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Super Robot Wars/Infinite Battle/Mission List
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Any Mission that has "Reduce enemy Battle Gauge to 0" as a victory condition can also be won by having a greater Battle Gauge than your opponents when time runs out, unless otherwise noted.
Main Missions
Missions 1-10
| Main01 - Main Mission 1 - Beginning Burning PT |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy's Strength Gauge is reduced by 2/3 Enemy Team: Lion x3 Reward(s): Booster |
| Main02 - Main Mission 2 - |
| Victory Condition: Reduce enemy Battle Gauge to 0. Additional Conditions: Enemy Team: Reward(s): Hybrid Armor |
| Main03 - Main Mission 3 - Twin Bird |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Headband |
| Main04 - Main Mission 4 - R-Gunners |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Dual Sensor |
| Main05 - Main Mission 5 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Servo Motor |
| Main06 - Main Mission 6 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Beam Coat |
| Main07 - Main Mission 7 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): One-Hit Certain Kill Knowledge |
| Main08 - Main Mission 8 - Oxtongues |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Ranged Technique Manual |
| Main09 - オクトパス小隊 Main Mission 9 - Octopus Squad |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Melee Technique Manual |
| Main10 - マイガスの剣 Main Mission 10 - The Sword of Magus |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Spirit Amp |
Missions 11-20
| Main11 - Main Mission 11 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Point Getter |
| Main12 - Main Mission 12 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Large Generator |
| Main13 - Main Mission 13 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Cost Down |
| Main14 - Main Mission 14 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Speed Loader |
| Main15 - Main Mission 15 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Automatic Self-Repair Device |
| Main16 - SRX計画 Main Mission 16 - SRX Plan |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Limit Cutter |
| Main17 - Main Mission 17 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Twist Headband |
| Main18 - Main Mission 18 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Guard Enhancement OS |
| Main19 - Main Mission 19 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Point Getter + |
| Main20 - リ・テクノロジー Main Mission 20 - Re-Technology |
| Victory Condition: Reduce enemy Battle Gauge to 0. Additional Conditions: Enemy Team: Reward(s): Beam Coat |
Missions 21-30
| Main21 - Main Mission 21 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Orichalconium |
| Main22 - Main Mission 22 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Spirit Headband |
| Main23 - Main Mission 23 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Cost Down |
| Main24 - シャドウミラー Main Mission 24 - Shadow Mirror |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): High-Performance CPU (Can only be obtained the first time), Booster |
| Main25 - Main Mission 25 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Mega Generator |
| Main26 - Main Mission 26 - ATX Team |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Cost Down |
| Main27 - Main Mission 27 - Double G |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Automatic Self-Repair Device |
| Main28 - Main Mission 28 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Tesla Drive |
| Main29 - Main Mission 29 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Steel Dragons' Emblem |
| Main30 - Main Mission 30 - Divine Duel |
| Victory Condition: Defeat the Valsion Additional Conditions: No time limit, enemy leader's Cost is 7500, defeating the enemy Sub-units will not deplete the enemy's Battle Gauge Enemy Team: Reward(s): High-Performance CPU (Can only be obtained the first time), Automatic Self-Repair Device |
Sub Missions
Missions 1-10
| Sub01 - Sub Mission 1 - Tutorial 1: |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy will not attack, you will not gain any upgrade points from this mission Enemy Team: Reward(s): Nothing |
| Sub02 - Sub Mission 2 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy will not attack, you will not gain any upgrade points from this mission Enemy Team: Reward(s): Nothing |
