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Super Robot Wars/Compact 2.2/Pilot Skills
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Pilot Exclusive Skills
| Skill | Japanese | Description |
|---|---|---|
| Newtype | ニュータイプ | Increased Hit and Evade rates, also gives bonuses to the range of certain weapons. Improves with each level up to level 9. |
| Enhanced Human (Cyber-Newtype) | 強化人間 | Increased Hit and Evade rates, also gives bonuses to the range of certain weapons. Improves with each level up to level 9. |
| Aura Battler | 聖戦士 | Increased Evade rate, and strength of Aura Barrier, and attack of Aura weapons. Improves with each level up to level 9. |
| Shield Defense | シールド防御 | Unit has a chance to defend using a shield, reducing damage by 1/2. Chances are Skill Level/16 chance. Improves with each level up to level 9. Requires unit to have a shield |
| Sword Cut | 斬り払い | Unit has a chance to defend missile, melee, or weapon attacks, negating all damage. Chances are Skill Level/16 chance. Improves with each level up to level 9. Requires unit to have a valid melee weapon |
| Potential | 底力 | When HP drops below 1/8th, Accuracy and Evasion raise by 10% and Critical Hit Rate is raised by 50% |
| Support Attack | 援護 | If a unit with this ability is standing next to an ally unit, while both flying/grounded/submerged, they can launch a simultaneous attack |
| Support Defend | 防御 | If a unit with this ability is standing next to an ally unit, while both flying/grounded/submerged, they can protect an ally |
Earnable Skills
| Turns Required | Skill | Japanese | Description |
|---|---|---|---|
| 6 or less | Concentration | 集中力 | Reduces the cost of the pilots spirit commands to 80% |
| 7 turns | Fighting Spirit | 闘争心 | A unit with this ability starts off with Will +5. |
| 8 turns | SP Up +20 | 精神力+20 | Raises the pilot's maximum SP by 20 |
| 9 turns | Hit Up +20 | 命中率+20 | Raises the Hit Rate by 20 |
| 10 turns | Critical Up +20 | クリティカル+20 | Raises the Critical Hit Rate by 20 |
| 11 turns | Potential | 底力 | When HP drops below 1/8th, Accuracy and Evasion raise by 10% and Critical Hit Rate is raised by 50% |