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Super Robot Wars/Infinite Battle/Mission List

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Any Mission that has "Reduce enemy Battle Gauge to 0" as a victory condition can also be won by having a greater Battle Gauge than your opponents when time runs out, unless otherwise noted.

Main Missions

Missions 1-10

Main01 -
Main Mission 1 - Beginning Burning PT
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions: Enemy's Strength Gauge is reduced by 2/3
Enemy Team: Lion x3
Reward(s): Booster
Main02 -
Main Mission 2 -
Victory Condition: Reduce enemy Battle Gauge to 0.
Additional Conditions:
Enemy Team:
Reward(s): Hybrid Armor
Main03 -
Main Mission 3 - Twin Bird
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Headband
Main04 -
Main Mission 4 - R-Gunners
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Dual Sensor
Main05 -
Main Mission 5 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Servo Motor
Main06 -
Main Mission 6 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Beam Coat
Main07 -
Main Mission 7 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): One-Hit Certain Kill Knowledge
Main08 -
Main Mission 8 - Oxtongues
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Ranged Technique Manual
Main09 - オクトパス小隊
Main Mission 9 - Octopus Squad
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Melee Technique Manual
Main10 - マイガスの剣
Main Mission 10 - The Sword of Magus
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Spirit Amp

Missions 11-20

Main11 -
Main Mission 11 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Point Getter
Main12 -
Main Mission 12 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Large Generator
Main13 -
Main Mission 13 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Cost Down
Main14 -
Main Mission 14 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Speed Loader
Main15 -
Main Mission 15 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Automatic Self-Repair Device
Main16 - SRX計画
Main Mission 16 - SRX Plan
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Limit Cutter
Main17 -
Main Mission 17 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Twist Headband
Main18 -
Main Mission 18 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Guard Enhancement OS
Main19 -
Main Mission 19 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Point Getter +
Main20 - リ・テクノロジー
Main Mission 20 - Re-Technology
Victory Condition: Reduce enemy Battle Gauge to 0.
Additional Conditions:
Enemy Team:
Reward(s): Beam Coat

Missions 21-30

Main21 -
Main Mission 21 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Orichalconium
Main22 -
Main Mission 22 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Spirit Headband
Main23 -
Main Mission 23 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Cost Down
Main24 - シャドウミラー
Main Mission 24 - Shadow Mirror
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): High-Performance CPU (Can only be obtained the first time), Booster
Main25 -
Main Mission 25 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Mega Generator
Main26 -
Main Mission 26 - ATX Team
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Cost Down
Main27 -
Main Mission 27 - Double G
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Automatic Self-Repair Device
Main28 -
Main Mission 28 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Tesla Drive
Main29 -
Main Mission 29 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Steel Dragons' Emblem
Main30 -
Main Mission 30 - Divine Duel
Victory Condition: Defeat the Valsion
Additional Conditions: No time limit, enemy leader's Cost is 7500, defeating the enemy Sub-units will not deplete the enemy's Battle Gauge
Enemy Team:
Reward(s): High-Performance CPU (Can only be obtained the first time), Automatic Self-Repair Device

Sub Missions

Missions 1-10

Sub01 -
Sub Mission 1 - Tutorial 1:
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions: Enemy will not attack, you will not gain any upgrade points from this mission
Enemy Team:
Reward(s): Nothing
Sub02 -
Sub Mission 2 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions: Enemy will not attack, you will not gain any upgrade points from this mission
Enemy Team:
Reward(s): Nothing
Sub03 -
Sub Mission 3 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions: Enemy will not attack, you will not gain any upgrade points from this mission
Enemy Team:
Reward(s): Nothing
Sub04 -
Sub Mission 4 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions: Enemy will not attack, you will not gain any upgrade points from this mission
Enemy Team:
Reward(s): Nothing
Sub05 -
Sub Mission 5 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions: You will not gain any upgrade points from this mission
Enemy Team:
Reward(s): Nothing
Sub06 -
Sub Mission 6 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions: You will not gain any upgrade points from this mission
Enemy Team:
Reward(s): Nothing
Sub07 -
Sub Mission 7 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions: Enemy will not attack, you will not gain any upgrade points from this mission
Enemy Team:
Reward(s): Nothing
Sub08 -
Sub Mission 8 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions: You will not gain any upgrade points from this mission
Enemy Team:
Reward(s): Nothing
Sub09 -
Sub Mission 9 - Short Mission
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions: Time limit is reduced to 90 seconds
Enemy Team:
Reward(s): Booster or Servo Motor
Sub10 -
Sub Mission 10 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions: Time limit is reduced to 90 seconds
Enemy Team:
Reward(s): Dual Sensor or Hybrid Armor

