage by 1500. Consumes 5 EN per use.</span> ||Lancelot Albion<br>Lancelot Frontier
| Blaze Luminous || ブレイズ・ルミナス || Activates at 105 Will. Reduces all damage by 1500. Consumes 5 EN per use. || Lancelot Albion<br>Lancelot Frontier
|-
|-
|<span style="color: red;"><!--@@@@@-->D-Fault</span> || D・フォルト || Negates damage below 1200. Consumes 10 EN on use. ||Genion
| <span style="color: red;">Gravity Waver</span> || グラビティ・ウェイバー || <span style="color: red;">Activates at 110 Will. Reduces all damage by 1000. Consumes 10 EN per use.</span> || Chamber
|-
|-
|Repair Equipment || 修理装置 || Gives the unit the "repair" command to heal HP to their own team or adjacent units. Available before and after movement.<br><span style="color: red;"><!--@@@@@-->Gives 10% HP recovery for team at the start of the player phase.</span> ||Tetsujin #28<br>Methuss<br>Taurus(Noin)<br>Ptolemaios 2 Kai<br>Loto<br>RVF-25 Messiah<br>Venus A<br>Evangelion Unit 00<br>Lancelot Frontier
| D-Fault || D・フォルト || Negates damage below 1200. Consumes 10 EN on use. || Genion
|-
|-
|Supply Equipment || 補給装置 || Gives the unit the "supply" command and can fully restore EN to itself, a team mate, or an adjacent unit at the cost of reducing the resupplied unit's will by 10. Not available after movement.<br><span style="color: red;"><!--@@@@@-->Gives 10% EN recovery for team at the start of the player phase.</span>  ||Shuttle<br>Gundam Sandrock Kai (Custom Bonus)<br>Taurus (Hilde)<br>VB-6 Koenig Monster S<br>Boss Borot<br>Dai Guard<br>Methuss (Custom Bonus)
|Repair Equipment || 修理装置 || Gives the unit the "repair" command to heal HP to their own team or adjacent units. Available before and after movement.<br><span style="color: red;"><!--@@@@@-->Gives 10% HP recovery for team at the start of the player phase.</span> ||Tetsujin #28<br>Methuss<br>Taurus(Noin)<br>Ptolemaios 2 Kai<br>Loto<br>RVF-25 Messiah<br>Venus A<br>Evangelion Unit 00<br>Lancelot Frontier<br>Gunleon Magna
|-
|Supply Equipment || 補給装置 || Gives the unit the "supply" command and can fully restore EN to itself, a team mate, or an adjacent unit at the cost of reducing the resupplied unit's will by 10. Not available after movement.<br><span style="color: red;"><!--@@@@@-->Gives 10% EN recovery for team at the start of the player phase.</span>  ||Shuttle<br>Gundam Sandrock Kai (Custom Bonus)<br>Taurus (Hilde)<br>VB-6 Koenig Monster S<br>Boss Borot<br>Dai Guard<br>Methuss (Custom Bonus)<br>EVO-4
|-
|-
|Sword Equipped || 剣装備 || Gives the unit a chance to negate certain incoming melee and missile attacks. ||
|Sword Equipped || 剣装備 || Gives the unit a chance to negate certain incoming melee and missile attacks. ||
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|Shin Getter Vision || 真・ゲッタービジョン ||At 130 Will, the unit has a 50% chance to spontaneously avoid enemy attacks. ||Shin Getter 2
|Shin Getter Vision || 真・ゲッタービジョン ||At 130 Will, the unit has a 50% chance to spontaneously avoid enemy attacks. ||Shin Getter 2
|-
|-
|Jamming Function || ジャミング機能 || <span style="color: red;"><!--@@@@@-->+10% final evasion and accuracy rate for units in own team.</span>  ||Cosmo Crusher<br>RVF-25 Messiah<br> M9 Gernsback (Mao)
|Jamming Function || ジャミング機能 || +10% final evasion and accuracy rate for units in own team. ||Cosmo Crusher<br>RVF-25 Messiah<br> M9 Gernsback (Mao)
|-
|-
|Biosensor || バイオセンサー ||Activates at 130 Will with a level 5 Newtype/Enhanced Human pilot. Improves unit stats and allows activation of Psycho-Field ability. ||Zeta Gundam
|Biosensor || バイオセンサー ||Activates at 130 Will with a level 5 Newtype/Enhanced Human pilot. Improves unit stats and allows activation of Psycho-Field ability. ||Zeta Gundam
|-
|-
|Psycho Frame || サイコ・フレーム || Activates at 130 Will with a level 5 Newtype/Enhanced Human pilot. Improves unit stats.||Nu Gundam
