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Talk:Super Robot Wars/Alpha Gaiden/Seishin
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Sortable table -- New Omega 08:07, 05 June 2017 (PDT)
I was thinking, why not make all seishin tables sortable, like this one? It can be sorted by seishin names or SP cost for user's needs.
However, sorting arrows are only visible when previewing page. When viewing as usual they are not visible, but work. It's not obvious that the table is sortable, so the note should be provided, I think...
| Name | Translation | Target | Duration | SP | Description | |
|---|---|---|---|---|---|---|
| - | Self-Destruct | Self | Immediate | 1 | Kills current unit but causes damage equivelent to current units HP to all adjacent units. | |
| - | Scan | Enemy | Immediate | 1 | One enemy units status can now be seen. | |
| 加 | Accel | Self | Turn | 10 | Increase Mobility by 3 for next movement. | |
| 集 | Focus | Self | Turn | 15 | For 1 turn, Hit rate and Evasion are increased by 30%. | |
| てかげん | 手 | Mercy | Self | Attack | 10 | If your enemy has a lower skill level than yours, enemy is left with 10 HP when it would otherwise be destroyed. |
| ひらめき | 閃 | Alert | Self | Defense | 10 | 100% chance to dodge any single attack. |
| - | Vigor | Self | Immediate | 20 | Current unit recovers 30% HP. | |
| 努 | Gain | Self | Battle End | 20 | For next battle, gain double experience. | |
| 必 | Strike | Self | Turn | 20 | 100% chance to hit all targets for 1 turn, but "ひらめき/Alert" takes priority. | |
| - | Trust | Ally | Immediate | 30 | An ally unit recovers 2000 HP. | |
| 狙 | Snipe | Self | Turn | 30 | Increase the range of weapons by 2 for one turn, except for range 1 weapons and map weapons. | |
| 鉄 | Guard | Self | Turn | 30 | For 1 turn, damage from opponents is reduced to 1/4th. | |
| - | Spirit/Yell | Self | Immediate | 40 | Current unit gains 10 morale. | |
| 幸 | Luck | Self | Battle End | 40 | For next battle, gain double money. | |
| - | Guts | Self | Immediate | 40 | Current unit's HP is recovered to maximum. | |
| 熱 | Valor/Hot Blood | Self | Attack | 40 | For one attack, deal double damage. | |
| - | Daunt | Enemy | Immediate | 50 | Specified enemy unit loses 10 morale. | |
| 覚 | Zeal | Self | Immediate | 60 | Current unit gains 1 more action. | |
| 隠 | Cloak | Self | Turn | 60 | For 1 turn, Current unit is not attacked by enemy. | |
| 加必熱閃 | Raid | Self | Immediate | 60 | Uses '必中/Strike','熱血/Valor', and 'ひらめき/Alert'. | |
| - | Rouse | Ally | Immediate | 60 | All adjacent units morale's are increased by 10. | |
| 幸 | Bless | Self | Immediate | 60 | "幸運/Luck" is cast on specified unit. | |
| 魂 | Soul | Self | Attack | 60 | For one attack, increase damage by 2.5 | |
| - | Renew | Ally | Immediate | 60 | Specified units energy is recovered to maximum. Decreases unit's morale by 10. | |
| 撹 | Confuse | All Enemy | Enemy Turn | 70 | For 1 turn, All enemies hit rate is halved. However priority is given to "必中/Sure hit" if used. | |
| - | Faith | Ally | Immediate | 70 | Specified units HP is recovered by half. | |
| ! | Love | All Ally | Immediate | 90 | All ally units HP is recovered to maximum. | |
| - | Hope | Ally | Immediate | 90 | Gives 50 SP to target pilot. | |
| - | Enable | Ally | Immediate | 90 | Sepcified unit that has already moved, may move again. | |
| - | Fear | All Enemy | Immediate | 100 | All enemy units lose 5 morale. |