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Super Robot Wars/OG/Weapon List
From Akurasu
< Super Robot Wars | OG
Equippable Weapons
- (P) denotes a weapon that can be used post-movement
- (B) denotes a beam weapon, affected by certain barriers
- (M) denotes a missile weapon, affected by a mech's Jammer
- Base Power increases with the pilot's In-fight or Gunfight skill level
| Name | Base Power | Range | Hit | Crit | Energy | Ammo | Will | Air | Gnd | Wtr | Spc | Size |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Plasma Cutter (P) プラスマカッター |
2300~4200 | 1 | +50% | +30% | 5 | - | - | A | A | B | A | 20 |
| Beam Sword (P) ビームソード |
2500~4400 | 1 | +45% | +5% | 5 | - | - | A | A | B | A | 20 |
| Cold Metal Knife (P) コールドメタルナイフ |
2000~4500 | 1 | +60% | +65% | - | - | - | A | A | A | A | 15 |
| Mega Plasma Cutter (P) メガ.プラスマカッター |
2600~4500 | 1~2 | +45% | +10% | 10 | - | - | A | A | B | A | 25 |
| Chakram Shooter (P) チャクラムシューター |
2700~4600 | 2~4 | +35% | +20% | 15 | - | - | A | A | A | A | 40 |
| Beam Katar Sword (P) ビームカタールソード |
2700~4600 | 1 | +40% | +10% | 10 | - | - | A | A | B | A | 25 |
| Assault Blade (P) アサルトブレード |
2200~4700 | 1 | +45% | +30% | - | - | - | A | B | A | A | 15 |
| Divine Blade (P) ディバインアーム |
2900~4800 | 1 | +40% | +45% | - | - | - | A | A | A | A | 25 |
| Roche Saber (P) ロシュセイバー |
2900~4800 | 1~2 | +30% | - | 10 | - | - | A | A | A | A | 30 |
| Shishiou Blade (P) シシオウブレード |
4000~5900 | 1 | +50% | +40% | - | - | - | S | S | S | S | 60 |
| Name | Base Power | Range | Hit | Crit | Energy | Ammo | Will | Air | Gnd | Wtr | Spc | Size |
| Homing Missile (M) ホーミングミサイル |
1800~4300 | 2~6 | +60% | - | - | 15 | - | A | B | B | A | 15 |
| Split Missile (M) スプリットミサイル |
1900~4400 | 1~5 | +45% | +30% | - | 12 | - | B | A | A | A | 15 |
| M95 Machine Gun (P) M950マシンガン |
2100~4600 | 1~3 | +40% | +45% | - | 15 | - | A | A | A | A | 25 |
| M13 Shotgun (P) M13ショットガン |
2500~4700 | 2~3 | +50% | +50% | - | 7 | - | A | A | A | A | 30 |
| Burst Railgun バーストレールガン |
2800~4700 | 2~6 | +35% | +20% | - | 10 | - | S | B | A | A | 40 |
| Magna Beam Rifle (B) マグナビームライフル |
2900~4800 | 2~7 | +30% | +45% | - | 8 | - | A | A | D | A | 40 |
| Mega Beam Rifle (P, B) メガビームライフル |
2600~4900 | 2~4 | +25% | +20% | - | 7 | - | S | A | D | S | 50 |
| Twin Magna Rifle (P) ツイン.マグナライフル |
3000~4900 | 2~4 | +25% | +15% | - | 6 | - | A | A | A | A | 40 |
| G-Revolver (P) Gリボルヴァー |
2500~5000 | 1~3 | +50% | +40% | - | 6 | - | A | A | A | A | 15 |
| Photon Rifle (B) フォトン.ライフル |
2800~5000 | 1~6 | +35% | +20% | - | 8 | - | A | A | D | A | 40 |
| Mega Beam Cannon (B) ハイパー.ビームキャノン |
3100~5000 | 1~6 | +20% | +40% | 10 | - | - | S | A | D | S | 50 |
| Boosted Rifle ブーステッド.ライフル |
3100~5000 | 3~7 | +15% | +35% | - | 7 | - | S | A | A | A | 50 |
| Slash Ripper (P) スラッシュ.リッバー |
3000~5200 | 1~3 | +20% | +55% | - | 6 | - | A | A | A | A | 40 |
| Leap Slasher リーブ.スラッシャー |
3400~5600 | 3~6 | +40% | - | - | 8 | 110 | A | A | A | A | 50 |
| Graviton Cannon グラビトン.ランチャー |
4400~6000 | 2~8 | +45% | +10% | 35 | - | 120 | S | S | S | S | 60 |
| Name | Base Power | Range | Hit | Crit | Energy | Ammo | Will | Air | Gnd | Wtr | Spc | Size | Added Effect |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Armor Breaker アーマーブレイカー |
- | 1~6 | +70% | - | - | 2 | - | A | A | A | A | 40 | Reduces target's armor by 50% for 1 turn |
| Energy Taker エナジーテイカー |
- | 1~6 | +70% | - | - | 2 | - | A | A | A | A | 15 | Depletes target's EN by 20% |
| Energy Drain エナジードレイン |
- | 1~6 | +70% | - | - | 2 | - | A | A | A | A | 15 | Absorbs 30% of target's EN |
| Spirit Taker スピリットテイカー |
- | 1~6 | +70% | - | - | 2 | - | A | A | A | A | 15 | Drops target's Will by 5 |
| Spirit Drain スピリットドレイン |
- | 1~6 | +70% | - | - | 2 | - | A | A | A | A | 30 | Absorbs 30 SP from target |
| Chaff Grenade チャフグレネード |
- | 1~6 | +70% | - | - | 2 | - | A | A | A | A | 30 | Reduces target's hit rates by 50% for 1 turn |
| Spider Net (P) スパイダーネット |
- | 1~4 | +70% | - | - | 2 | - | A | A | A | A | 15 | Reduces target's movement for 1 turn |
| Jam Grenade ジャムグレネード |
- | 1~6 | +70% | - | - | 2 | - | A | A | A | A | 30 | Reduces target's weapon power for 1 turn |
| Name | Base Power | Range | Hit | Crit | Energy | Ammo | Will | Air | Gnd | Wtr | Spc | Size | Added Effect |
| Repair Module (P) 修理裝置 |
- | 1 | - | - | - | - | - | A | A | A | A | 5 | Repair an adjacent ally's HP (relative to user's level) |
| Supply Module 補給裝置 |
- | 1 | - | - | - | - | - | A | A | A | A | 5 | Replenish an adjacent ally's EN and Ammo, at a cost of 10 Will from the ally |