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Super Robot Wars/30/Alternate Forms

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Revision as of 21:29, 12 May 2022 by Sakura7777 (talk | contribs) (Created page with "==Gundam Mk-II & Full Armor Gundam Mk-II== ===Gundam Mk-II=== {| ! HP !! EN !! Armor !! Mobility !! Sight !! Parts Slots |- | 4600 || 170 || 1500 || 115 || 145 || 3 |- ! Move...")
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Gundam Mk-II & Full Armor Gundam Mk-II

Gundam Mk-II

HP EN Armor Mobility Sight Parts Slots
4600 170 1500 115 145 3
Move Move Type Air Land Water Space
6 Grd B A B A
Size Shield Ability 1 Ability 2 Ability 3 Ability 4
M Yes
Custom Bonus
+10 Mobility. +500 Attack Power to Long Rifle.
Name Melee/Range Attribute Power Range Hit Critical Morale EN Ammo Terrain Additional Info
Vulcan Pod Range Move & Fire, Status 2200 1-4 +20 +0 --- --- 16 AAAA Mobility Down
Beam Rifle Range Beam 2600 1-5 +10 +0 --- --- 10 AACA
Beam Saber Melee Move & Fire, Beam 2800 1-2 +15 +0 --- 10 -- AABA
Long Rifle Range Beam 4200 2-6 +5 +5 105 30 -- AACA

Full Armor Gundam Mk-II

HP EN Armor Mobility Sight Parts Slots
5200 170 1600 110 145 3
Move Move Type Air Land Water Space
6 Grd B A B A
Size Shield Ability 1 Ability 2 Ability 3 Ability 4
M Yes
Custom Bonus
+300 Armor. +500 Attack Power to 2-Barrel Beam Gun.
Name Melee/Range Attribute Power Range Hit Critical Morale EN Ammo Terrain Additional Info
Vulcan Pod Range Move & Fire, Status 2200 1-4 +20 +0 --- --- 16 AAAA Mobility Down
Grenade Launcher Range 3200 2-5 +10 +0 --- --- 8 AABA
2-Barrel Beam Gun Range Move & Fire, Beam 4400 1-3 +10 +5 --- 30 -- AACA


Mass Production Nu Gundam

MP Nu Gundam(Fin Funnel)

HP EN Armor Mobility Sight Parts Slots
5100 190 1450 120 145 3
Move Move Type Air Land Water Space
6 Grd B A B A
Size Shield Ability 1 Ability 2 Ability 3 Ability 4
M Yes I-Field
Custom Bonus
+300 Attack Power to Fin Funnel. +10 Mobility
Name Melee/Range Attribute Power Range Hit Critical Morale EN Ammo Terrain Additional Info
Vulcan Range Move & Fire, Status 2200 1-4 +20 +0 --- --- 12 AABA Mobility Down
Beam Rifle Range Beam 2700 1-5 +10 +0 --- --- 10 AACA
Beam Saber Melee Move & Fire, Beam 2900 1-2 +15 +0 --- 10 -- AABA
Fin Funnels Range Counterattack, Beam 4200 2-7 +20 +10 110 --- 6 BACA Newtype Level 2, Barrier Busters, Ignore Size

MP Nu Gundam(Incom)

HP EN Armor Mobility Sight Parts Slots
5100 190 1450 120 145 3
Move Move Type Air Land Water Space
6 Grd B A B A
Size Shield Ability 1 Ability 2 Ability 3 Ability 4
M Yes
Custom Bonus
+300 Attack Power to Incom. +10 Mobility
Name Melee/Range Attribute Power Range Hit Critical Morale EN Ammo Terrain Additional Info
Vulcan Range Move & Fire, Status 2200 1-4 +20 +0 --- --- 12 AABA Mobility Down
Beam Rifle Range Beam 2700 1-5 +10 +0 --- --- 10 AACA
Beam Saber Melee Move & Fire, Beam 2900 1-2 +15 +0 --- 10 -- AABA
Incom Range Move & Fire, Beam 4100 2-4 +15 +10 110 --- 6 BABA Barrier Buster

V2 Gundam & V2 Assault Buster Gundam

V2 Gundam

HP EN Armor Mobility Sight Parts Slots
4700 220 1450 140 150 2
Move Move Type Air Land Water Space
8 Air Grd A A B S
Size Shield Ability 1 Ability 2 Ability 3 Ability 4
M Yes
Custom Bonus
+200 Attack Power and -15 EN cost to Wings of Light. +1 Move.
Name Melee/Range Attribute Power Range Hit Critical Morale EN Ammo Terrain Additional Info
Vulcan Range Move & Fire, Status 2100 1-4 +20 +0 --- --- 12 AABA Mobility Down
Beam Saber Melee Move & Fire, Beam 3000 1-2 +15 +0 --- 10 -- AABA
Beam Rifle Range Beam 3300 2-6 +10 +0 --- --- 10 AACA
Wings of Light Melee MAP, Move & Fire, Beam, Status 4000 1-4 +15 +5 120 100 -- AABA Accuracy Down, Ignore Size
Wings of Light Melee Move & Fire, Beam, Status 5700 1-5 +5 +10 110 80 -- AABA Accuracy Down, Ignore Size

