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Super Robot Wars/X/Ace Bonuses: Difference between revisions

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! Character !! Ability
! Character !! Ability
|-
|-
| Show Zama || +5 Morale and +20% damage from skill set Battler
| Show Zama || +5 Morale from skill set Battler, damage dealt +20%
|-
|-
| Marvel Frozen || Valor becomes Love
| Marvel Frozen || Valor becomes Love
|-
|-
| Tod Guines || +5 Morale and automatically cast "Persist" on deployment
| Tod Guines || +5 Morale from skill set Battler and automatically cast "Persist" on deployment
|}
|}
<br>
<br>
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! Character !! Ability
! Character !! Ability
|-
|-
| [[Mobile Suit Zeta Gundam/Kamille Bidan| Kamille Bidan]] || +20% damage at all times, +20% Critical on enemy phase
| [[Mobile Suit Zeta Gundam/Kamille Bidan| Kamille Bidan]] || +20% damage and +20% Critical on enemy phase
|-
|-
| Fa Yuiry || +15 SP on deployment, Hope costs 35 SP
| Fa Yuiry || +15 SP on deployment, Wish costs 35 SP
|}
|}
<br>
<br>
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| Judau Ashta || +20% funds and TacP
| Judau Ashta || +20% funds and TacP
|-
|-
| Roux Louka || Casts Cheer on support attack
| Roux Louka || Casts Cheer on self when providing support attack
|-
|-
| Beecha Oleg || +10% damage when under 50% HP
| Beecha Oleg || +10% damage dealt when under 50% HP
|-
|-
| Elle Viano || Rouse costs 30 SP
| Elle Viano || Rouse costs 30 SP
|-
|-
| Elpeo Ple/Ple Two || At 130+ Morale, cast Focus on player phase
| Elpeo Ple || At 130+ Morale, cast Focus at the start of player phase
|-
|-
| Mashymre Cello || At 150+ Morale, cast Love once at the start of player phase
| Ple Two || At 130+ Morale, cast Focus at the start of player phase
|-
|-
| Glemy Toto || At deployment gain +2 ExC, cast Fortune once
| Mashymre Cello || At 150+ Morale, cast Love ONCE at the start of player phase
|-
| Glemy Toto || At deployment gain +2 ExC and cast Fortune once
|}
|}
<br>
<br>
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| Duo Maxwell || +1 Movement, +20% to final Evasion rate and Critical
| Duo Maxwell || +1 Movement, +20% to final Evasion rate and Critical
|-
|-
| Trowa Barton || +20% damage and +5 Morale on support attacks
| Trowa Barton || Damage dealt +20% and +5 Morale when providing support attacks
|-
|-
| Quatre Winner || +5 Morale to adjacent allies on player phase
| Quatre Winner || +5 Morale to adjacent allies at the start of player phase
|-
|-
| Wufei Chang || At 130+ Morale, cast Fortitude on player phase
| Wufei Chang || At 130+ Morale, cast Persist at the start of player phase
|-
|-
| Zechs Merquise || Accel and ExC Action Boost Dash cast on deployment
| Zechs Merquise || Accel and ExC Action Boost Dash cast on deployment
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! Character !! Ability
! Character !! Ability
|-
|-
| Bellri Zenam || +5 SP and +3 Morale on start of turn
| Bellri Zenam || +5 SP and +3 Morale at the start of player phase
|-
|-
| Aida Surugan || At 130+ Morale, cast Charge on player phase
| Aida Surugan || At 130+ Morale, cast Charge at the start of player phase
|-
|-
| Raraiya Akuparl || Bless becomes Hope
| Raraiya Akuparl || Bless becomes Wish
|-
|-
| Klim Nick || At 140+ Morale, cast Flash on player phase
| Klim Nick || At 140+ Morale, cast Flash at the start of player phase
|-
|-
| Mick Jack || -10 SP cost for Cheer, Trust, and Rouse
| Mick Jack || -10 SP cost for Cheer, Trust, and Rouse
|-
|-
| Donyell Tos || +3 Morale to all units within the "Commander" skill range of unit
| Donyell Tos || +5 SP to all units within the "Commander" skill range of unit
|-
|-
| Kerbes Yoh || +10 Morale on deployment, adjacent allies take -10% damage
| Kerbes Yoh || +10 Morale on deployment, adjacent allies take -10% damage
|-
|-
| Ringo Lon Giamanotta || +1 Movement, +10% to final Hit and Evasion rates
| Mask || During enemy phase damage dealt +10% and final accuracy +20%
|-
|-
| Mask || During enemy phase damage increase by 1.1x, Accuracy +20