|Psycho Frame || サイコ・フレーム || Activates at 130 Will with a level 5 Newtype/Enhanced Human pilot. Improves unit stats.|| Nu Gundam
|-
| NT-D System || NT-Dシステム ||At 130 Will, the command to activate Destroy Mode becomes available. Destroy Mode lasts 5 turns. <span style="color: red;">The turn limit is lifted on scenario 40.</span>|| Unicorn Gundam<br> FA Unicorn Gundam<br>Banshee Norn
|-
|-
|<span style="color: red;"><!--@@@@@-->NT-D System</span> || NT-Dシステム ||At 130 Will, the command to activate Destroy Mode becomes available. Destroy Mode lasts 5 turns. ||Unicorn Gundam
| Zero System || ゼロシステム || Activates at 130 Will. Increases pilot stats as Will increases. || Wing Gundam Zero
|-
|-
|Zero System || ゼロシステム ||Activates at 130 Will. Increases pilot stats as Will increases. ||Wing Gundam Zero
| Trans-Am || トランザム || After using the "Activate Trans-Am" command, the unit will enter Trans-Am mode for 2 turns. Trans-Am cannot be used more than once on the same map.<br> Increases unit movement range and allows <span style="color: red;">GN Missles</span> to be used after moving. ||Ptolemaios 2 Kai
|-
|-
|Trans-Am || トランザム ||After using the "Activate Trans-Am" command, the unit will enter Trans-Am mode for 2 turns. Trans-Am cannot be used more than once on the same map.<br> Increases unit movement range and allows all attacks to be used after moving. ||Ptolemaios 2 Kai
| Satellite System || サテライトシステム || Allows for the use of the Twin Satellite Cannon attacks (Regular and MAP). <span style="color: red;">The unit deploys with 1 charge that can be consumed to use either Satellite Cannon attack. <br>After using up a charge, the unit must wait either wait 1 turn if the moon is present, or 2 turns if there is no moon to ready another charge. <br>The charge turn requirement changes to 1 turn regardless of the presence of a moon on scenario 33.</span> || Gundam DX
|-
|-
|<span style="color: red;"><!--@@@@@-->Umbilical Cable</span>|| アンビリカルケーブル || Unit regains 50 EN every turn. <span style="color: red;"><!--@@@@@-->This ability does not bind the unit to a location or battleship as in previous games.</span>||Evangelion Unit 00<br> Evangelion Unit 01<br> Evangelion Unit 02
| Umbilical Cable || アンビリカルケーブル || Unit regains 50 EN every turn. ||Evangelion Unit 00<br> Evangelion Unit 01<br> Evangelion Unit 02
|-
|-
|<span style="color: red;"><!--@@@@@-->Berserk</span>|| 暴走 || When shot down, the unit transforms into Berserk Eva-01, attacking the closest enemies or allies.  ||Evangelion Unit 01
| Berserk || 暴走 || When shot down, the unit transforms into Berserk Eva-01, attacking the closest enemies or allies.  ||Evangelion Unit 01
|-
|-
|Spiral Power Activation || 螺旋力発動 ||Activates at 130 Will. Grants HP Regen (S) and increases final damage output depending on the pilot's Spiral Power level. ||Gurren Lagann
| Spiral Power Activation || 螺旋力発動 ||Activates at 130 Will. Grants HP Regen (S) and increases final damage output depending on the pilot's Spiral Power level. ||Gurren Lagann
|-
|-
|<span style="color: red;"><!--@@@@@-->ECS</span> || ECS ||Begin the stage with Flash, Fighting Spirit, and Assault spirit command effects ||M9 Gernsback<br> M9D Falke<br> ARX-7 Arbalest
| ECS || ECS ||Begin the stage with Flash, Fighting Spirit, and Assault spirit command effects || M9 Gernsback<br> M9D Falke<br> ARX-7 Arbalest
|-
|-
|<span style="color: red;"><!--@@@@@-->Lambda Driver</span>|| ラムダ・ドライバ || Activates at 130 Will; increases accuracy, mobility, armor, and final damage output as Will increases. ||ARX-7 Arbalest
| Lambda Driver || ラムダ・ドライバ || Activates at 130 Will. Increases unit accuracy, mobility, armor, and final damage output as Will increases. || ARX-7 Arbalest
|-
|-
|Element System || エレメントシステム ||At 130 Will, the main pilot's stats are altered to match the highest values within each stat across all three current Aquarion pilots. ||Aquarion EVOL