V2 Assault Buster Gundam

HP EN Armor Mobility Sight Parts Slots
4700 220 1450 130 150 2
Move Move Type Air Land Water Space
6 Air Grd A A B S
Size Shield Ability 1 Ability 2 Ability 3 Ability 4
M Yes I-Field Divide
Custom Bonus
+200 Attack Power and -15 EN cost to Wings of Light. +1 Move.
Name Melee/Range Attribute Power Range Hit Critical Morale EN Ammo Terrain Additional Info
Vulcan Range Move & Fire, Status 2100 1-4 +20 +0 --- --- 12 AABA Mobility Down
Spray Beam Pod Range Move & Fire, Beam 3100 2-3 +25 +5 --- --- 8 AACA
Beam Saber Melee Move & Fire, Beam 3300 1-2 +10 +0 --- 10 --- AABA
Mega Beam Rifle Range Beam 4200 2-6 +15 +0 --- --- 10 AACA
Wings of Light Melee MAP, Move & Fire, Beam, Status 4000 1-4 +15 +5 120 100 -- AABA Accuracy Down, Ignore Size
Mega Beam Cannon Range Beam 5000 2-7 +10 +0 --- 40 -- AACA
Wings of Light Melee Move & Fire, Beam, Status 6200 1-5 +5 +10 110 90 -- AABA Accuracy Down, Ignore Size

Narrative Gundam

Narrative Gundam A-Packs

HP EN Armor Mobility Sight Parts Slots
6000 200 1500 115 145 2
Move Move Type Air Land Water Space
7 Space - - - S
Size Shield Ability 1 Ability 2 Ability 3 Ability 4
L No
Custom Bonus
+50 EN, +200 Armor, +15 Mobility, +15 Sight.
Name Melee/Range Attribute Power Range Hit Critical Morale EN Ammo Terrain Additional Info
Vulcan Cannon Range Move & Fire, Status 2200 1-4 +20 +0 --- --- 12 AAAA Mobility Down
Beam Rifle Range Beam 2900 2-6 +15 +0 --- --- 10 AAAA
Missile Pod Range 3000 2-5 +10 +0 --- --- 6 AABA
Large Beam Saber Melee Move & Fire, Beam 3600 1-3 +15 +5 110 20 -- AABA
High Mega Cannon Range Beam 4900 3-7 +5 +5 120 60 -- AACA Ignore Size

Narrative Gundam B-Packs

HP EN Armor Mobility Sight Parts Slots
5400 200 1500 120 145 2
Move Move Type Air Land Water Space
6 Grd B A B A
Size Shield Ability 1 Ability 2 Ability 3 Ability 4
M Yes
Custom Bonus
+50 EN, +200 Armor, +15 Mobility, +15 Sight.
Name Melee/Range Attribute Power Range Hit Critical Morale EN Ammo Terrain Additional Info
Vulcan Cannon Range Move & Fire, Status 2200 1-4 +20 +0 --- --- 12 AAAA Mobility Down
Missile Launcher Range 2800 2-5 +10 +0 --- --- 10 AABA
Beam Saber Melee Move & Fire, Beam 3000 1-2 +15 +0 --- 10 -- AABA
Incom Range MAP, Beam 3100 4-8 +20 +5 110 --- 3 AACA Barrier Buster
Incom Range Move & Fire, Beam 4500 2-4 +20 +10 105 --- 6 AACA Barrier Buster

Narrative Gundam C-Packs

HP EN Armor Mobility Sight Parts Slots
5300 200 1450 135 145 2
Move Move Type Air Land Water Space
6 Grd B A B S
Size Shield Ability 1 Ability 2 Ability 3 Ability 4
M Yes
Custom Bonus
+50 EN, +200 Armor, +15 Mobility, +15 Sight.
Name Melee/Range Attribute Power Range Hit Critical Morale EN Ammo Terrain Additional Info
Vulcan Cannon Range Move & Fire, Status 2200 1-4 +20 +0 --- --- 12 AAAA Mobility Down
Beam Rifle Range Beam 3300 1-5 +10 +0 --- --- 10 AACA
Beam Saber Melee Move & Fire, Beam 3400 1-2 +15 +0 --- 10 -- AABA
Psycho-Attack Melee Move & Fire 5700 2-3 +20 +15 130 45 -- AAAA Newtype Level 5, Barrier Buster, Ignore Size