| Manny Ambassada || Final evasion +15%, casts "Gain" on adjacent units at the start of player phase
|-
|-
| Manny Ambassada || Evasion + 15, casts "Gain" at beginning of turn
| Barara Peor|| Damage dealt +20% and gain 5 Morale when providing Support Attack
|-
|-
| Barara Peor|| During a support attack, damage is increased by 1.2x. If attack is successful +5 Morale
| Rockpie Getty|| +5 Morale at the start of player phase, -10 SP cost for Love
|-
|-
| Rockpie Getty|| +5 Morale at start of turn, -10 SP cost for Love
| Ringo Lon Giamanotta || +1 Movement, +10% to final Accuracy and Evasion rates
|-
|-
| Kia Mbeki|| +10 Morale at sortie, +1 Morale on enemy defeat
| Kia Mbeki|| +10 Morale at sortie, +1 Morale for every enemy defeated by an ally
|}
|}
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| Genryusai Shinobibe || At start of player phase, +5 SP. Includes subpilots
| Genryusai Shinobibe || At start of player phase, +5 SP. Includes subpilots
|-
|-
| Kurama Wataribe || Accuracy in "Sky" Terrain +20%, Movement +1   
| Kurama Wataribe || Accuracy and damage dealt +20% against enemies in Sky terrain, Movement +1   
|-
|-
| Toraoh || ???                   
| Toraoh || During enemy phase damage dealt and final accuracy +20%
|}
|}
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| Guard Diver || When using Support Attack or Defend, gain +5 SP
| Guard Diver || When using Support Attack or Defend, gain +5 SP
|-
|-
| Black Mightgaine || At +150 Morale, cast "Bravery" one time only
| Black Mightgaine || At 150+ Morale, cast "Bravery" one time only at the start of player phase
|-
|-
| Joe Ryvalle || At deployment, gain +10 Morale and +2 ExC                  
| Joe Ryvalle || At deployment, gain +10 Morale and +2 ExC        
|}
|}
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<br>
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| Dio Weinburg || Movement +1, Evasion +20%
| Dio Weinburg || Movement +1, Evasion +20%
|-
|-
| Gengo Kuramitsu || Ally units within"Commander" skill radius take 20% less damage
| Hina Ryazan || Movement +1, Damage taken -20%
|-
|-
| Hina Ryazan || Movement +1, Damage deceased by 0.8x
| Gengo Kuramitsu || Ally units within "Commander" skill radius take 20% less damage
|-
|-
| Bizon Gerafil || During enemy phase, attack increased by 1.2x and Accuracy +20%                   
| Bizon Gerafil || During enemy phase, damage dealt and Accuracy +20%                   
|}
|}
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| Ersha || After using Support Attack or Defend, gain +3 SP for Ersha and supported pilot
| Ersha || After using Support Attack or Defend, gain +3 SP for Ersha and supported pilot
|-
|-
| Rosalie || Gain 1.2 funds upon enemy defeat
| Rosalie || Increases funds gained by 20%
|-
|-
| Chris || During enemy phase attack power increase 1.2, Evasion +10%
| Chris || During enemy phase damage dealt +20% and Evasion +10%
|-
|-
| Jill || At 130+ Morale, cast "Persist" at start of player phase
| Jill || At 130+ Morale, cast "Persist" at start of player phase
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|-
|-
| Simon || Special skill "Spiral Power" becomes "Spiral Power ∞"
| Simon || Special skill "Spiral Power" becomes "Spiral Power ∞"
|-
| Kittan  || At 130+ Morale, casts "Bravery" once
|-
|-
| Yoko || All Weapons gain +2 to range
| Yoko || All Weapons gain +2 to range
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|-
|-
| Darry || Special skill "Spiral Power" becomes Lvl. 9
| Darry || Special skill "Spiral Power" becomes Lvl. 9
|-
| Kittan  || At 130+ Morale, casts "Bravery" once at the start of player phase
|-
|-
| Dayakka || Cost of Spirit Command "Love" is 50 SP
| Dayakka || Cost of Spirit Command "Love" is 50 SP
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! Character !! Ability
! Character !! Ability
|-
|-
| Iori/Amari || Movement +1, at 130+ Morale damage dealt +10%
| Masaki Andoh  || At deployment gain +10 Morale and +25 SP points
|-
|-
| Masaki Andoh  || At deployment gain +10 Morale and +25 SP points
| Iori/Amari || Movement +1 and damage dealt +10% when Morale is 130+
|}
|}