| Sub03 - Sub Mission 3 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy will not attack, you will not gain any upgrade points from this mission Enemy Team: Reward(s): Nothing |
| Sub04 - Sub Mission 4 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy will not attack, you will not gain any upgrade points from this mission Enemy Team: Reward(s): Nothing |
| Sub05 - Sub Mission 5 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: You will not gain any upgrade points from this mission Enemy Team: Reward(s): Nothing |
| Sub06 - Sub Mission 6 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: You will not gain any upgrade points from this mission Enemy Team: Reward(s): Nothing |
| Sub07 - Sub Mission 7 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy will not attack, you will not gain any upgrade points from this mission Enemy Team: Reward(s): Nothing |
| Sub08 - Sub Mission 8 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: You will not gain any upgrade points from this mission Enemy Team: Reward(s): Nothing |
| Sub09 - Sub Mission 9 - Short Mission |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Time limit is reduced to 90 seconds Enemy Team: Reward(s): Booster or Servo Motor |
| Sub10 - Sub Mission 10 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Time limit is reduced to 90 seconds Enemy Team: Reward(s): Dual Sensor or Hybrid Armor |
Missions 11-20
| Sub11 - Sub Mission 11 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Time limit is reduced to 90 seconds Enemy Team: Reward(s): Spirit Amp or One-Hit Certain Kill Knowledge |
| Sub12 - Sub Mission 12 - |
| Victory Condition: Defeat 10 enemies Additional Conditions: No time limit Enemy Team: Reward(s): Hybrid Armor or Headband |
| Sub13 - Sub Mission 13 - |
| Victory Condition: Defeat 20 enemies Additional Conditions: No time limit Enemy Team: Reward(s): Point Getter or Limit Cutter |
| Sub14 - Sub Mission 14 - |
| Victory Condition: Defeat 10 enemies Additional Conditions: No time limit Enemy Team: Reward(s): Speed Loader or Guard Enhancement OS |
| Sub15 - Sub Mission 15 - |
| Victory Condition: Defeat 30 enemies Additional Conditions: No time limit Enemy Team: Reward(s): Melee Technique Manual or Steel Dragons' Emblem |
| Sub16 - Sub Mission 16 - |
| Victory Condition: Defeat 20 enemies Additional Conditions: No time limit Enemy Team: Reward(s): Ranged Technique Manual or Large Generator |
| Sub17 - Sub Mission 17 - |
| Victory Condition: Defeat 30 enemies Additional Conditions: No time limit Enemy Team: Reward(s): Booster or Automatic Self-Repair Device |
| Sub18 - Sub Mission 18 - Fully-Tuned Duel |
| Victory Condition: Defeat your opponent Additional Conditions: Your opponent is fully upgraded, Your team must have a total Cost of 3000 or less Enemy Team: Reward(s): Cost Down or Spirit Amp |
| Sub19 - Sub Mission 19 - |
| Victory Condition: Defeat your opponent Additional Conditions: Your opponent is fully upgraded, Your team must have a total Cost of 3000 or less Enemy Team: Reward(s): Servo Motor or Headband |
| Sub20 - Sub Mission 20 - |
| Victory Condition: Defeat either of your opponents Additional Conditions: Your opponents are fully upgraded, Your team must have a total Cost of 4500 or less Enemy Team: Reward(s): Hybrid Armor or One-Hit Certain Kill Knowledge |
Missions 21-30
| Sub21 - Sub Mission 21 - |
| Victory Condition: Defeat either of your opponents Additional Conditions: Your opponents are fully upgraded, Your team must have a total Cost of 4500 or less Enemy Team: Reward(s): Booster or Tesla Drive |
| Sub22 - Sub Mission 22 - |
| Victory Condition: Defeat either of your opponents Additional Conditions: Your opponents are fully upgraded, Your team must have a total Cost of 4500 or less Enemy Team: Reward(s): Melee Technique Manual or Orichalconium |
| Sub23 - Sub Mission 23 - |
| Victory Condition: Defeat either of your opponents Additional Conditions: Your opponents are fully upgraded, Your team must have a total Cost of 4500 or less Enemy Team: Reward(s): Ranged Technique Manual or Mega Generator |
| Sub24 - Sub Mission 24 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Starting Will -50 Enemy Team: Reward(s): Dual Sensor or Limit Cutter |
