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Super Robot Wars/FF/Pilot Skills: Difference between revisions

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Created page with "=Pilot Skills= {| |- ! Skill !! Japanese !! Description |- | Newtype<br>Enhanced Human || ニュータイプ<br>強化人間 || Increased hit and dodge rates, also gives bonus..."
 
m Silverclaw moved page Super Robot Wars/FF/Pilot Ability to Super Robot Wars/FF/Pilot Skills: Pilots have skills, Units have abilities
(No difference)

Revision as of 20:18, 6 December 2021

Pilot Skills

Skill Japanese Description
Newtype
Enhanced Human
ニュータイプ
強化人間
Increased hit and dodge rates, also gives bonuses to the range of psycommu-based weaponry. Improves with each level.
Aura Power 聖戦士 Increased dodge rates and Hyper Aura Slash attack power. Improves with each level.
Sword Cut 切り払い Chance of blocking physical projectiles depending on skill level
Shield Defense シールド防御 Chance to halve damage depending on skill level. Unit must have a shield. Doesn't trigger when Beam Coat activates
Potential 底力 When HP is 1/8th or less, hit rate & dodge rate +10% and critical rate +50%
Double Move 2回行動 Activated when the response value of the pilot exceeds 200. You will be able to act twice per turn.
Sync Rate シンクロ率 Attack power, hit rate and dodge rates are adjusted depending on current sync rate. Formula is slightly different for the Sega Saturn version of F

Pilot Skill Details

Newtype/Enhanced Human Stat Bonuses

Newtype Enhanced Human
LV Hit/Evade Newtype Weap Range Hit/Evade Newtype Weap Range
LV1 +10 - +10 -
LV2 +15 - +15 -
LV3 +20 +1 +20 +1
LV4 +25 +1 +25 +1
LV5 +30 +2 +30 +2
LV6 +35 +2 +35 +2
LV7 +40 +3 +40 +3
LV8 +45 +3 +45 +3
LV9 +50 +4 +50 +4


Aura Power Bonuses

Aura Power
LV Evade Hyper Aura Slash
LV1 +5 +200
LV2 +10 +400
LV3 +15 +600
LV4 +20 +800
LV5 +25 +1000
LV6 +30 +1200
LV7 +35 +1400
LV8 +40 +1600
LV9 +45 +1800