| Element System || エレメントシステム ||At 130 Will, the main pilot's stats are altered to match the highest values within each stat across all three current Aquarion pilots. || Aquarion EVOL<br>Solar Aquarion
|-
|-
|<span style="color: red;"><!--@@@@@-->ESP Amplification </span>|| 超能力増幅 ||+100 Weapon Attack Power for every ESP level. ||Godmars
| ESP Amplification || 超能力増幅 || +100 Weapon Attack Power for every ESP level. ||Godmars
|-
|-
|V-Con System || Vコンシステム || Unit is unaffected by pilot-affecting status effects, placement penalties and the continuous targeting penalty. ||Tetsujin #28
| V-Con System || Vコンシステム || Unit is unaffected by pilot-affecting status effects, placement penalties and the continuous targeting penalty. ||Tetsujin #28
|-
|-
|Spiritual Defense || 対精神攻撃 ||P-type (pilot-affecting) status effects are nullified.  || Lord Zeus
| Spiritual Defense || 対精神攻撃 ||P-type (pilot-affecting) status effects are nullified.  || Lord Zeus
|-
|-
|<span style="color: red;"><!--@@@@@-->GAI Mode Activation</span>|| GAIモード発動 ||At 140 Will, transformation into GAI Mode is available. Lasts 1 turn. Turn restriction is removed after scenario 58.  ||Genion
| GAI Mode Activation || GAIモード発動 || At 140 Will, transformation into GAI Mode is available. Lasts 1 turn. Turn restriction is removed after scenario 58.  || Genion
|-
|-
|All-Canceler || オールキャンセラー || Negates all special effects of weapons. This ability cannot be negated with the spirit commands "Direct Hit" and "Fury". ||
| All-Canceler || オールキャンセラー || Negates all special effects of weapons. This ability cannot be negated with the spirit commands "Direct Hit" and "Fury". ||
|-
|-
|HP Regen(Small~Large) || HP回復(小~大) || Unit regains 10%~30% of its max HP every turn. ||
| HP Regen(Small~Large) || HP回復(小~大) || Unit regains 10%~30% of its max HP every turn. ||
|-
|-
|EN Regen(Small~Ultra) || EN回復(小~超) || Unit regains 10%~100% of its max EN every turn. ||
| EN Regen(Small~Ultra) || EN回復(小~超) || Unit regains 10%~100% of its max EN every turn. ||
|-
|-
|}
|}
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|Chain of Command Center || 指揮系統中枢 || Raises the accuracy of allied units by a percentage equal to the number of allied units on the map ÷ 5. Effect stacks with other allied instances of this ability. || Enemy Battleships
|Chain of Command Center || 指揮系統中枢 || Raises the accuracy of allied units by a percentage equal to the number of allied units on the map ÷ 5. Effect stacks with other allied instances of this ability. || Enemy Battleships
|-
|-
|Lambda Driver (Strong) || ラムダ・ドライバ(強) || Reduces all damage by <span style="color: red;"><!--@@@@@-->2000</span>. Activates at 100 Will, damage threshold increases for every 10 Will gained thereafter. Consumes 10 EN per use. || Plan-1056 Codarl, Plan-1056 Codarl i, Behemoth, Plan-1059 Codarl c
|Lambda Driver (Strong) || ラムダ・ドライバ(強) || Reduces all damage by 2000. Activates at 100 Will, damage threshold increases for every 10 Will gained thereafter. Consumes 10 EN per use. || Plan-1056 Codarl, Plan-1056 Codarl i, Behemoth, Plan-1059 Codarl c
|-
|-
|A.T Field (Strong) || A.T.フィールド(強) || Cancels Damage <span style="color: red;"><!--@@@@@-->below 3500.</span> Activates at 100 Will. <span style="color: red;"><!--@@@@@-->Immune to the "Barrier Pierce" weapon effect</span>. Consumes 10 EN per use. Does not work against Evangelion Melee Attacks. || Angels<br>Berserk Eva 01
|A.T Field (Strong) || A.T.フィールド(強) || Cancels Damage below 3500. Activates at 100 Will. Immune to the "Barrier Pierce" weapon effect. Consumes 10 EN per use. Does not work against Evangelion Melee Attacks. || Angels<br>Berserk Eva 01
|-
|-
|Power of cause and effect || 因果の力 ||  || Space Devil
|Power of cause and effect || 因果の力 ||  || Space Devil

Revision as of 20:41, 16 April 2015

Mech Abilities

Those in Red are new abilities or ones that have changed from previous games (Z3.1 and prior).