Missions 11-20

Sub11 -
Sub Mission 11 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions: Time limit is reduced to 90 seconds
Enemy Team:
Reward(s): Spirit Amp or One-Hit Certain Kill Knowledge
Sub12 -
Sub Mission 12 -
Victory Condition: Defeat 10 enemies
Additional Conditions: No time limit
Enemy Team:
Reward(s): Hybrid Armor or Headband
Sub13 -
Sub Mission 13 -
Victory Condition: Defeat 20 enemies
Additional Conditions: No time limit
Enemy Team:
Reward(s): Point Getter or Limit Cutter
Sub14 -
Sub Mission 14 -
Victory Condition: Defeat 10 enemies
Additional Conditions: No time limit
Enemy Team:
Reward(s): Speed Loader or Guard Enhancement OS
Sub15 -
Sub Mission 15 -
Victory Condition: Defeat 30 enemies
Additional Conditions: No time limit
Enemy Team:
Reward(s): Melee Technique Manual or Steel Dragons' Emblem
Sub16 -
Sub Mission 16 -
Victory Condition: Defeat 20 enemies
Additional Conditions: No time limit
Enemy Team:
Reward(s): Ranged Technique Manual or Large Generator
Sub17 -
Sub Mission 17 -
Victory Condition: Defeat 30 enemies
Additional Conditions: No time limit
Enemy Team:
Reward(s): Booster or Automatic Self-Repair Device
Sub18 -
Sub Mission 18 - Fully-Tuned Duel
Victory Condition: Defeat your opponent
Additional Conditions: Your opponent is fully upgraded, Your team must have a total Cost of 3000 or less
Enemy Team:
Reward(s): Cost Down or Spirit Amp
Sub19 -
Sub Mission 19 -
Victory Condition: Defeat your opponent
Additional Conditions: Your opponent is fully upgraded, Your team must have a total Cost of 3000 or less
Enemy Team:
Reward(s): Servo Motor or Headband
Sub20 -
Sub Mission 20 -
Victory Condition: Defeat either of your opponents
Additional Conditions: Your opponents are fully upgraded, Your team must have a total Cost of 4500 or less
Enemy Team:
Reward(s): Hybrid Armor or One-Hit Certain Kill Knowledge

Missions 21-30

Sub21 -
Sub Mission 21 -
Victory Condition: Defeat either of your opponents
Additional Conditions: Your opponents are fully upgraded, Your team must have a total Cost of 4500 or less
Enemy Team:
Reward(s): Booster or Tesla Drive
Sub22 -
Sub Mission 22 -
Victory Condition: Defeat either of your opponents
Additional Conditions: Your opponents are fully upgraded, Your team must have a total Cost of 4500 or less
Enemy Team:
Reward(s): Melee Technique Manual or Orichalconium
Sub23 -
Sub Mission 23 -
Victory Condition: Defeat either of your opponents
Additional Conditions: Your opponents are fully upgraded, Your team must have a total Cost of 4500 or less
Enemy Team:
Reward(s): Ranged Technique Manual or Mega Generator
Sub24 -
Sub Mission 24 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions: Starting Will -50
Enemy Team:
Reward(s): Dual Sensor or Limit Cutter
Sub25 -
Sub Mission 25 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions: Starting Will +50
Enemy Team:
Reward(s): Guard Enhancement OS or Headband
Sub26 -
Sub Mission 26 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions: Your team's starting Will -50, Enemy team's starting Will +50
Enemy Team:
Reward(s): Hybrid Armor or Spirit Amp
Sub27 - 壁・壁・壁
Sub Mission 27 - Wall, Wall and Wall
Victory Condition: Defeat any enemy unit
Additional Conditions: Time limit is reduced to 90 seconds, Enemy defenses are increased, but enemy units will not attack
Enemy Team:
Reward(s): Large Generator or Guard Enhancement OS
Sub28 - 強壁・剛壁・超壁
Sub Mission 28 -
Victory Condition: Defeat any enemy unit
Additional Conditions: Time limit is reduced to 90 seconds, Enemy defenses are increased, but enemy units will not attack
Enemy Team:
Reward(s): Dual Sensor or Twist Headband
Sub29 -
Sub Mission 29 -
Victory Condition: Finish the match with a greater Battle Gauge than your opponents
Additional Conditions: Time limit is 300 seconds, each enemy unit's Cost is reduced to 200
Enemy Team:
Reward(s): Booster or Steel Dragons' Emblem
Sub30 -
Sub Mission 30 -
Victory Condition: Finish the match with a greater Battle Gauge than your opponents
Additional Conditions: Time limit is 400 seconds, each enemy unit's Cost is reduced to 200
Enemy Team:
Reward(s): Hybrid Armor or Speed Loader

