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Super Robot Wars/GC/Size & Parts

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Part damage & penalties

As parts get damaged, various stats of the damaged unit are impacted. Additionally when a part is destroyed, weapons tied to that part are unusable. Some units lack certain parts, these units are not impacted by the corresponding penalty

Part Stat 100~80% 79~60% 59~40% 39~20% 19~1% 0%
Head/Control Accuracy & Evasion -- -5% -10% -15% -20% -30%
Head/Control EWAC Range
Acc & Eva Bonuses
5
+30%
5
+25%
3
+20%
3
+15%
1
+10%
0
+0%
Arms/Weapon Final Damage -- -5% -10% -15% -20% -30% & Shields are unusable
Legs/Engine Movement -0 -1 -2 -3 -4 Movement=1

Size & Accuracy

When a unit attacks another, the attacker's hit rate is multiplied by the enemy's size.
S sized targets are harder to hit while L & LL sized units are much easier to hit.

Size Accuracy modifier
S 80%
M 100%
L 120%
LL 140%

Size and Damage

Unlike traditional games, smaller units deal more damage to larger units.

Size S M L LL
S 100% 105% 110% 115%
M 95% 100% 105% 110%
L 90% 95% 100% 105%
LL 85% 90% 95% 100%