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Super Robot Wars/FF/Pilot Skills
From Akurasu
< Super Robot Wars | FF
Pilot Skills
| Skill | Japanese | Description |
|---|---|---|
| Newtype Enhanced Human |
ニュータイプ 強化人間 |
Increased hit and dodge rates, also gives bonuses to the range of psycommu-based weaponry. Improves with each level. |
| Aura Power | 聖戦士 | Increased dodge rates and Hyper Aura Slash attack power. Improves with each level. |
| Sword Cut | 切り払い | Chance of blocking physical projectiles depending on skill level |
| Shield Defense | シールド防御 | Chance to halve damage depending on skill level. Unit must have a shield. Doesn't trigger when Beam Coat activates |
| Potential | 底力 | When HP is 1/8th or less, hit rate & dodge rate +10% and critical rate +50% |
| Double Move | 2回行動 | Activated when the response value of the pilot exceeds 200. You will be able to act twice per turn. |
| Guts Super Guts |
ガッツ スーパーガッツ |
Reduces the cost of Gain and Vigor to 15 SP and Guts to 30 SP. Only on stage 42(DC), when Super Guts is learned HP & SP may be fully restored. |
| Sync Rate | シンクロ率 | Attack power, hit rate and dodge rates are adjusted depending on current sync rate. Formula is slightly different for the Sega Saturn version of F |
Pilot Skill Details
Newtype/Enhanced Human Stat Bonuses
| Newtype | Enhanced Human | |||
|---|---|---|---|---|
| LV | Hit/Evade | Newtype Weap Range | Hit/Evade | Newtype Weap Range |
| LV1 | +10 | - | +10 | - |
| LV2 | +15 | - | +15 | - |
| LV3 | +20 | +1 | +20 | +1 |
| LV4 | +25 | +1 | +25 | +1 |
| LV5 | +30 | +2 | +30 | +2 |
| LV6 | +35 | +2 | +35 | +2 |
| LV7 | +40 | +3 | +40 | +3 |
| LV8 | +45 | +3 | +45 | +3 |
| LV9 | +50 | +4 | +50 | +4 |
Aura Power Bonuses
| Aura Power | ||
|---|---|---|
| LV | Evade | Hyper Aura Slash |
| LV1 | +5 | +200 |
| LV2 | +10 | +400 |
| LV3 | +15 | +600 |
| LV4 | +20 | +800 |
| LV5 | +25 | +1000 |
| LV6 | +30 | +1200 |
| LV7 | +35 | +1400 |
| LV8 | +40 | +1600 |
| LV9 | +45 | +1800 |