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SD Gundam G Generation/G Generation Overworld/Flowchart: Difference between revisions
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*AEU Hellion x2 (Secret 1) | *AEU Hellion x2 (Secret 1) | ||
*Gaza C x2 (Secret 2) | *Gaza C x2 (Secret 2) | ||
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|} | |||
==Copy template(temp)== | |||
{|width=70% | |||
|- class="fc-std-sc" | |||
| colspan="2" class="fc-std-sc" |'''Scenario : ''' | |||
|- | |||
| colspan="2" |'''Victory Condition:'''Defeat all enemies<br> | |||
'''Defeat Condition:'''Marked Units are Defeated<br> | |||
'''Break Condition 1:''' <br> | |||
'''Secret Condition 1:''' <br> | |||
'''Break Condition 2:''' <br> | |||
'''Secret Condition 2:''' <br> | |||
'''Impact Condition:''' <br> | |||
'''Guest Units:''' | |||
* | |||
'''Break 1 Reinforcements:''' | |||
* | |||
'''Break 2 Reinforcements:''' | |||
* | |||
'''Capturable Units:''' | |||
*(Impact Required) | |||
*(Secret 1) | |||
*(Secret 2) | |||
|- | |- | ||
|} | |} | ||
Revision as of 07:58, 27 September 2024
A Stages
| Scenario A1: Gundam | |
| Victory Condition:Defeat all enemies Defeat Condition:Marked units are defeated
Break 1 Reinforcements:
Break 2 Reinforcements:
Capturable Units:
|
Copy template(temp)
| Scenario : | |
| Victory Condition:Defeat all enemies Defeat Condition:Marked Units are Defeated Break 1 Reinforcements: Break 2 Reinforcements: Capturable Units:
|