Ability Name Ability Name (Japanese) Description Unique To
I-Field Iフィールド Activates at 110 Will. Reduces damage from beam-type attacks by 1500. Consumes 10 EN per use. Nu Gundam
Unicorn Gundam
Turn A Gundam
Psycho-Field サイコフィールド Negates damage below 2000. Requires Biosensor ability to be active. Consumes 5 EN per use. Zeta Gundam
Active Cloak アクティブクローク Negates damage below 2000. Consumes 5 EN per use. Gundam Deathscythe Hell
VPS Armor VPS装甲 Non-beam attacks do 2000 less damage. Consumes 15 EN per use. Strike Freedom Gundam
Destiny Gundam
GN Holster Bits GNホルスタービット Activates at 110 Will. Reduces all damage by 1500. Consumes 20 EN per use. Gundam Zabanya
GN Sword Bits GNソードビット Activates at 110 Will. Reduces all damage by 1500. Consumes 20 EN per use. Gundam 00 Qan[t]
GN Field GNフィールド Negates damage below 2500. Consumes 10 EN on use. Raphael Gundam
Ptolemaios 2 Kai
Inertial Canceller イナーシャルキャンセラー Negates damage below 2000. Consumes 10 EN per use. Gunbuster
Pinpoint Barrier ピンポイントバリア Activates at 110 Will. Reduces all damage by 1000. Consumes 5 EN per use. VF-22S S-Vogel IIB
VF-25F Messiah B TP
VF-27γ Lucifer B SP
YF-29 Durandal B SP
VF-25G Messiah B TP
RVF-25 Messiah B
RVF-25 Messiah B SP
VF-25S Messiah B TP
Macross Quarter
A.T. Field A.T. フィールド Negates damage below 3000. Damage threshold increases as Synchro Rate increases. Activates at 100 Will. Consumes 20 EN per use. Does not work against Angel melee attacks. Evangelion Unit 00
Evangelion Unit 01
Evangelion Unit 02
Absolute Defense System 絶対守護領域 Activates at 110 Will. Negates damage below 4000. Consumes 30 EN per use. Shinkirou
Radiation Barrier 輻射障壁 Activates at 110 Will. Reduces all damage by 1500. Consumes 5 EN per use. Guren SEITEN
Blaze Luminous ブレイズ・ルミナス Activates at 105 Will. Reduces all damage by 1500. Consumes 5 EN per use. Lancelot Albion
Lancelot Frontier
Gravity Waver グラビティ・ウェイバー Activates at 110 Will. Reduces all damage by 1000. Consumes 10 EN per use. Chamber
D-Fault D・フォルト Negates damage below 1200. Consumes 10 EN on use. Genion
Repair Equipment 修理装置 Gives the unit the "repair" command to heal HP to their own team or adjacent units. Available before and after movement.
Gives 10% HP recovery for team at the start of the player phase.
Tetsujin #28
Methuss
Taurus(Noin)
Ptolemaios 2 Kai
Loto
RVF-25 Messiah
Venus A
Evangelion Unit 00
Lancelot Frontier
Gunleon Magna
Supply Equipment 補給装置 Gives the unit the "supply" command and can fully restore EN to itself, a team mate, or an adjacent unit at the cost of reducing the resupplied unit's will by 10. Not available after movement.
Gives 10% EN recovery for team at the start of the player phase.
Shuttle
Gundam Sandrock Kai (Custom Bonus)
Taurus (Hilde)
VB-6 Koenig Monster S
Boss Borot
Dai Guard
Methuss (Custom Bonus)
EVO-4
Sword Equipped 剣装備 Gives the unit a chance to negate certain incoming melee and missile attacks.
Shield Equipped 盾装備 Allows for a unit to reduce incoming damage by 60% when defending. The unit also gains a chance to spontaneously guard even when not actively defending against enemy attacks.
Transform 変形 Allows for a unit to transform into alternate form.