Scopedog TC LRS & Scopedog

Scopedog TC LRS

HP EN Armor Mobility Sight Parts Slots
3900 100 1300 135 150 3
Move Move Type Air Land Water Space
7 Grd C A C C
Size Shield Ability 1 Ability 2 Ability 3 Ability 4
S No
Custom Bonus
+1 Move. +30 Critical Hit Rate.
Name Melee/Range Attribute Power Range Hit Critical Morale EN Ammo Terrain Additional Info
Arm Punch Melee Move & Fire 3100 1-3 +15 10 --- --- 3 -ACC
Heavy Machine Gun Range 3100 1-5 +5 +0 --- --- 16 AABA
SMM Missiles Range Move & Fire 3800 2-3 +5 +0 --- --- 4 BABA
Shoulder Missile Pod Range 4300 2-6 +10 +5 --- --- 6 AABA
Assault Combat Range Move & Fire 5000 1-3 +10 +10 120 --- 4 CACC Ignore Size

Scopedog

HP EN Armor Mobility Sight Parts Slots
3900 110 1300 300 150 3
Move Move Type Air Land Water Space
6 Grd C A C C
Size Shield Ability 1 Ability 2 Ability 3 Ability 4
S No
Custom Bonus
+1 Move. +30 Critical Hit Rate.
Name Melee/Range Attribute Power Range Hit Critical Morale EN Ammo Terrain Additional Info
Arm Punch Melee Move & Fire 3100 1-3 +15 10 --- --- 3 -ACC
Heavy Machine Gun Range 3100 1-5 +5 +0 --- --- 16 AABA
Pile Bunker Iron Claw Melee Move & Fire 4300 1-2 +15 +15 --- --- 4 CABA Barrier Buster
Folding Solid Shooter Range 4700 2-8 +5 +0 --- --- 6 AABA
Assault Combat Range Move & Fire 5300 1-4 +10 +10 120 --- 4 BABA Ignore Size

Red 5 & Red 5+

Red 5

HP EN Armor Mobility Sight Parts Slots
5400 220 1500 145 150 2
Move Move Type Air Land Water Space
6 Air Grd A A B S
Size Shield Ability 1 Ability 2 Ability 3 Ability 4
M No Defensive Shield Juria System Harmonic Level
Custom Bonus
Increase maximum effect of "Juria System" to +20% damage dealt, +35% Critical Rate, and +600 to Defensive Shield effect.
Name Melee/Range Attribute Power Range Hit Critical Morale EN Ammo Terrain Additional Info
Beam Cannon Range Beam 2900 1-5 +10 +0 --- --- 12 AACA
Sword Counter Melee Move & Fire 3100 1-2 +15 +0 --- 15 -- AABA
Longbow Range Beam 3600 2-6 +5 +0 --- --- 6 AACA
HEP Cannon Melee Move & Fire 4500 1-4 +15 +5 110 40 -- AABA
Full Burst Mode Melee Move & Fire 5700 1-3 +20 +15 130 60 -- AAAA Ignore Size
Ultra Full Burst Mode Melee Move & Fire 6500 1-4 +25 +20 150 90 -- AAAA Barrier Buster, Ignore Size
Rabbits Formation Melee Move & Fire, Combination Attack 7000 2-4 +15 +15 130 50 -- AABA Barrier Buster, Ignore Size

Red 5+

HP EN Armor Mobility Sight Parts Slots
5200 210 1400 155 150 2
Move Move Type Air Land Water Space
8 Air Grd S A B S
Size Shield Ability 1 Ability 2 Ability 3 Ability 4
M No Defensive Shield Juria System Harmonic Level
Custom Bonus
Increase maximum effect of "Juria System" to +20% damage dealt, +35% Critical Rate, and +600 to Defensive Shield effect.
Name Melee/Range Attribute Power Range Hit Critical Morale EN Ammo Terrain Additional Info
Beam Cannon Range Beam 3600 2-6 +10 +0 --- --- 12 AACA
Sword Counter Melee Move & Fire 3600 1-2 +15 +0 --- 15 --- AABA
HEP Cannon Melee Move & Fire 5000 1-4 +15 +5 110 40 -- AABA
Full Combination Melee Move & Fire 6000 1-3 +10 +15 130 60 -- AAAA Ignore Size
Rabbits Formation Plus Melee Move & Fire, Combination Attack 7500 2-4 +15 +15 130 50 -- AABA Barrier Buster, Ignore Size