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Battle Moon Wars/Character Skills

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Characters share FP, that is used to buy skills. not all skills are purchaseable. normal purchaseable skills are listed here.

Skill Name EN Cost Effect
Prevail 20 Based on Skill level and Remaining HP left: Hit Evade Tough Critical+ (low effect at low levels, extreme effect at high levels)
Counter 20 your skill vs enemy skill and skill level: Attack first when your attacked during enemy phase.
Swift 80 Move+1 Jump+2 per skill level
OFF Support 50 join into a adjacent allies attack on a enemy (damage penalty) one per turn per skill level.
DEF Support 50 Protect a adjacent ally from a enemy attack once per turn per skill level.
Combo Attack 75 Deal full damage during a support attack
Hit&Away 70 Move after attacking.
SP UP 30 +6SP per level
SP Regen 100 +10SP Per turn
Concentrate 80 SP costs reduced to 80%
Mana save 80 EN consumed by ARMS reduced by 20%
Ammo Save 80 50% more ammo
Attack 80 130 or more will: Increase damage by 20%
Revenge 40 During counterattack increase damage by 20%
Resolve 50 Will+5 At Start of a scenario. (Normally a characters start every scenario/chapter with 100 will)
Morale 60 Start of every turn will+2 (Except turn1)
Rhythm Sense 60 Avoid or nullify incoming damage = Will+1
Grit 60 Recieve damage Will+2
Agressive 65 Deal damage will+1
Defender 85 130 will damage reduced by 20%
Predict 85 130 will +10% Accuracy and evasion


up next is unique and special skills. these skills cannot be purchased and are innate to the characters that have them. unlike normal robot wars games, there is a LOT of special skills, i mean, way more then there are even normal skills! and LOTS of important plot worthy or just threatening enemies have them! make sure to scan your foes with the scout spirit! enemies ALWAYS make use of their special skills in this game, so if they have one, you can bet their strategy is going to involve it.


SPECIAL AND UNIQUE SKILL LIST (VERY INCOMPLETE)

Skill Name EN placeholder Effect
Premonition Haruna At 130 Will, Consume 5EN, Completely 100% dodge incoming attack. 30% Chance to activate.
Flight Haruna At 130 Will, Movement and Attacks completely ignore height