| Sub25 - Sub Mission 25 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Starting Will +50 Enemy Team: Reward(s): Guard Enhancement OS or Headband |
| Sub26 - Sub Mission 26 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Your team's starting Will -50, Enemy team's starting Will +50 Enemy Team: Reward(s): Hybrid Armor or Spirit Amp |
| Sub27 - 壁・壁・壁 Sub Mission 27 - Wall, Wall and Wall |
| Victory Condition: Defeat any enemy unit Additional Conditions: Time limit is reduced to 90 seconds, Enemy defenses are increased, but enemy units will not attack Enemy Team: Reward(s): Large Generator or Guard Enhancement OS |
| Sub28 - 強壁・剛壁・超壁 Sub Mission 28 - |
| Victory Condition: Defeat any enemy unit Additional Conditions: Time limit is reduced to 90 seconds, Enemy defenses are increased, but enemy units will not attack Enemy Team: Reward(s): Dual Sensor or Twist Headband |
| Sub29 - Sub Mission 29 - |
| Victory Condition: Finish the match with a greater Battle Gauge than your opponents Additional Conditions: Time limit is 300 seconds, each enemy unit's Cost is reduced to 200 Enemy Team: Reward(s): Booster or Steel Dragons' Emblem |
| Sub30 - Sub Mission 30 - |
| Victory Condition: Finish the match with a greater Battle Gauge than your opponents Additional Conditions: Time limit is 400 seconds, each enemy unit's Cost is reduced to 200 Enemy Team: Reward(s): Hybrid Armor or Speed Loader |
Missions 31-40
| Sub31 - Sub Mission 31 - |
| Victory Condition: Finish the match with a greater Battle Gauge than your opponents Additional Conditions: Time limit is 500 seconds, each enemy unit's Cost is reduced to 200 Enemy Team: Reward(s): Guard Enhancement OS or Fighting Spirit Headband |
| Sub32 - Sub Mission 32 - |
| Victory Condition: Defeat the enemy Additional Conditions: The Cost of each ally unit must be 1250 or less, the enemy unit will only move when attacking or evading Enemy Team: Reward(s): Servo Motor or Speed Loader |
| Sub33 - Sub Mission 33 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Twist Headband |
| Sub34 - Sub Mission 34 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Automatic Self-Repair Device |
| Sub35 - Sub Mission 35 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Spirit Amp |
| Sub36 - Sub Mission 36 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Limit Cutter |
| Sub37 - Sub Mission 37 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Point Getter |
| Sub38 - Sub Mission 38 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Point Getter + |
| Sub39 - Sub Mission 39 - Animal Impact |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Booster |
| Sub40 - Sub Mission 40 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Defeating the enemy Sub-units will not deplete the enemy's Battle Gauge Enemy Team: Reward(s): Cost Down |
Missions 41-50
| Sub41 - Sub Mission 41 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Defeating the enemy Sub-units will not deplete the enemy's Battle Gauge Enemy Team: Reward(s): Headband |
| Sub42 - Sub Mission 42 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Defeating the enemy Sub-units will not deplete the enemy's Battle Gauge Enemy Team: Reward(s): Orichalconium |
| Sub43 - Sub Mission 43 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Mega Generator |
| Sub44 - Sub Mission 44 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Booster |
| Sub45 - Sub Mission 45 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Booster |
| Sub46 - Sub Mission 46 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Steel Dragons' Emblem |
| Sub47 - Sub Mission 47 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Hybrid Armor |
| Sub48 - Sub Mission 48 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Speed Loader |
| Sub49 - Sub Mission 49 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Guard Enhancement OS |
| Sub50 - Sub Mission 50 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Guard Enhancement OS |
Missions 51-60
| Sub51 - Sub Mission 51 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Dual Sensor |
| Sub52 - Sub Mission 52 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): One-Hit Certain Kill Knowledge |
| Sub53 - Sub Mission 53 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Beam Coat |