Missions 31-40

Sub31 -
Sub Mission 31 -
Victory Condition: Finish the match with a greater Battle Gauge than your opponents
Additional Conditions: Time limit is 500 seconds, each enemy unit's Cost is reduced to 200
Enemy Team:
Reward(s): Guard Enhancement OS or Fighting Spirit Headband
Sub32 -
Sub Mission 32 -
Victory Condition: Defeat the enemy
Additional Conditions: The Cost of each ally unit must be 1250 or less, the enemy unit will only move when attacking or evading
Enemy Team:
Reward(s): Servo Motor or Speed Loader
Sub33 -
Sub Mission 33 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Twist Headband
Sub34 -
Sub Mission 34 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Automatic Self-Repair Device
Sub35 -
Sub Mission 35 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Spirit Amp
Sub36 -
Sub Mission 36 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Limit Cutter
Sub37 -
Sub Mission 37 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Point Getter
Sub38 -
Sub Mission 38 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Point Getter +
Sub39 -
Sub Mission 39 - Animal Impact
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Booster
Sub40 -
Sub Mission 40 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions: Defeating the enemy Sub-units will not deplete the enemy's Battle Gauge
Enemy Team:
Reward(s): Cost Down

Missions 41-50

Sub41 -
Sub Mission 41 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions: Defeating the enemy Sub-units will not deplete the enemy's Battle Gauge
Enemy Team:
Reward(s): Headband
Sub42 -
Sub Mission 42 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions: Defeating the enemy Sub-units will not deplete the enemy's Battle Gauge
Enemy Team:
Reward(s): Orichalconium
Sub43 -
Sub Mission 43 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Mega Generator
Sub44 -
Sub Mission 44 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Booster
Sub45 -
Sub Mission 45 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Booster
Sub46 -
Sub Mission 46 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Steel Dragons' Emblem
Sub47 -
Sub Mission 47 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Hybrid Armor
Sub48 -
Sub Mission 48 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Speed Loader
Sub49 -
Sub Mission 49 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Guard Enhancement OS
Sub50 -
Sub Mission 50 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Guard Enhancement OS