Revision as of 21:02, 24 May 2018

Invincible Steel Man Daitarn-3

Character Ability
Banjo Haran Gain 30,000 funds after clearing a stage


Aura Battler Dunbine

Character Ability
Show Zama +5 Morale from skill set Battler, damage dealt +20%
Marvel Frozen Valor becomes Love
Tod Guines +5 Morale from skill set Battler and automatically cast "Persist" on deployment


Mobile Suit Zeta Gundam

Character Ability
Kamille Bidan +20% damage and +20% Critical on enemy phase
Fa Yuiry +15 SP on deployment, Wish costs 35 SP


Mobile Suit Gundam ZZ

Character Ability
Judau Ashta +20% funds and TacP
Roux Louka Casts Cheer on self when providing support attack
Beecha Oleg +10% damage dealt when under 50% HP
Elle Viano Rouse costs 30 SP
Elpeo Ple At 130+ Morale, cast Focus at the start of player phase
Ple Two At 130+ Morale, cast Focus at the start of player phase
Mashymre Cello At 150+ Morale, cast Love ONCE at the start of player phase
Glemy Toto At deployment gain +2 ExC and cast Fortune once


Mobile Suit Gundam: Char's Counterattack

Character Ability
Amuro Ray +1 range on Newtype weapons, Skill +20
Char Aznable Newtype level +1, Skill +20


Mobile Suit Gundam F91

Character Ability
Seabook Arno +1 range on Ranged weapons, Morale +3 on dodge
Cecily Fairchild +25% of max SP on deployment, final Evasion rate +15%


Mobile Suit Crossbone Gundam: Steel 7

Character Ability
Tobia Arronax Valor costs 25 SP


Mobile Report Gundam Wing: Endless Waltz

Character Ability
Heero Yuy +1 Movement, Zero System activates at 110 Morale
Duo Maxwell +1 Movement, +20% to final Evasion rate and Critical
Trowa Barton Damage dealt +20% and +5 Morale when providing support attacks
Quatre Winner +5 Morale to adjacent allies at the start of player phase
Wufei Chang At 130+ Morale, cast Persist at the start of player phase
Zechs Merquise Accel and ExC Action Boost Dash cast on deployment
Lucrezia Noin +15 SP on deployment, Prospect costs 30 SP


Gundam Reconguista in G

Character Ability
Bellri Zenam +5 SP and +3 Morale at the start of player phase
Aida Surugan At 130+ Morale, cast Charge at the start of player phase
Raraiya Akuparl Bless becomes Wish
Klim Nick At 140+ Morale, cast Flash at the start of player phase
Mick Jack -10 SP cost for Cheer, Trust, and Rouse
Donyell Tos +5 SP to all units within the "Commander" skill range of unit
Kerbes Yoh +10 Morale on deployment, adjacent allies take -10% damage
Mask During enemy phase damage dealt +10% and final accuracy +20%
Manny Ambassada Final evasion +15%, casts "Gain" on adjacent units at the start of player phase
Barara Peor Damage dealt +20% and gain 5 Morale when providing Support Attack
Rockpie Getty +5 Morale at the start of player phase, -10 SP cost for Love
Ringo Lon Giamanotta +1 Movement, +10% to final Accuracy and Evasion rates
Kia Mbeki +10 Morale at sortie, +1 Morale for every enemy defeated by an ally


