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Battle Moon Wars/Character Skills
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Normal Skills
| Name | Cost | Max | Effect | Condition |
|---|---|---|---|---|
| Prevail | 20+5 | 9 | Increases Hit, Evade, Tough and Critical Rate. | Proportional to skill level and remaining HP |
| Counter | 20+5 | 9 | Attack first when targeted by the enemy. | During counter attack, dependent on skill level and Skill stat difference |
| Swift | 80 | 2 | Move +1, Jump +2 per skill level. | Always active |
| Off. Support | 50+10 | 4 | Provide Offensive Support to adjacent allied unit. | Once per skill level per turn |
| Def. Support | 50+10 | 4 | Provide Defensive Support to adjacent allied unit. | Once per skill level per turn |
| Combo Attack | 75 | - | Deal full damage. | During Offensive Support |
| Hit & Away | 70 | - | Enable movement after attacking. | Always active |
| SP Up | 30+5 | 9 | +6 Max SP per skill level. | Always active |
| SP Regen | 100 | - | Recover 10 SP. | At start of turn |
| Concentrate | 80 | - | SP consumption reduced by 20%. | Always active |
| Mana Save | 80 | - | EN consumption by Arms reduced by 20%. | Always active |
| Ammo Save | 80 | - | Ammo increased by 50%. | Always active |
| Attack | 80 | - | Damage inflicted increased by 20%. | 130 Will or more |
| Revenge | 40 | - | Damage inflicted increased by 20%. | During counter attack |
| Resolve | 50 | - | Will +5. | On deployment |
| Morale | 60 | - | Will +2. | At start of each turn past the first |
| Rhythm Sense | 60 | - | Will +1. | Character avoids or nullifies an attack |
| Grit | 60 | - | Will +2. | Character receives damage |
| Aggressive | 65 | - | Will +1. | Character deals damage |
| Defender | 85 | - | Damage received reduced by 20%. | 130 Will or more |
| Predict | 85 | - | Hit and Evade Rates increased by 10%. | 130 Will or more |
Unique Skills
| Name | Max | Effect | Condition | Learned By |
|---|---|---|---|---|
| Youkai | 9 | Increases Hit, Evade, and weapon power. | Proportional to skill level | Takumi, Haruna, Akiha |
| Mage | 9 | Increases Hit, Evade, and attack range. | Proportional to skill level | Rin |
| Vampire | 9 | Increases Hit, Evade, Critical Rate, and Tough. | Proportional to skill level | Rider |
| Lucky | - | BP earned in combat increased by 20%. | Always active, does not stack with Luck | Kohaku |
Special Skills
| Name | Effect | Condition | Learned By |
|---|---|---|---|
| Premonition | Completely evade an attack. | 130 Will or more, 5 EN Cost, 30% Chance | Haruna |
| Flight | Movement and attacks disregard height. | 130 Will or more | Haruna |
| Mystic Eyes of Death Perception | Critical Rate +10% Hit and Evasion Rate +10% |
Always active 120 Will or more |
Shiki |
| Projectile Guard | Evasion Rate +30%. | Projectile (T) attack received | Lancer |
| Magic Shield | Damage reduced by 800. | Magic damage received, 5 EN Cost | Rider, Lancer, Enemy |
| Magic Resistant | Damage reduced by 1000. | Magic damage received, 5 EN Cost | Saber |
| Battle Continuation | Character survives with 10 HP | Enough damage is received to defeat character, limited probability | Lancer |
| Mana Burst | Weapon power and Tough increased when not Off. Supporting. | On attack, 5 EN Cost | Saber |
| True Ancestor | Def, Hit Rate and Critical Rate increased. | Always active | Phantasmoon |
| Healer | HP Regen +10% | Always active | Ciel, Nrvnqsr (Enemy) |
| Super Strength | Pow +30. | 120 Will or more | Rider |
| Small | Opponent's Hit Rate decreases. | Always active | Len |
| Immune | Immune to status effects. | Always active | Enemy |
| Brute | Opponent's Hit Rate increases. Damaged received reduced by 10%. Damage inflicted increased by 10%. |
Always active | Enemy |
| Driven | Recover 10% EN. | At the start of each turn | Enemy |
| Tireless | Recover 20% EN. | At the start of each turn | Enemy |