| https://akurasu.net/downloads/Mazin_head.png | Come hang out with us in the Discord server.
Account creation is disabled due to spam. If you want to help out on the Wiki, poke us in on our Discord server in #wiki. Please consider supporting the site with the PlayAsia referral links here or via the donate buttons in the sidebar, it really does help. | https://akurasu.net/downloads/Flonne_cheer.png |
User:Daichi/Portfolio
From Akurasu
Jump to navigationJump to search
3d Modeling
Rhino 3d
| http://neo-akurasu.duckdns.org/images/TN_Blocks_Dome_final.JPG | 3d Render from High School CAD. (May 2002) |
Programming/Web
| http://neo-akurasu.duckdns.org/images/TN_Blocks04.JPG | Blocks_v0.zip (55.2kb) | Tetris clone written from scratch. Uses C++ & Directdraw. (Nov 2004) |
| http://neo-akurasu.duckdns.org/images/TN_ArcTools.JPG | ArcTools07.rar (163kb) | 'Arcturus' Win Console Tools for data pak file and main Scripting file. (Tools come with a fake pak file, the 1-10-1.txt file extrated from RSAScript is korean text.) Uses C++. (June 2004) |
| http://neo-akurasu.duckdns.org/images/TN_ArcDataEdit01.jpg | Frontend to a database that cross references common lines of text within the game 'Arcturus' to aid with Translation. Uses VB & MS SQL Server. (2003) | |
| http://neo-akurasu.duckdns.org/images/TN_AsukaItems01.jpg | Translation and Information Guide for the Japanese game 'Onnakenshi Asuka Kenzan'. Uses ASP & MS SQL server. (2003) |
Demos
| Melty Blood Demo | MB_TRIAL0120e.rar (41.2mb) | Fighting game Demo using my edited graphics |
| Melty Blood ReACT Demo | MBR_TRIAL1230e.rar (55.2mb) | Fighting game Demo using my edited graphics |
Graphics Editing
Farland Symphony
Most of this was July 2003.
Melty Blood
Most of this was around May 2004.