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Super Robot Wars/OG2/Formulas

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Terrain Performance Calculation

Pilot Performance
バイロット地形適応
Unit Performance
ユニット地形適応
No.
S S 4
A A 3
B B 2
C C 1
D D 0
Total Performance No.
総合地形適応值
= Pilot Performance No
バイロット地形適応值
+ Unit Performance No
ユニット地形適応值

Total Performance Adjustment

Total Performance No.
総合地形適応值
Adjustment
補正值
7~8 1.1
6 1.0
4~5 0.9
2~3 0.8
<1 0.4

WP Performance Adjustment

WP Performance
武器地適応
Adjustment
補正值
S 1.1
A 1.0
B 0.9
C 0.8
D 0.4

Unit Size Adjustment

Unit Size
ユニットサイス
Adjustment
補正值
LL 1.4
L 1.2
M 1.0
S 0.8

Range Adjustment

(5 - Range from Attacker to Defender) x 3

Command Adjustment

(Command Side Command Lvl + 1) x (6 - Range from Attacker to Command Character)

Hit/Evade Value

1.Base Hit = (Attack Side Pilot Hit/2 + 140) x Attack Side Total Performance Adjustment + Attack Side WP Hit Rate Adjustment + Attack Side Special Skill Adjustment
2.Base Evade = (Defense Side Pilot Evade/2 + Defense Side Unit Mobility ) x Defense Side Final Performance Adjustment + Defense Side Special Skill Adjustment
3.Final Hit = (1+2) x Defense Side Unit Size Adjustment + Range Adjustment + Command Adjustment - Defense Side Performance

Damage Value

1.Base Attack = WP Attack x (Attack Side Pilot Melee/Ranged + Attack Side Pilot Will)/200 x Attack Side WP Performance Adjustment
2.Base Defense = Defense Side Armor x (Defense Side Pilot Defense + Defense Side Pilot will)/200 x Defense Side Unit Size Adjustment
3.Damage = (1-2) x (100 * Defense Side Performance Adjustment)/100 x Special Skill Adjustment