Separate 単分離 When the "Separate" command is selected or the unit is shot down, the unit undergoes a transformation. The transformation cannot be reversed once it has been used. Re-GZ (BWS)
Afterimage 分身 At 130 Will, the unit has a 50% chance to spontaneously avoid enemy attacks. Destiny Gundam
Gundam 00 Qan[t]
Hyper Jammer ハイパージャマー At 130 Will, the unit has a 30% chance to spontaneously avoid enemy attacks. Gundam Deathscythe Hell
Shin Getter Vision 真・ゲッタービジョン At 130 Will, the unit has a 50% chance to spontaneously avoid enemy attacks. Shin Getter 2
Jamming Function ジャミング機能 +10% final evasion and accuracy rate for units in own team. Cosmo Crusher
RVF-25 Messiah
M9 Gernsback (Mao)
Biosensor バイオセンサー Activates at 130 Will with a level 5 Newtype/Enhanced Human pilot. Improves unit stats and allows activation of Psycho-Field ability. Zeta Gundam
Psycho Frame サイコ・フレーム Activates at 130 Will with a level 5 Newtype/Enhanced Human pilot. Improves unit stats. Nu Gundam
NT-D System NT-Dシステム At 130 Will, the command to activate Destroy Mode becomes available. Destroy Mode lasts 5 turns. The turn limit is lifted on scenario 40. Unicorn Gundam
FA Unicorn Gundam
Banshee Norn
Zero System ゼロシステム Activates at 130 Will. Increases pilot stats as Will increases. Wing Gundam Zero
Trans-Am トランザム After using the "Activate Trans-Am" command, the unit will enter Trans-Am mode for 2 turns. Trans-Am cannot be used more than once on the same map.
Increases unit movement range and allows GN Missles to be used after moving.
Ptolemaios 2 Kai
Satellite System サテライトシステム Allows for the use of the Twin Satellite Cannon attacks (Regular and MAP). The unit deploys with 1 charge that can be consumed to use either Satellite Cannon attack.
After using up a charge, the unit must wait either wait 1 turn if the moon is present, or 2 turns if there is no moon to ready another charge.
The charge turn requirement changes to 1 turn regardless of the presence of a moon on scenario 33.
Gundam DX
Umbilical Cable アンビリカルケーブル Unit regains 50 EN every turn. Evangelion Unit 00
Evangelion Unit 01
Evangelion Unit 02
Berserk 暴走 When shot down, the unit transforms into Berserk Eva-01, attacking the closest enemies or allies. Evangelion Unit 01
Spiral Power Activation 螺旋力発動 Activates at 130 Will. Grants HP Regen (S) and increases final damage output depending on the pilot's Spiral Power level. Gurren Lagann
ECS ECS Begin the stage with Flash, Fighting Spirit, and Assault spirit command effects M9 Gernsback
M9D Falke
ARX-7 Arbalest
Lambda Driver ラムダ・ドライバ Activates at 130 Will. Increases unit accuracy, mobility, armor, and final damage output as Will increases. ARX-7 Arbalest
Element System エレメントシステム At 130 Will, the main pilot's stats are altered to match the highest values within each stat across all three current Aquarion pilots. Aquarion EVOL
Solar Aquarion
ESP Amplification 超能力増幅 +100 Weapon Attack Power for every ESP level. Godmars
V-Con System Vコンシステム Unit is unaffected by pilot-affecting status effects, placement penalties and the continuous targeting penalty. Tetsujin #28
Spiritual Defense 対精神攻撃 P-type (pilot-affecting) status effects are nullified. Lord Zeus
GAI Mode Activation GAIモード発動 At 140 Will, transformation into GAI Mode is available. Lasts 1 turn. Turn restriction is removed after scenario 58. Genion
All-Canceler オールキャンセラー Negates all special effects of weapons. This ability cannot be negated with the spirit commands "Direct Hit" and "Fury".
HP Regen(Small~Large) HP回復(小~大) Unit regains 10%~30% of its max HP every turn.
EN Regen(Small~Ultra) EN回復(小~超) Unit regains 10%~100% of its max EN every turn.

Enemy-only Abilities

Ability Name Ability Name (Japanese) Description Unique To
Chain of Command Center 指揮系統中枢 Raises the accuracy of allied units by a percentage equal to the number of allied units on the map ÷ 5. Effect stacks with other allied instances of this ability. Enemy Battleships
Lambda Driver (Strong) ラムダ・ドライバ(強) Reduces all damage by 2000. Activates at 100 Will, damage threshold increases for every 10 Will gained thereafter. Consumes 10 EN per use. Plan-1056 Codarl, Plan-1056 Codarl i, Behemoth, Plan-1059 Codarl c
A.T Field (Strong) A.T.フィールド(強) Cancels Damage below 3500. Activates at 100 Will. Immune to the "Barrier Pierce" weapon effect. Consumes 10 EN per use. Does not work against Evangelion Melee Attacks. Angels
Berserk Eva 01
Power of cause and effect 因果の力 Space Devil
Sphere Act (Quarrelling Twins) スフィア・アクト(いがみあう双子) Activates at 140 Will. -3 Will on all enemy units deployed every turn. Geminia
Sphere Act (????) スフィア・アクト(????) Activates at 140 Will. Negates enemy SP recovery within 10 range from unit. ????