Missions 51-60

Sub51 -
Sub Mission 51 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Dual Sensor
Sub52 -
Sub Mission 52 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): One-Hit Certain Kill Knowledge
Sub53 -
Sub Mission 53 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Beam Coat
Sub54 - 父と娘
Sub Mission 54 - Father and Daughter
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Point Getter +
Sub55 -
Sub Mission 55 -
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions:
Enemy Team:
Reward(s): Guard Enhancement OS
Sub56 - 対決
Sub Mission 56 - Showdown: Hugo Medio
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions: No time limit, Enemy Sub-units' Cost are reduced by half
Enemy Team:
Reward(s): Cerberus & Hugo (First time only), Booster
Sub57 - 対決
Sub Mission 57 - Showdown: Wodan Ymir
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions: No time limit, Enemy Sub-units' Cost are reduced by half
Enemy Team:
Reward(s): Thrudgelmir & Wodan (First time only), Melee Technique Manual
Sub58 - 対決
Sub Mission 58 - Showdown: Yuuki Jegunan
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions: No time limit, Enemy Sub-units' Cost are reduced by half
Enemy Team:
Reward(s): Razangriff & Yuuki (First time only), Ranged Technique Manual
Sub59 - 対決
Sub Mission 59 - Showdown: Ibis Douglas
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions: No time limit, Enemy Sub-units' Cost are reduced by half
Enemy Team:
Reward(s): Altairlion & Ibis (First time only), Servo Motor
Sub60 - 対決
Sub Mission 60 - Showdown: Joshua Radcliffe
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions: No time limit, Enemy Sub-units' Cost are reduced by half
Enemy Team:
Reward(s): Aile Chevalier & Joshua (First time only), Hybrid Armor

Missions 61-70

Sub61 - 対決
Sub Mission 61 - Showdown: Cliana Rimskaya
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions: No time limit, Enemy Sub-units' Cost are reduced by half
Enemy Team: Blanche Neige, Vysaga, Rein Weissritter
Reward(s): Blanche Neige & Rim (First time only), Dual Sensor
Sub62 - 対決
Sub Mission 62 - Showdown: Kai Kitamura
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions: No time limit, Enemy Sub-units' Cost are reduced by half
Enemy Team: Gespenst Mk-II Type S, Gespenst, Mass-Production Gespenst Mk-II (Katina)
Reward(s): Gespenst Mk-II Type S & Kai (First time only), One-Hit Certain Kill Knowledge
Sub63 - 対決
Sub Mission 63 - Showdown: Gilliam Jaeger
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions: No time limit, Enemy Sub-units' Cost are reduced by half
Enemy Team: Gespenst Mk-II Type R, Cybuster, Valsione
Reward(s): Gespenst Mk-II Type R * Gilliam (First time only), Large Generator
Sub64 - 対決
Sub Mission 64 - Showdown: Ryoto Hikawa
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions: No time limit, Enemy Sub-units' Cost are reduced by half
Enemy Team: Exbein Type R, KoRyuOh, Giganscudo Duro
Reward(s): Exbein Type R & Ryoto (First time only), Twist Headband
Sub65 - 対決
Sub Mission 65 - Showdown: Rio Meilong
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions: No time limit, Enemy Sub-units' Cost are reduced by half
Enemy Team: Exbein Type L, RyuKoOh, Siegerlion
Reward(s): Exbein Type L & Rio (First time only), Tesla Drive
Sub66 - 対決
Sub Mission 66 - Showdown: Ryusei Date
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions: No time limit, Enemy Sub-units' Cost are reduced by half
Enemy Team: SRX, Grungust Custom, Dygenguar
Reward(s): SRX & Ryusei (First time only), Orichalconium
Sub67 - 対決
Sub Mission 67 - Showdown: Ing
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions: No time limit, Enemy Sub-units' Cost are reduced by half
Enemy Team: Ashe, Aile Chevalier, Cerberus
Reward(s): Ashe & Ing (First time only), Mega Generator
Sub68 - 対決
Sub Mission 68 - Showdown: Vindel Mauser
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions: No time limit, Enemy Sub-units' Cost are reduced by half
Enemy Team: Zweizergain, Thrudgelmir, Grungust Type-3
Reward(s): Zweizergain & Vindel (First time only), Spirit Headband
Sub69 - 対決
Sub Mission 69 - Showdown: Shu Shirakawa
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions: No time limit, Enemy Sub-units' Cost are reduced by half
Enemy Team: Granzon, Gespenst Type RV, R-2 Powered
Reward(s): Granzon & Shu (First time only), Point Getter +
Sub70 -
Sub Mission 70 - Infinite Battle
Victory Condition: Reduce enemy Battle Gauge to 0
Additional Conditions: No time limit, Enemy Battle Gauge is doubled
Enemy Team: Valsion, Granzon, Zweizergain
Reward(s): Spirit of Steel (First time only), Cost Down