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Izuna 2/Formulas
Sell_Cost = Base_Sell_Cost + AT*20 + DF*20 + CAP*100 + Value_of_all_Talismans
Purify_Cost = Sell_Cost * 1/5
Peel_Off_Cost = Sell_Cost * 2/5
Burn-in_Cost = Sell_Cost * 2
Durability is a hidden value on all weapons and armor. This number starts off at 10,000 and slowly degrades if the equipment is used. I'll research the details on this value later.
2,000 =< Cracked
1,000 =< Damaged
100 =< Broken
If the item is at half durability (5,000), Repair_Cost = Sell_Cost
Damage dealt seems to based off your AT of the weapon, maybe the LUV of the weapon, your SP and your level, maybe also use your characters weapon proficiency.
Score seems to be based off the enemies you kill in the dungeon and the value of the items you find in the dungeon. Your floor count or time doesn't seem to make a difference. Higher level dungeons seem to give you more points per kill.
- More to details to come later.