| Sub54 - 父と娘 Sub Mission 54 - Father and Daughter |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Point Getter + |
| Sub55 - Sub Mission 55 - |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: Enemy Team: Reward(s): Guard Enhancement OS |
| Sub56 - 対決 Sub Mission 56 - Showdown: Hugo Medio |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: No time limit, Enemy Sub-units' Cost are reduced by half Enemy Team: Reward(s): Cerberus & Hugo (First time only), Booster |
| Sub57 - 対決 Sub Mission 57 - Showdown: Wodan Ymir |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: No time limit, Enemy Sub-units' Cost are reduced by half Enemy Team: Reward(s): Thrudgelmir & Wodan (First time only), Melee Technique Manual |
| Sub58 - 対決 Sub Mission 58 - Showdown: Yuuki Jegunan |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: No time limit, Enemy Sub-units' Cost are reduced by half Enemy Team: Reward(s): Razangriff & Yuuki (First time only), Ranged Technique Manual |
| Sub59 - 対決 Sub Mission 59 - Showdown: Ibis Douglas |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: No time limit, Enemy Sub-units' Cost are reduced by half Enemy Team: Reward(s): Altairlion & Ibis (First time only), Servo Motor |
| Sub60 - 対決 Sub Mission 60 - Showdown: Joshua Radcliffe |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: No time limit, Enemy Sub-units' Cost are reduced by half Enemy Team: Reward(s): Aile Chevalier & Joshua (First time only), Hybrid Armor |
Missions 61-70
| Sub61 - 対決 Sub Mission 61 - Showdown: Cliana Rimskaya |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: No time limit, Enemy Sub-units' Cost are reduced by half Enemy Team: Blanche Neige, Vysaga, Rein Weissritter Reward(s): Blanche Neige & Rim (First time only), Dual Sensor |
| Sub62 - 対決 Sub Mission 62 - Showdown: Kai Kitamura |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: No time limit, Enemy Sub-units' Cost are reduced by half Enemy Team: Gespenst Mk-II Type S, Gespenst, Mass-Production Gespenst Mk-II (Katina) Reward(s): Gespenst Mk-II Type S & Kai (First time only), One-Hit Certain Kill Knowledge |
| Sub63 - 対決 Sub Mission 63 - Showdown: Gilliam Jaeger |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: No time limit, Enemy Sub-units' Cost are reduced by half Enemy Team: Gespenst Mk-II Type R, Cybuster, Valsione Reward(s): Gespenst Mk-II Type R * Gilliam (First time only), Large Generator |
| Sub64 - 対決 Sub Mission 64 - Showdown: Ryoto Hikawa |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: No time limit, Enemy Sub-units' Cost are reduced by half Enemy Team: Exbein Type R, KoRyuOh, Giganscudo Duro Reward(s): Exbein Type R & Ryoto (First time only), Twist Headband |
| Sub65 - 対決 Sub Mission 65 - Showdown: Rio Meilong |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: No time limit, Enemy Sub-units' Cost are reduced by half Enemy Team: Exbein Type L, RyuKoOh, Siegerlion Reward(s): Exbein Type L & Rio (First time only), Tesla Drive |
| Sub66 - 対決 Sub Mission 66 - Showdown: Ryusei Date |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: No time limit, Enemy Sub-units' Cost are reduced by half Enemy Team: SRX, Grungust Custom, Dygenguar Reward(s): SRX & Ryusei (First time only), Orichalconium |
| Sub67 - 対決 Sub Mission 67 - Showdown: Ing |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: No time limit, Enemy Sub-units' Cost are reduced by half Enemy Team: Ashe, Aile Chevalier, Cerberus Reward(s): Ashe & Ing (First time only), Mega Generator |
| Sub68 - 対決 Sub Mission 68 - Showdown: Vindel Mauser |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: No time limit, Enemy Sub-units' Cost are reduced by half Enemy Team: Zweizergain, Thrudgelmir, Grungust Type-3 Reward(s): Zweizergain & Vindel (First time only), Spirit Headband |
| Sub69 - 対決 Sub Mission 69 - Showdown: Shu Shirakawa |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: No time limit, Enemy Sub-units' Cost are reduced by half Enemy Team: Granzon, Gespenst Type RV, R-2 Powered Reward(s): Granzon & Shu (First time only), Point Getter + |
| Sub70 - Sub Mission 70 - Infinite Battle |
| Victory Condition: Reduce enemy Battle Gauge to 0 Additional Conditions: No time limit, Enemy Battle Gauge is doubled Enemy Team: Valsion, Granzon, Zweizergain Reward(s): Spirit of Steel (First time only), Cost Down |