Demon Hero Wataru

Character Ability
Wataru Ikusabe Special skill "Savior" enhanced
Shibaraku Tsurugibe When skill "Instinct" is active; Accuracy, Evasion and Critical Rate increased by 20%
Genryusai Shinobibe At start of player phase, +5 SP. Includes subpilots
Kurama Wataribe Accuracy and damage dealt +20% against enemies in Sky terrain, Movement +1
Toraoh During enemy phase damage dealt and final accuracy +20%


Brave Express Mightgaine

Character Ability
Maito Senpuji Double TacP gained from Skill Set "CEO"
Might Adds 10% to final accuracy and critical %. Adds +15% to final evasion %
Battle Bomber When HP<30%, cast "Persist" and "Vigor" one time only
Guard Diver When using Support Attack or Defend, gain +5 SP
Black Mightgaine At 150+ Morale, cast "Bravery" one time only at the start of player phase
Joe Ryvalle At deployment, gain +10 Morale and +2 ExC


Code Geass

Character Ability
Lelouch Lamperouge Special Skill "Tactical Command" is usable after moving
Suzaku Kururugi Special Skill "Curse of the Geass" is always active
Kallen Stadtfeld At deployment, +20 Morale
C.C Deploy with full SP
Jeremiah Gottwald Any ally unit within 4 range gains immunity from debuff skills.
Anya Alstreim At 120+ Morale, inflicts "Analyze" on any enemy she fights until the next player phase


Buddy Complex

Character Ability
Aoba Watase Movement +1, Accuracy +20%
Dio Weinburg Movement +1, Evasion +20%
Hina Ryazan Movement +1, Damage taken -20%
Gengo Kuramitsu Ally units within "Commander" skill radius take 20% less damage
Bizon Gerafil During enemy phase, damage dealt and Accuracy +20%


Cross Ange

Character Ability
Ange Gain +25% of total SP at deployment, Accuracy and Evasion +15%
Salia Upon deployment gain +2 ExC, Accuracy and Evasion +10%
Hilda Upon deployment gain +10 Morale, Accuracy and Evasion +10%
Vivian Upon clearing the map, gain one "Likitee Doll" power part
Ersha After using Support Attack or Defend, gain +3 SP for Ersha and supported pilot
Rosalie Increases funds gained by 20%
Chris During enemy phase damage dealt +20% and Evasion +10%
Jill At 130+ Morale, cast "Persist" at start of player phase
Tusk Cost of Spirit Command "Love" is 40 SP
Salamandinay On Player Phase, all adjacent units gain +3 Morale


Shin Mazinger

Character Ability
Koji Kabuto At 130+ Morale, damage dealt +20%
Tetsuya Tsurugi Spirit Command "Valor" becomes "Soul"
Sayaka Yumi Repair Ability effect doubles
Boss Spirit Command "Spirit" becomes "Drive"


Gurren Lagann

Character Ability
Simon Special skill "Spiral Power" becomes "Spiral Power ∞"
Yoko All Weapons gain +2 to range
Gimmy Special skill "Spiral Power" becomes Lvl. 9
Darry Special skill "Spiral Power" becomes Lvl. 9
Kittan At 130+ Morale, casts "Bravery" once at the start of player phase
Dayakka Cost of Spirit Command "Love" is 50 SP


Nadia: Secret of the Blue Water

Character Ability
Grandis Granva Increase funds gained by 50%, Movement +1
Captain Nemo Radius of Special Skill "Blue Water's Blessing" increases by +2


Originals

Character Ability
Masaki Andoh At deployment gain +10 Morale and +25 SP points
Iori/Amari Movement +1 and damage dealt +10% when Morale is 130+